Player Matchup

Thor
Thor
KennethJoelHotz
Thor
Level 24
God Stats
1W - 1L
1,225 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo
Jormungandr
Jormungandr
MollyTooHuncho
Jormungandr
Level 18
God Stats
5W - 3L
1,797 SR
Queue Stats
101W - 113L
1,552 Elo+
Solo
Janus
Janus
XxCoolHwipxX
Janus
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
314W - 289L
1,668 Elo+
Solo
Heimdallr
Heimdallr
galardi09
Heimdallr
Level 29
God Stats
13W - 13L
1,730 SR
Queue Stats
663W - 620L
1,638 Elo+
Solo
Ymir
Ymir
santogustavo78
Ymir
Level 18
God Stats
3W - 3L
1,650 SR
Queue Stats
69W - 47L
1,717 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,652 Elo+

VS

Team Averages
Level 22
1,535 SR
1,632 Elo+
Ao Kuang
Ao Kuang
Creasmana
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,571 Elo+
Party 1
Hercules
Hercules
DragonDN1
Hercules
Level 15
God Stats
0W - 2L
1,281 SR
Queue Stats
20W - 14L
1,655 Elo+
Party 1
Izanami
Izanami
Spunbun
Izanami
Level 26
God Stats
43W - 22L
1,731 SR
Queue Stats
71W - 50L
1,651 Elo+
Party 1
Sobek
Sobek
TomatoTownie
Sobek
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 27L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zancos
Tsukuyomi
Level 26
God Stats
28W - 18L
1,663 SR
Queue Stats
66W - 54L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,412
601
2,721
6,812
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
MollyTooHuncho
Jormungandr
10
2 / 1 / 0
5,667
630
3,373
5,355
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 2
5,681
631
3,363
3,584
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
galardi09
Heimdallr
10
1 / 0 / 0
5,636
626
1,209
1,695
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,452
606
2,667
6,402
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Creasmana
Ao Kuang
10
1 / 2 / 0
5,162
574
4,115
7,521
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
DragonDN1
Hercules
9
0 / 1 / 1
4,771
530
2,470
4,852
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Spunbun
Izanami
8
2 / 3 / 0
5,141
571
2,550
5,079
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,379
375
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Zancos
Tsukuyomi
9
1 / 2 / 1
5,136
571
2,545
6,873
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
4
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Creasmana
Ao Kuang
1
2
0
0.5
L
Hercules
DragonDN1
Hercules
0
1
1
0.5
W
3
1
0
3
W
Jormungandr
MollyTooHuncho
Jormungandr
2
1
0
2
L
Izanami
Spunbun
Izanami
2
3
0
0.67
L
0
0
0
0
W
1
0
2
2
L
Tsukuyomi
Zancos
Tsukuyomi
1
2
1
0.75
W
Heimdallr
galardi09
Heimdallr
1
0
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
11,680
23,848
Taken
24,325
10,262
Mitigated
7,626
7,604
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Creasmana
Ao Kuang
4,115
968
0
4,435
7,521
2,220
0
3,920
3,405
22,673
0
L
Hercules
DragonDN1
Hercules
2,470
1,152
0
2,639
4,852
2,159
0
2,125
2,552
0
16,739
W
2,721
431
0
1,934
6,812
1,951
0
301
6,486
0
21,675
W
Jormungandr
MollyTooHuncho
Jormungandr
3,373
1,004
0
1,813
5,355
3,601
0
983
4,197
29,189
0
L
Izanami
Spunbun
Izanami
2,550
1,325
0
1,404
5,079
1,226
0
782
4,221
0
18,674
L
0
0
0
0
0
0
0
0
0
0
0
W
3,363
556
0
890
3,584
960
0
965
2,619
26,816
0
L
Tsukuyomi
Zancos
Tsukuyomi
2,545
628
0
3,086
6,873
2,021
0
2,040
4,744
0
24,192
W
Heimdallr
galardi09
Heimdallr
1,209
576
0
1,259
1,695
584
348
0
1,695
0
32,352
W
2,667
419
0
1,708
6,402
3,166
0
1,866
4,511
21,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
23,589
277
Minions Killed
191
0
Camps Cleared
0
886,482
Distance Traveled
733,547
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,162
574
49
5
0
170,816
0
L
Hercules
4,771
530
43
5
0
171,020
1
W
Thor
5,412
601
47
5
0
182,640
2
W
Jormungandr
5,667
630
59
7
0
150,924
1
L
Izanami
5,141
571
45
5
0
185,490
3
L
Sobek
3,379
375
0
0
0
19,850
0
W
Janus
5,681
631
60
7
0
191,973
4
L
Tsukuyomi
5,136
571
54
6
0
186,371
0
W
Heimdallr
5,636
626
67
7
0
174,186
2
W
Ymir
5,452
606
44
5
0
186,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role