Player Matchup

Danzaburou
Danzaburou
Akinator1013
Danzaburou
Level 18
God Stats
20W - 18L
1,761 SR
Queue Stats
73W - 77L
1,538 Elo+
Party 2
Sol
Sol
Ben985
Sol
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
570W - 598L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Lucurto
Ao Kuang
Level 29
God Stats
20W - 13L
1,592 SR
Queue Stats
435W - 451L
1,440 Elo+
Solo
Tyr
Tyr
Skarbang
Tyr
Level 28
God Stats
4W - 5L
1,424 SR
Queue Stats
73W - 93L
1,329 Elo+
Solo
Jormungandr
Jormungandr
griffithinguts
Jormungandr
Level 17
God Stats
10W - 5L
1,730 SR
Queue Stats
70W - 56L
1,574 Elo+
Party 2
Team Averages
Level 24
1,601 SR
1,467 Elo+

VS

Team Averages
Level 17
1,626 SR
1,494 Elo+
Anhur
Anhur
AoiT0ri
Anhur
Level 26
God Stats
1W - 1L
1,503 SR
Queue Stats
82W - 41L
1,803 Elo+
Solo
Arachne
Arachne
EronXX
Arachne
Level 17
God Stats
8W - 4L
1,703 SR
Queue Stats
19W - 17L
1,295 Elo+
Party 1
Ra
Ra
FamousJunior
Ra
Level 9
God Stats
11W - 5L
1,906 SR
Queue Stats
64W - 32L
1,688 Elo+
Solo
Khepri
Khepri
bottombetch
Khepri
Level 8
God Stats
6W - 9L
1,516 SR
Queue Stats
33W - 31L
1,374 Elo+
Solo
King Arthur
King Arthur
xXSMoKieZXx
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 189L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akinator1013
Danzaburou
11
1 / 6 / 0
6,659
476
4,286
8,389
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Ben985
Sol
12
1 / 4 / 1
7,194
514
2,671
11,356
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Lucurto
Ao Kuang
10
4 / 5 / 2
7,049
504
6,051
13,999
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 1
7,885
563
9,490
14,419
11,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
griffithinguts
Jormungandr
9
0 / 6 / 1
6,056
433
2,781
11,150
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AoiT0ri
Anhur
15
13 / 0 / 2
8,905
636
13,495
6,292
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
EronXX
Arachne
12
4 / 5 / 3
7,473
534
9,186
13,755
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 3
9,258
661
8,107
6,460
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
2 / 0 / 13
7,970
569
3,644
3,877
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
xXSMoKieZXx
King Arthur
11
0 / 3 / 0
6,243
446
5,953
11,525
5,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
23
23
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akinator1013
Danzaburou
1
6
0
0.17
W
Anhur
AoiT0ri
Anhur
13
0
2
14
L
Sol
Ben985
Sol
1
4
1
0.38
W
Arachne
EronXX
Arachne
4
5
3
1.1
W
4
1
3
5.5
L
Ao Kuang
Lucurto
Ao Kuang
4
5
2
1
L
3
2
1
1.75
W
Khepri
2
0
13
8.5
L
Jormungandr
griffithinguts
Jormungandr
0
6
1
0.08
W
King Arthur
xXSMoKieZXx
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
40,385
59,313
Taken
41,909
23,200
Mitigated
19,070
19,227
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akinator1013
Danzaburou
4,286
1,922
0
1,743
8,389
1,651
0
983
7,368
0
37,559
W
Anhur
AoiT0ri
Anhur
13,495
8,278
0
3,754
6,292
2,910
1,052
2,478
3,814
0
73,146
L
Sol
Ben985
Sol
2,671
1,149
0
4,542
11,356
3,253
65
5,080
6,006
45,058
0
W
Arachne
EronXX
Arachne
9,186
8,101
0
3,958
13,755
4,858
150
4,716
9,039
0
41,121
W
8,107
1,352
306
2,849
6,460
2,670
638
3,358
3,102
71,799
0
L
Ao Kuang
Lucurto
Ao Kuang
6,051
1,780
0
4,295
13,999
3,601
0
2,682
11,139
36,255
0
L
9,490
1,305
0
7,559
14,419
11,192
0
0
14,419
0
45,750
W
Khepri
3,644
997
0
1,172
3,877
2,857
136
673
3,204
12,268
0
L
Jormungandr
griffithinguts
Jormungandr
2,781
581
0
1,088
11,150
3,503
0
2,476
8,630
22,572
0
W
King Arthur
xXSMoKieZXx
King Arthur
5,953
1,349
0
2,174
11,525
5,775
29
278
11,247
0
28,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
39,849
342
Minions Killed
407
0
Camps Cleared
0
1,307,354
Distance Traveled
1,320,733
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,659
476
66
5
0
233,366
3
W
Anhur
8,905
636
131
9
0
209,060
3
L
Sol
7,194
514
94
7
0
260,834
2
W
Arachne
7,473
534
68
5
0
256,530
0
W
Ra
9,258
661
154
11
0
307,130
8
L
Ao Kuang
7,049
504
66
5
0
268,950
0
L
Tyr
7,885
563
81
6
0
287,960
1
W
Khepri
7,970
569
11
1
0
262,327
3
L
Jormungandr
6,056
433
35
3
0
256,244
2
W
King Arthur
6,243
446
43
3
0
285,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role