Player Matchup

Bacchus
Bacchus
Ashtrey94
Bacchus
Level 48
God Stats
3W - 2L
1,631 SR
Queue Stats
18W - 18L
1,499 Elo+
Party 1
Arachne
Arachne
EVEN_RUDER_JR
Arachne
Level 123
God Stats
9W - 8L
1,482 SR
Queue Stats
142W - 179L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
viperdvenom
Ao Kuang
Level 143
God Stats
30W - 31L
1,676 SR
Queue Stats
226W - 250L
1,559 Elo+
Party 1
Team Averages
Level 105
1,596 SR
1,510 Elo+

VS

Team Averages
Level 109
1,422 SR
1,416 Elo+
Anhur
Anhur
IMPOZIN
Anhur
Level 155
God Stats
10W - 6L
1,317 SR
Queue Stats
478W - 548L
1,399 Elo+
Party 2
Thor
Thor
IgneousSine7981
Thor
Level 108
God Stats
38W - 42L
1,447 SR
Queue Stats
240W - 239L
1,528 Elo+
Party 2
Chang'e
Chang'e
superdoper881
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ashtrey94
Bacchus
18
1 / 7 / 5
15,361
614
12,900
25,959
36,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
19
1 / 6 / 3
14,476
579
9,035
23,434
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
viperdvenom
Ao Kuang
18
5 / 6 / 1
15,549
622
13,689
26,140
10,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IMPOZIN
Anhur
20
7 / 2 / 12
16,054
642
15,216
12,989
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 10
15,904
636
22,988
16,605
7,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
18
3 / 3 / 14
14,502
580
23,307
19,757
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
19
19
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ashtrey94
Bacchus
1
7
5
0.5
L
Arachne
1
6
3
0.42
W
Anhur
IMPOZIN
Anhur
7
2
12
6.5
W
9
2
10
7
W
Chang'e
3
3
14
3.33
L
Ao Kuang
viperdvenom
Ao Kuang
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
61,511
75,533
Taken
49,351
59,432
Mitigated
20,202
22,352
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ashtrey94
Bacchus
12,900
878
1,519
4,331
25,959
36,283
439
8,397
17,562
36,330
0
L
Arachne
9,035
6,781
1,336
7,139
23,434
13,011
240
8,603
14,831
0
79,263
W
Anhur
IMPOZIN
Anhur
15,216
7,102
0
4,256
12,989
5,193
2,344
8,529
4,147
0
93,550
W
22,988
4,432
0
0
16,605
7,331
392
7,388
8,899
0
93,875
W
Chang'e
23,307
1,526
4,950
10,137
19,757
7,678
1,208
9,829
9,279
82,043
0
L
Ao Kuang
viperdvenom
Ao Kuang
13,689
1,689
0
8,027
26,140
10,138
2,082
6,905
19,235
78,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
46,460
234
Minions Killed
347
0
Camps Cleared
0
1,307,626
Distance Traveled
1,334,158
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,361
614
32
1
0
437,236
3
L
Arachne
14,476
579
121
5
0
454,651
2
W
Anhur
16,054
642
145
6
0
458,504
6
W
Thor
15,904
636
112
4
0
436,568
2
W
Chang'e
14,502
580
90
4
0
439,086
6
L
Ao Kuang
15,549
622
81
3
0
415,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role