Player Matchup

Cthulhu
Cthulhu
FeltySpore30648
Cthulhu
Level 23
God Stats
3W - 4L
1,220 SR
Queue Stats
21W - 35L
1,288 Elo+
Party 3
Thor
Thor
Mrbox05
Thor
Level 25
God Stats
9W - 7L
1,628 SR
Queue Stats
44W - 56L
1,316 Elo+
Party 3
Anubis
Anubis
Stay Mindlesss
Anubis
Level 26
God Stats
15W - 15L
1,579 SR
Queue Stats
98W - 95L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
almightymark10
Amaterasu
Level 27
God Stats
3W - 2L
1,629 SR
Queue Stats
14W - 15L
1,528 Elo+
Solo
Danzaburou
Danzaburou
riley1766
Danzaburou
Level 26
God Stats
2W - 2L
1,678 SR
Queue Stats
144W - 165L
1,487 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,418 Elo+

VS

Team Averages
Level 11
1,484 SR
1,396 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CoRP_TiGeR
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,413 Elo+
Party 1
Izanami
Izanami
Emanuel1316
Izanami
Level 5
God Stats
5W - 8L
1,384 SR
Queue Stats
40W - 37L
1,372 Elo+
Party 1
Da Ji
Da Ji
Ragnarok_507
Da Ji
Level 14
God Stats
2W - 6L
1,333 SR
Queue Stats
44W - 53L
1,317 Elo+
Party 1
Scylla
Scylla
Slyfeer-
Scylla
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 46L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,847
489
7,324
11,440
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Mrbox05
Thor
10
1 / 2 / 0
6,862
490
2,283
6,949
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 1 / 3
8,519
609
8,417
5,653
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
almightymark10
Amaterasu
14
2 / 0 / 3
8,162
583
2,624
4,413
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
riley1766
Danzaburou
12
4 / 2 / 1
7,297
521
9,944
10,166
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 2
6,737
481
5,480
13,607
9,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
CoRP_TiGeR
Kukulkan
11
2 / 4 / 0
6,648
475
3,125
5,956
1,927
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Emanuel1316
Izanami
10
2 / 0 / 0
6,230
445
5,468
7,918
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,296
378
2,270
7,096
1,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Slyfeer-
Scylla
7
0 / 6 / 0
4,858
347
893
5,942
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
6
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Kukulkan
CoRP_TiGeR
Kukulkan
2
4
0
0.5
L
Izanami
Emanuel1316
Izanami
2
0
0
2
W
0
1
4
2
W
Thor
Mrbox05
Thor
1
2
0
0.5
L
0
3
0
0
L
Scylla
Slyfeer-
Scylla
0
6
0
0
W
8
1
3
9.5
W
Amaterasu
almightymark10
Amaterasu
2
0
3
3.5
W
Danzaburou
riley1766
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
17,236
38,621
Taken
40,519
17,433
Mitigated
16,200
16,488
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,480
2,391
0
2,761
13,607
9,304
524
5,845
7,762
10,774
0
L
Kukulkan
CoRP_TiGeR
Kukulkan
3,125
399
0
752
5,956
1,927
25
621
5,225
30,280
0
L
Izanami
Emanuel1316
Izanami
5,468
3,366
0
3,024
7,918
1,989
456
3,486
4,407
0
36,440
W
7,324
635
455
3,786
11,440
6,201
345
2,433
9,007
30,292
0
W
Thor
Mrbox05
Thor
2,283
459
0
2,708
6,949
2,262
0
1,073
5,876
0
32,171
L
2,270
174
0
570
7,096
1,716
0
2,295
4,776
0
16,025
L
Scylla
Slyfeer-
Scylla
893
90
0
250
5,942
1,264
0
3,494
2,448
7,863
0
W
8,417
302
0
1,983
5,653
2,535
924
2,116
3,449
42,757
0
W
Amaterasu
almightymark10
Amaterasu
2,624
398
0
1,959
4,413
3,162
513
1,518
2,895
0
40,472
W
Danzaburou
riley1766
Danzaburou
9,944
6,143
0
5,597
10,166
3,273
1,175
2,270
7,896
0
38,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
29,769
354
Minions Killed
202
0
Camps Cleared
0
1,187,843
Distance Traveled
1,215,665
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,737
481
17
1
0
284,742
3
L
Kukulkan
6,648
475
72
5
0
242,915
1
L
Izanami
6,230
445
66
5
0
250,043
2
W
Cthulhu
6,847
489
39
3
0
274,344
3
W
Thor
6,862
490
69
5
0
255,964
0
L
Da Ji
5,296
378
35
3
0
266,429
2
L
Scylla
4,858
347
12
1
0
171,536
0
W
Anubis
8,519
609
90
6
0
228,694
4
W
Amaterasu
8,162
583
83
6
0
214,889
0
W
Danzaburou
7,297
521
73
5
0
213,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role