Player Matchup

King Arthur
King Arthur
Masters
Beryllium3120
King Arthur
Masters
Level 158
God Stats
17W - 25L
1,607 SR
Queue Stats
534W - 525L
2,308 MMR
Solo
Arachne
Arachne
Diamond IV
Jacob 7u7r
Arachne
Diamond IV
Level 159
God Stats
6W - 3L
1,486 SR
Queue Stats
536W - 523L
2,246 MMR
Solo
Hera
Hera
Diamond III
JinkxM0onsoon
Hera
Diamond III
Level 127
God Stats
2W - 4L
1,837 SR
Queue Stats
53W - 52L
2,353 MMR
Solo
Ullr
Ullr
Diamond III
Why_You_SaltyBro
Ullr
Diamond III
Level 106
God Stats
8W - 6L
1,627 SR
Queue Stats
224W - 229L
2,266 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
pdiddy857
Cthulhu
Diamond IV
Level 125
God Stats
2W - 1L
1,723 SR
Queue Stats
182W - 177L
2,189 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,656 SR
2,273 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,717 SR
2,324 MMR
Hades
Hades
Diamond IV
MataSie7e_
Hades
Diamond IV
Level 117
God Stats
63W - 38L
1,756 SR
Queue Stats
187W - 170L
2,183 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Tschazam
Xing Tian
Diamond III
Level 126
God Stats
7W - 10L
1,699 SR
Queue Stats
859W - 839L
2,155 MMR
Solo
Anhur
Anhur
Masters
TtvGMdrizzy
Anhur
Masters
Level 155
God Stats
29W - 16L
2,025 SR
Queue Stats
176W - 92L
2,964 MMR
Solo
Merlin
Merlin
Diamond IV
lalah096
Merlin
Diamond IV
Level 153
God Stats
35W - 25L
1,714 SR
Queue Stats
250W - 243L
2,157 MMR
Solo
Nemesis
Nemesis
Diamond IV
xXBUTAXx
Nemesis
Diamond IV
Level 160
God Stats
2W - 2L
1,392 SR
Queue Stats
236W - 201L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beryllium3120
King Arthur
15
0 / 2 / 1
8,069
448
11,081
16,292
11,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Jacob 7u7r
Arachne
14
3 / 4 / 2
8,501
472
4,768
17,657
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 3
8,395
466
6,997
8,675
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
8,212
456
2,812
8,093
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
pdiddy857
Cthulhu
11
1 / 8 / 2
7,214
401
7,945
16,358
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaSetJanusDanzaburouCu Chulainn

VS

Bans
ApolloCupidGuan YuChernobogNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
2 / 0 / 3
10,498
583
8,691
14,083
6,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Tschazam
Xing Tian
14
3 / 2 / 10
9,303
517
5,101
14,275
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 0 / 7
10,945
608
15,041
8,744
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lalah096
Merlin
16
4 / 2 / 6
10,017
557
10,535
9,392
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xXBUTAXx
Nemesis
17
5 / 1 / 5
10,035
558
7,443
10,360
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
23
23
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beryllium3120
King Arthur
0
2
1
0.25
L
Arachne
Jacob 7u7r
Arachne
3
4
2
1
L
1
5
3
0.5
W
Hades
2
0
3
3.5
W
Xing Tian
Tschazam
Xing Tian
3
2
10
4
W
9
0
7
12.5
L
0
4
1
0.13
W
Merlin
lalah096
Merlin
4
2
6
3.5
L
Cthulhu
pdiddy857
Cthulhu
1
8
2
0.25
W
Nemesis
xXBUTAXx
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
46,811
67,075
Taken
56,854
30,525
Mitigated
34,470
18,098
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beryllium3120
King Arthur
11,081
1,724
0
5,994
16,292
11,025
0
8,572
7,654
0
52,879
L
Arachne
Jacob 7u7r
Arachne
4,768
2,444
0
9,670
17,657
6,437
0
3,578
13,967
0
57,961
L
6,997
1,405
0
503
8,675
2,693
20
3,446
5,033
49,228
0
W
Hades
8,691
1,723
231
10,810
14,083
6,970
229
1,150
12,699
78,249
0
W
Xing Tian
Tschazam
Xing Tian
5,101
663
0
3,456
14,275
14,558
0
4,889
9,282
18,899
0
W
15,041
9,499
0
4,906
8,744
4,138
1,930
3,590
5,090
0
81,389
L
2,812
908
0
724
8,093
2,315
0
1,852
6,199
0
45,908
W
Merlin
lalah096
Merlin
10,535
743
0
1,864
9,392
4,022
530
2,872
6,406
75,742
0
L
Cthulhu
pdiddy857
Cthulhu
7,945
365
0
1,207
16,358
8,055
0
6,297
9,895
33,785
0
W
Nemesis
xXBUTAXx
Nemesis
7,443
3,484
0
990
10,360
4,782
131
2,059
8,237
0
74,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
50,798
467
Minions Killed
580
0
Camps Cleared
0
1,605,082
Distance Traveled
1,713,839
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,069
448
88
5
0
351,680
5
L
Arachne
8,501
472
107
6
0
376,704
4
L
Hera
8,395
466
111
6
0
299,361
6
W
Hades
10,498
583
173
10
0
346,878
4
W
Xing Tian
9,303
517
15
1
0
345,905
3
W
Anhur
10,945
608
133
7
0
319,565
3
L
Ullr
8,212
456
103
6
0
254,137
5
W
Merlin
10,017
557
141
8
0
296,392
8
L
Cthulhu
7,214
401
58
3
0
323,200
6
W
Nemesis
10,035
558
118
7
0
405,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role