Player Matchup

Baron Samedi
Baron Samedi
BoogiemanXIIXIII
Baron Samedi
Level 108
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Mitsu_Kitari
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
OliverNeeds
Ullr
Level 69
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,379 SR
1,500 Elo+

VS

Team Averages
Level 112
1,379 SR
1,612 Elo+
Chang'e
Chang'e
AnarchyPopsicle
Chang'e
Level 99
God Stats
4W - 3L
1,383 SR
Queue Stats
104W - 76L
1,652 Elo+
Party 1
Sobek
Sobek
SirLogDog64
Sobek
Level 157
God Stats
1W - 1L
1,668 SR
Queue Stats
21W - 16L
1,622 Elo+
Party 1
Odin
Odin
calebthekid99
Odin
Level 79
God Stats
2W - 1L
1,087 SR
Queue Stats
92W - 60L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoogiemanXIIXIII
Baron Samedi
13
3 / 11 / 4
10,947
644
9,394
16,157
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
1 / 8 / 7
10,415
613
7,117
15,129
13,277
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 8 / 3
11,685
687
16,454
17,711
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 17
12,047
709
14,782
18,608
11,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 2 / 11
14,086
829
18,030
27,648
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 2 / 13
12,946
762
8,367
13,320
10,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
27
27
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
6
17
2.08
L
Baron Samedi
BoogiemanXIIXIII
Baron Samedi
3
11
4
0.45
L
Yemoja
1
8
7
0.56
L
5
8
3
0.81
W
14
2
11
9.75
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
41,179
48,997
Taken
59,576
27,939
Mitigated
47,731
7,067
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,782
2,366
5,178
8,533
18,608
11,158
391
6,817
11,791
58,295
0
L
Baron Samedi
BoogiemanXIIXIII
Baron Samedi
9,394
1,161
1,074
1,264
16,157
8,056
314
12,757
3,400
30,564
0
L
Yemoja
7,117
1,914
1,061
21
15,129
13,277
95
9,013
6,116
22,449
0
L
16,454
8,736
0
3,647
17,711
6,606
909
11,090
6,621
0
59,087
W
18,030
836
0
7,931
27,648
26,427
291
6,101
18,235
40,442
0
W
8,367
4,094
153
1,866
13,320
10,146
1,090
3,942
9,378
0
44,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
39,079
123
Minions Killed
150
0
Camps Cleared
0
759,260
Distance Traveled
896,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,047
709
62
4
0
265,156
4
L
Baron Samedi
10,947
644
36
2
0
250,399
1
L
Yemoja
10,415
613
11
1
0
255,057
0
L
Ullr
11,685
687
76
4
0
253,804
2
W
Sobek
14,086
829
28
2
0
323,432
0
W
Odin
12,946
762
60
4
0
308,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role