Player Matchup

Ah Muzen Cab
Ah Muzen Cab
carlospb333steam
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Solo
Ra
Ra
iseei123
Ra
Level 11
God Stats
1W - 0L
1,469 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 1
Cerberus
Cerberus
politik1338
Cerberus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 1
Team Averages
Level 48
1,490 SR
1,419 Elo+

VS

Team Averages
Level 71
1,433 SR
1,645 Elo+
Tyr
Tyr
AlainOneLove
Tyr
Level 71
God Stats
7W - 12L
1,531 SR
Queue Stats
347W - 341L
1,572 Elo+
Party 2
Raijin
Raijin
Nourp
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,834 Elo+
Solo
Cupid
Cupid
slipknotax7_core
Cupid
Level 136
God Stats
11W - 4L
1,269 SR
Queue Stats
378W - 354L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
carlospb333steam
Ah Muzen Cab
19
14 / 2 / 8
14,220
790
17,592
13,381
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 8 / 14
11,499
639
6,754
12,510
4,735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
politik1338
Cerberus
16
6 / 2 / 15
13,062
726
13,514
16,047
15,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
12,273
682
11,693
17,279
19,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Nourp
Raijin
15
3 / 10 / 6
11,087
616
9,328
14,901
5,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 6
11,299
628
10,098
13,682
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
22
Kills
12
12
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Raijin
Nourp
Raijin
3
10
6
0.6
W
Ah Muzen Cab
carlospb333steam
Ah Muzen Cab
14
2
8
9
W
2
8
14
1.13
W
Cerberus
politik1338
Cerberus
6
2
15
6.75
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,860
Damage
31,119
41,938
Taken
45,862
26,489
Mitigated
29,382
12,492
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,693
1,751
0
2,258
17,279
19,827
0
7,565
9,714
533
32,222
L
Raijin
Nourp
Raijin
9,328
242
0
1,151
14,901
5,011
75
6,720
8,181
63,793
0
W
Ah Muzen Cab
carlospb333steam
Ah Muzen Cab
17,592
6,761
0
6,559
13,381
6,127
2,726
3,535
9,771
0
92,278
W
6,754
1,231
747
1,910
12,510
4,735
370
2,240
10,045
28,611
0
W
Cerberus
politik1338
Cerberus
13,514
756
0
3,276
16,047
15,627
347
4,154
11,693
44,489
0
L
10,098
6,286
485
2,630
13,682
4,544
167
6,082
7,600
0
37,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
34,659
238
Minions Killed
194
0
Camps Cleared
0
877,237
Distance Traveled
821,416
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,273
682
31
2
0
322,712
4
L
Raijin
11,087
616
99
6
0
237,805
2
W
Ah Muzen Cab
14,220
790
137
8
0
302,643
0
W
Ra
11,499
639
41
2
0
256,056
0
W
Cerberus
13,062
726
60
3
0
318,538
3
L
Cupid
11,299
628
64
4
0
260,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role