Player Matchup

Cupid
Cupid
Kile says OM
Cupid
Level 61
God Stats
11W - 27L
1,387 SR
Queue Stats
55W - 103L
1,308 Elo+
Party 3
Agni
Agni
Malpiqq
Agni
Level 16
God Stats
4W - 12L
1,337 SR
Queue Stats
108W - 152L
1,428 Elo+
Party 3
Yemoja
Yemoja
N00BD4D0101001
Yemoja
Level 14
God Stats
5W - 3L
1,718 SR
Queue Stats
18W - 14L
1,455 Elo+
Party 1
Sol
Sol
TheJonWick
Sol
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,516 Elo+
Solo
Guan Yu
Guan Yu
royalTwood
Guan Yu
Level 125
God Stats
23W - 20L
1,634 SR
Queue Stats
674W - 701L
1,484 Elo+
Party 1
Team Averages
Level 60
1,515 SR
1,438 Elo+

VS

Team Averages
Level 86
1,471 SR
1,655 Elo+
Cerberus
Cerberus
BedSheetsHD
Cerberus
Level 59
God Stats
3W - 1L
1,488 SR
Queue Stats
14W - 8L
1,724 Elo+
Party 2
Kali
Kali
Feline
Kali
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,714 Elo+
Party 2
Jing Wei
Jing Wei
Luma
Jing Wei
Level 160
God Stats
8W - 0L
1,500 SR
Queue Stats
97W - 64L
1,654 Elo+
Party 2
Ymir
Ymir
MyFootIsAsleep
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
Tysmaker
Ah Puch
Level 54
God Stats
2W - 4L
1,368 SR
Queue Stats
118W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
8,471
941
6,050
20,185
7,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Malpiqq
Agni
14
0 / 10 / 2
8,243
916
6,020
15,081
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 1
9,501
1,056
11,626
20,783
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 5 / 1
10,251
1,139
14,530
19,551
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
royalTwood
Guan Yu
14
0 / 11 / 2
8,281
920
10,539
32,622
19,140
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BedSheetsHD
Cerberus
18
3 / 0 / 28
11,314
1,257
11,060
10,854
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Feline
Kali
17
9 / 1 / 22
11,059
1,229
18,684
12,671
5,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Luma
Jing Wei
18
19 / 2 / 15
12,569
1,397
30,367
17,196
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 1 / 15
11,185
1,243
22,777
12,366
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Tysmaker
Ah Puch
17
3 / 1 / 21
10,324
1,147
22,129
5,929
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
149
5
Kills
48
48
Deaths
5
8
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BedSheetsHD
Cerberus
3
0
28
17
W
Kali
Feline
Kali
9
1
22
20
L
0
12
2
0.08
W
Jing Wei
Luma
Jing Wei
19
2
15
13.25
L
Agni
Malpiqq
Agni
0
10
2
0.1
W
14
1
15
21.5
L
1
10
1
0.15
L
4
5
1
0.9
W
Ah Puch
Tysmaker
Ah Puch
3
1
21
13.5
L
Guan Yu
royalTwood
Guan Yu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
105,017
108,222
Taken
59,016
52,788
Mitigated
27,032
12,146
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BedSheetsHD
Cerberus
11,060
921
0
2,714
10,854
7,912
0
6,551
4,303
22,034
0
W
Kali
Feline
Kali
18,684
10,089
0
4,686
12,671
5,321
0
8,111
4,444
0
26,110
L
6,050
3,780
496
999
20,185
7,222
0
9,413
10,570
0
14,983
W
Jing Wei
Luma
Jing Wei
30,367
26,222
0
9,869
17,196
6,884
0
11,728
5,468
0
46,006
L
Agni
Malpiqq
Agni
6,020
721
0
0
15,081
6,325
0
5,015
9,978
14,671
0
W
22,777
6,663
0
2,066
12,366
4,694
0
5,333
7,033
31,982
0
L
11,626
2,310
1,461
917
20,783
13,159
0
12,076
8,454
21,629
0
L
14,530
4,083
0
2,842
19,551
6,942
0
7,786
11,635
39,603
0
W
Ah Puch
Tysmaker
Ah Puch
22,129
1,594
0
1,536
5,929
2,221
0
3,172
2,757
52,815
0
L
Guan Yu
royalTwood
Guan Yu
10,539
975
1,631
3,800
32,622
19,140
0
20,648
11,619
4,079
14,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
56,451
155
Minions Killed
178
3
Camps Cleared
9
790,411
Distance Traveled
927,123
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,314
1,257
31
3
1
189,695
0
W
Kali
11,059
1,229
11
1
0
208,137
1
L
Cupid
8,471
941
33
4
0
124,436
0
W
Jing Wei
12,569
1,397
37
4
2
182,642
0
L
Agni
8,243
916
22
2
0
149,714
0
W
Ymir
11,185
1,243
17
2
5
169,101
0
L
Yemoja
9,501
1,056
13
1
0
148,286
4
L
Sol
10,251
1,139
68
8
2
174,628
0
W
Ah Puch
10,324
1,147
82
9
1
177,548
0
L
Guan Yu
8,281
920
19
2
1
193,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role