Player Matchup

Ymir
Ymir
Aerohminous
Ymir
Level 87
God Stats
4W - 8L
1,342 SR
Queue Stats
26W - 32L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
MetaCrossfire
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,356 Elo+
Party 2
Tiamat
Tiamat
Punkloc
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,325 Elo+
Party 2
Team Averages
Level 56
1,447 SR
1,371 Elo+

VS

Team Averages
Level 15
1,496 SR
1,512 Elo+
Sylvanus
Sylvanus
Immortl Hilandr
Sylvanus
Level 26
God Stats
10W - 3L
1,757 SR
Queue Stats
180W - 88L
1,704 Elo+
Party 1
Ra
Ra
MrKittens4
Ra
Level 13
God Stats
3W - 13L
1,155 SR
Queue Stats
6W - 22L
1,158 Elo+
Solo
Tsukuyomi
Tsukuyomi
idcMattylee
Tsukuyomi
Level 7
God Stats
5W - 3L
1,578 SR
Queue Stats
18W - 15L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
12,539
627
9,115
21,102
18,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
MetaCrossfire
Jing Wei
18
8 / 1 / 5
13,911
696
21,041
17,804
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Punkloc
Tiamat
17
3 / 5 / 10
12,898
645
10,933
12,177
8,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 4 / 7
11,281
564
4,608
17,072
18,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 8
11,420
571
10,311
12,547
5,977
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
idcMattylee
Tsukuyomi
17
10 / 5 / 1
13,867
693
23,103
19,840
10,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
15
Kills
12
12
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
Sylvanus
1
4
7
1.13
W
Jing Wei
MetaCrossfire
Jing Wei
8
1
5
10.5
L
1
6
8
0.83
W
Tiamat
Punkloc
Tiamat
3
5
10
1.6
L
Tsukuyomi
idcMattylee
Tsukuyomi
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
38,022
51,083
Taken
49,459
33,447
Mitigated
34,780
15,557
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
1,007
0
3,220
21,102
18,218
933
7,249
13,801
30,662
0
L
Sylvanus
4,608
919
4,359
3,980
17,072
18,564
344
6,604
10,468
17,635
2,343
W
Jing Wei
MetaCrossfire
Jing Wei
21,041
16,282
0
8,032
17,804
6,893
656
4,424
13,346
0
87,911
L
10,311
1,241
2,772
1,725
12,547
5,977
161
5,809
6,738
39,485
0
W
Tiamat
Punkloc
Tiamat
10,933
407
0
4,305
12,177
8,336
580
3,187
8,938
37,341
0
L
Tsukuyomi
idcMattylee
Tsukuyomi
23,103
4,946
0
2,903
19,840
10,239
335
7,639
12,201
0
73,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
36,568
185
Minions Killed
192
0
Camps Cleared
0
981,105
Distance Traveled
965,175
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,539
627
31
2
0
306,515
0
L
Sylvanus
11,281
564
40
2
0
278,607
1
W
Jing Wei
13,911
696
117
6
0
358,430
1
L
Ra
11,420
571
67
3
0
367,045
3
W
Tiamat
12,898
645
37
2
0
316,160
0
L
Tsukuyomi
13,867
693
85
4
0
319,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role