Player Matchup

Izanami
Izanami
FDChaotic
Izanami
Level 68
God Stats
15W - 2L
2,021 SR
Queue Stats
126W - 83L
1,631 Elo+
Party 2
Skadi
Skadi
MyPPExtendo
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 58L
1,563 Elo+
Party 2
Loki
Loki
Naikk
Loki
Level 104
God Stats
22W - 16L
1,417 SR
Queue Stats
278W - 190L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
WellLettuce884
Zhong Kui
Level 87
God Stats
10W - 9L
1,639 SR
Queue Stats
269W - 197L
1,624 Elo+
Party 2
Athena
Athena
leonedropbear
Athena
Level 87
God Stats
40W - 16L
1,834 SR
Queue Stats
379W - 305L
1,591 Elo+
Party 2
Team Averages
Level 72
1,682 SR
1,599 Elo+

VS

Team Averages
Level 80
1,591 SR
1,540 Elo+
Pele
Pele
Cadven
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,476 Elo+
Party 3
Mulan
Mulan
DoktorLeech
Mulan
Level 16
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 1
Discordia
Discordia
Holes754
Discordia
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
Sneakerheaddd
Hou Yi
Level 129
God Stats
0W - 1L
1,762 SR
Queue Stats
76W - 60L
1,625 Elo+
Party 1
Bacchus
Bacchus
WormGrill
Bacchus
Level 42
God Stats
0W - 1L
1,866 SR
Queue Stats
4W - 9L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FDChaotic
Izanami
17
12 / 3 / 5
10,848
678
15,158
11,955
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 5
8,199
512
8,097
9,056
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Naikk
Loki
18
12 / 1 / 7
11,156
697
10,705
11,851
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
WellLettuce884
Zhong Kui
17
8 / 2 / 9
10,884
680
14,511
14,221
12,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 13
9,075
567
9,390
12,220
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cadven
Pele
13
3 / 9 / 4
8,522
533
8,198
17,013
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 3
8,166
510
4,418
12,238
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Holes754
Discordia
11
1 / 10 / 1
7,658
479
5,476
12,189
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 1
9,012
563
11,384
12,240
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WormGrill
Bacchus
10
0 / 7 / 6
6,211
388
5,581
19,030
12,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
35
Kills
13
13
Deaths
36
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
Cadven
Pele
3
9
4
0.56
L
1
7
3
0.36
W
Izanami
FDChaotic
Izanami
12
3
5
4.83
L
Discordia
Holes754
Discordia
1
10
1
0.15
W
1
5
5
0.7
W
Loki
Naikk
Loki
12
1
7
15.5
L
8
3
1
2.83
W
Zhong Kui
WellLettuce884
Zhong Kui
8
2
9
6.25
L
Bacchus
WormGrill
Bacchus
0
7
6
0.43
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
35,057
59,303
Taken
72,710
32,565
Mitigated
37,731
28,271
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cadven
Pele
8,198
2,216
0
4,500
17,013
5,944
0
5,172
11,841
0
44,884
L
4,418
738
0
577
12,238
10,763
0
6,056
6,182
0
29,326
W
Izanami
FDChaotic
Izanami
15,158
10,160
0
5,883
11,955
4,786
5,007
2,141
9,549
0
71,823
L
Discordia
Holes754
Discordia
5,476
830
0
1,213
12,189
3,781
0
3,611
8,578
35,554
0
W
8,097
3,214
0
2,092
9,056
2,533
2,868
1,462
7,594
0
41,964
W
Loki
Naikk
Loki
10,705
3,013
0
6,346
11,851
4,619
39
2,014
9,650
0
78,649
L
11,384
5,616
0
4,033
12,240
4,258
0
2,700
9,540
0
53,827
W
Zhong Kui
WellLettuce884
Zhong Kui
14,511
1,997
0
9,137
14,221
12,909
2,906
2,406
11,534
62,039
0
L
Bacchus
WormGrill
Bacchus
5,581
898
462
2,733
19,030
12,985
0
6,362
12,668
16,525
0
W
9,390
3,795
0
4,813
12,220
7,718
67
2,462
9,644
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
39,569
487
Minions Killed
345
0
Camps Cleared
0
1,598,149
Distance Traveled
1,404,804
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,522
533
89
6
0
287,394
4
L
Mulan
8,166
510
78
5
0
295,905
0
W
Izanami
10,848
678
130
8
0
299,725
2
L
Discordia
7,658
479
78
5
0
268,790
4
W
Skadi
8,199
512
65
4
0
299,760
0
W
Loki
11,156
697
127
8
0
373,330
4
L
Hou Yi
9,012
563
79
5
0
269,053
1
W
Zhong Kui
10,884
680
118
7
0
253,998
0
L
Bacchus
6,211
388
21
1
0
283,662
3
W
Athena
9,075
567
47
3
0
371,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role