Player Matchup

Hachiman
Hachiman
Stickay26
Hachiman
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 156L
1,488 Elo+
Solo
Nemesis
Nemesis
TSM_FDEZ252003
Nemesis
Level 26
God Stats
24W - 6L
1,778 SR
Queue Stats
235W - 184L
1,470 Elo+
Party 1
Anubis
Anubis
Thermikxl2
Anubis
Level 24
God Stats
24W - 14L
1,792 SR
Queue Stats
85W - 75L
1,460 Elo+
Party 1
Nike
Nike
oscar_malaguita
Nike
Level 15
God Stats
11W - 7L
1,889 SR
Queue Stats
44W - 46L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
servilletamojada
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 79L
1,467 Elo+
Party 1
Team Averages
Level 24
1,692 SR
1,470 Elo+

VS

Team Averages
Level 21
1,518 SR
1,439 Elo+
Neith
Neith
Owned2win
Neith
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
429W - 529L
1,172 Elo+
Party 2
Kali
Kali
Rubenzon2
Kali
Level 26
God Stats
18W - 18L
1,429 SR
Queue Stats
245W - 282L
1,413 Elo+
Solo
Set
Set
Skullpsyche
Set
Level 6
God Stats
48W - 48L
1,555 SR
Queue Stats
481W - 614L
1,495 Elo+
Party 2
Hades
Hades
fly-_-ScreaMs
Hades
Level 14
God Stats
3W - 3L
1,604 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 3
Hachiman
Hachiman
rankypx
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Stickay26
Hachiman
15
2 / 1 / 4
9,263
488
7,780
10,557
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
13 / 1 / 0
12,038
634
10,313
11,500
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Thermikxl2
Anubis
19
10 / 1 / 5
12,281
646
20,771
11,933
6,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 5
10,202
537
8,906
10,979
7,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 2
9,384
494
3,937
14,007
7,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Owned2win
Neith
12
1 / 5 / 1
6,752
355
9,209
12,456
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
13
1 / 5 / 0
8,292
436
2,462
13,312
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 0
8,102
426
3,699
14,381
7,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 9 / 1
7,072
372
2,954
17,141
4,467
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
rankypx
Hachiman
13
1 / 4 / 1
7,026
370
8,115
9,077
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
29
Kills
6
6
Deaths
29
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Owned2win
Neith
1
5
1
0.3
L
Kali
1
5
0
0.2
L
2
6
0
0.33
W
Hachiman
Stickay26
Hachiman
2
1
4
4
W
13
1
0
13
W
Anubis
Thermikxl2
Anubis
10
1
5
12.5
L
1
9
1
0.17
W
3
2
5
2.75
L
Hachiman
rankypx
Hachiman
1
4
1
0.38
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
26,439
58,976
Taken
66,367
31,443
Mitigated
23,707
19,260
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Owned2win
Neith
9,209
5,031
0
3,729
12,456
3,846
0
4,426
8,030
0
32,490
L
Kali
2,462
1,275
0
1,267
13,312
4,846
0
2,874
10,413
0
53,873
L
3,699
1,516
0
3,577
14,381
7,733
0
1,766
12,190
0
33,462
W
Hachiman
Stickay26
Hachiman
7,780
5,190
0
5,325
10,557
3,743
1,600
0
10,557
0
45,484
W
10,313
5,150
0
721
11,500
6,276
1,395
226
11,224
0
90,333
W
Anubis
Thermikxl2
Anubis
20,771
1,795
462
8,695
11,933
6,679
4,059
2,728
9,205
90,422
0
L
2,954
418
0
1,324
17,141
4,467
117
13,024
4,092
19,259
0
W
8,906
1,595
0
469
10,979
7,230
1,204
0
10,929
0
51,023
L
Hachiman
rankypx
Hachiman
8,115
3,201
597
1,178
9,077
2,815
0
2,618
6,409
0
29,570
W
3,937
157
0
3,588
14,007
7,515
845
0
14,007
47,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
37,244
563
Minions Killed
305
0
Camps Cleared
0
1,760,484
Distance Traveled
1,527,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,752
355
49
3
0
265,488
0
L
Kali
8,292
436
105
6
0
366,033
4
L
Set
8,102
426
74
4
0
303,644
0
W
Hachiman
9,263
488
83
4
0
317,377
4
W
Nemesis
12,038
634
137
7
0
458,290
0
W
Anubis
12,281
646
166
9
0
302,036
1
L
Hades
7,072
372
48
3
0
236,422
1
W
Nike
10,202
537
100
5
0
342,837
0
L
Hachiman
7,026
370
29
2
0
355,537
0
W
Cthulhu
9,384
494
77
4
0
339,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role