Player Matchup

Hades
Hades
AhShucks
Hades
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
57W - 54L
1,376 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HonorGuard19
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Marlz129
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,379 Elo+
Party 2
Athena
Athena
OdinAsheric
Athena
Level 9
God Stats
5W - 3L
1,773 SR
Queue Stats
38W - 38L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
sadwallaby
Nu Wa
Level 11
God Stats
8W - 6L
1,249 SR
Queue Stats
93W - 80L
1,372 Elo+
Party 2
Team Averages
Level 28
1,593 SR
1,408 Elo+

VS

Team Averages
Level 10
1,470 SR
1,433 Elo+
Merlin
Merlin
BasikMethodz
Merlin
Level 26
God Stats
9W - 8L
1,541 SR
Queue Stats
14W - 10L
1,525 Elo+
Solo
Mercury
Mercury
CAPTBARBOSSA433
Mercury
Level 6
God Stats
14W - 10L
1,466 SR
Queue Stats
67W - 76L
1,429 Elo+
Party 1
Medusa
Medusa
PPFOREHEAD
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 215L
1,405 Elo+
Party 1
Yemoja
Yemoja
swagmoneyflex
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zER0zER07
Tsukuyomi
Level 10
God Stats
2W - 6L
1,345 SR
Queue Stats
6W - 10L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AhShucks
Hades
18
3 / 5 / 5
13,112
486
12,172
20,414
18,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
HonorGuard19
Ah Muzen Cab
20
23 / 1 / 7
16,192
600
38,751
21,784
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Marlz129
Hun Batz
18
5 / 5 / 6
12,799
474
9,625
19,505
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
18
4 / 3 / 26
13,027
482
5,590
22,389
29,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
20
7 / 3 / 7
14,171
525
16,303
13,569
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 3
15,344
568
26,894
19,734
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 5 / 3
12,208
452
6,427
16,059
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
PPFOREHEAD
Medusa
14
1 / 15 / 3
9,727
360
10,939
21,619
7,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 11 / 1
8,243
305
2,730
19,154
11,538
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
zER0zER07
Tsukuyomi
18
5 / 8 / 4
11,953
443
15,494
27,529
11,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
42
Kills
17
17
Deaths
42
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
AhShucks
Hades
3
5
5
1.1
L
Merlin
7
3
3
2.83
L
4
5
3
1.1
W
Ah Muzen Cab
HonorGuard19
Ah Muzen Cab
23
1
7
26.5
W
Hun Batz
Marlz129
Hun Batz
5
5
6
1.6
W
Athena
4
3
26
5.67
L
Medusa
PPFOREHEAD
Medusa
1
15
3
0.17
W
Nu Wa
7
3
7
3.5
L
0
11
1
0.05
L
Tsukuyomi
zER0zER07
Tsukuyomi
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,441
Damage
62,484
97,661
Taken
104,095
74,521
Mitigated
44,571
35,696
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AhShucks
Hades
12,172
2,404
562
7,196
20,414
18,515
1,215
4,542
15,872
62,012
0
L
Merlin
26,894
1,130
529
7,269
19,734
7,758
0
8,498
11,236
142,533
0
L
6,427
3,030
0
2,159
16,059
6,547
2,157
8,132
7,927
0
57,859
W
Ah Muzen Cab
HonorGuard19
Ah Muzen Cab
38,751
22,310
0
14,332
21,784
11,819
5,603
9,456
12,328
0
147,523
W
Hun Batz
Marlz129
Hun Batz
9,625
2,978
0
5,955
19,505
8,969
486
4,705
14,800
0
77,249
W
Athena
5,590
2,626
0
5,314
22,389
29,023
682
6,554
15,835
17,036
0
L
Medusa
PPFOREHEAD
Medusa
10,939
4,898
0
2,690
21,619
7,078
1,051
5,125
16,494
0
43,888
W
Nu Wa
16,303
2,304
0
2,337
13,569
6,195
2,257
7,783
5,786
91,918
0
L
2,730
853
331
315
19,154
11,538
226
3,470
15,684
11,233
0
L
Tsukuyomi
zER0zER07
Tsukuyomi
15,494
3,745
0
8,212
27,529
11,650
685
8,840
18,689
0
75,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,301
Gold Earned
57,475
582
Minions Killed
591
0
Camps Cleared
0
2,473,407
Distance Traveled
2,278,313
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,112
486
122
5
0
414,798
1
L
Merlin
15,344
568
222
8
0
508,507
2
L
Mercury
12,208
452
123
5
0
539,399
0
W
Ah Muzen Cab
16,192
600
194
7
0
544,644
0
W
Hun Batz
12,799
474
105
4
0
514,836
1
W
Athena
13,027
482
13
0
0
529,901
5
L
Medusa
9,727
360
90
3
0
386,732
0
W
Nu Wa
14,171
525
148
5
0
469,228
5
L
Yemoja
8,243
305
26
1
0
407,654
1
L
Tsukuyomi
11,953
443
130
5
0
436,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role