Player Matchup

Hera
Hera
Jetskiana
Hera
Level 123
God Stats
15W - 7L
2,137 SR
Queue Stats
185W - 161L
1,622 Elo+
Party 4
Hachiman
Hachiman
MrCrispi
Hachiman
Level 78
God Stats
9W - 20L
1,450 SR
Queue Stats
215W - 204L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sir-Bann
Cu Chulainn
Level 159
God Stats
2W - 1L
1,974 SR
Queue Stats
201W - 206L
1,608 Elo+
Party 3
Pele
Pele
SlumpWitAPump
Pele
Level 116
God Stats
3W - 5L
1,721 SR
Queue Stats
126W - 107L
1,640 Elo+
Party 4
Cerberus
Cerberus
ramirez153
Cerberus
Level 154
God Stats
4W - 3L
1,696 SR
Queue Stats
144W - 158L
1,551 Elo+
Party 3
Team Averages
Level 126
1,796 SR
1,608 Elo+

VS

Team Averages
Level 130
1,655 SR
1,556 Elo+
Danzaburou
Danzaburou
AdamsIntentions
Danzaburou
Level 155
God Stats
15W - 13L
1,643 SR
Queue Stats
481W - 448L
1,540 Elo+
Party 1
Tiamat
Tiamat
DeathhMau5
Tiamat
Level 160
God Stats
88W - 57L
1,492 SR
Queue Stats
754W - 700L
1,543 Elo+
Solo
Cthulhu
Cthulhu
IvoChino-TTV
Cthulhu
Level 87
God Stats
7W - 2L
1,776 SR
Queue Stats
91W - 92L
1,567 Elo+
Party 2
Scylla
Scylla
TrentonSchott
Scylla
Level 125
God Stats
12W - 7L
1,600 SR
Queue Stats
281W - 253L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
Vinsmokee-
Ne Zha
Level 122
God Stats
8W - 6L
1,762 SR
Queue Stats
246W - 258L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 3 / 0
8,343
521
5,146
6,889
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MrCrispi
Hachiman
13
0 / 4 / 2
7,163
448
4,998
10,233
4,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Sir-Bann
Cu Chulainn
12
1 / 3 / 0
7,541
471
6,580
12,747
9,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 5 / 1
8,352
522
7,930
12,911
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ramirez153
Cerberus
12
2 / 2 / 2
8,063
504
5,762
11,788
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamsIntentions
Danzaburou
16
2 / 1 / 2
9,588
599
6,458
11,771
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
DeathhMau5
Tiamat
14
1 / 2 / 2
8,187
512
10,627
8,733
7,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
IvoChino-TTV
Cthulhu
15
4 / 0 / 3
9,188
574
7,746
10,771
7,577
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 4
8,478
530
6,784
8,537
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Vinsmokee-
Ne Zha
16
6 / 1 / 4
9,056
566
5,582
14,176
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdamsIntentions
Danzaburou
2
1
2
3
W
Tiamat
DeathhMau5
Tiamat
1
2
2
1
W
Cthulhu
IvoChino-TTV
Cthulhu
4
0
3
5.5
L
Hera
1
3
0
0.33
L
Hachiman
MrCrispi
Hachiman
0
4
2
0.25
L
Cu Chulainn
Sir-Bann
Cu Chulainn
1
3
0
0.33
L
3
5
1
0.7
W
4
3
4
2
W
Ne Zha
Vinsmokee-
Ne Zha
6
1
4
8
L
Cerberus
ramirez153
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
37,197
54,568
Taken
53,988
26,432
Mitigated
26,971
11,783
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdamsIntentions
Danzaburou
6,458
1,266
0
6,349
11,771
3,585
974
2,673
9,064
0
68,126
W
Tiamat
DeathhMau5
Tiamat
10,627
1,694
0
4,568
8,733
7,582
313
1,386
7,342
49,863
0
W
Cthulhu
IvoChino-TTV
Cthulhu
7,746
999
0
3,628
10,771
7,577
0
2,393
8,368
54,177
0
L
Hera
5,146
1,191
0
1,411
6,889
2,309
420
2,693
4,196
57,166
0
L
Hachiman
MrCrispi
Hachiman
4,998
2,225
0
2,360
10,233
4,260
0
2,647
7,586
0
44,168
L
Cu Chulainn
Sir-Bann
Cu Chulainn
6,580
946
0
3,384
12,747
9,661
384
10,098
2,649
8,307
36,341
L
7,930
3,031
0
1,857
12,911
4,629
0
5,375
7,536
0
56,292
W
6,784
1,321
0
2,457
8,537
3,124
287
3,654
4,717
51,101
0
W
Ne Zha
Vinsmokee-
Ne Zha
5,582
1,987
0
6,920
14,176
5,103
272
2,392
11,646
0
60,171
L
Cerberus
ramirez153
Cerberus
5,762
213
0
2,771
11,788
5,573
0
4,344
7,444
27,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
44,497
472
Minions Killed
513
0
Camps Cleared
0
1,565,369
Distance Traveled
1,524,330
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,588
599
120
8
0
292,593
2
W
Tiamat
8,187
512
86
5
0
292,316
2
W
Cthulhu
9,188
574
92
6
0
325,576
0
L
Hera
8,343
521
130
8
0
313,581
6
L
Hachiman
7,163
448
72
5
0
280,984
4
L
Cu Chulainn
7,541
471
107
7
0
301,742
0
L
Pele
8,352
522
102
6
0
324,283
0
W
Scylla
8,478
530
104
7
0
278,298
1
W
Ne Zha
9,056
566
111
7
0
335,547
1
L
Cerberus
8,063
504
61
4
0
344,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role