Player Matchup

Cerberus
Cerberus
AxelTheGamer666
Cerberus
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 80L
1,466 Elo+
Party 3
Nike
Nike
JNitty21
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,324 Elo+
Solo
Zeus
Zeus
NETO M N A
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,542 Elo+
Party 3
Persephone
Persephone
SploogeMcCannon
Persephone
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,431 Elo+
Solo
Ganesha
Ganesha
aldo205
Ganesha
Level 73
God Stats
12W - 7L
1,375 SR
Queue Stats
297W - 325L
1,446 Elo+
Party 3
Team Averages
Level 72
1,475 SR
1,442 Elo+

VS

Team Averages
Level 121
1,381 SR
1,453 Elo+
Ne Zha
Ne Zha
BALLERFROG1
Ne Zha
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 217L
1,402 Elo+
Party 1
Fenrir
Fenrir
Phaedus
Fenrir
Level 138
God Stats
2W - 5L
1,298 SR
Queue Stats
288W - 322L
1,440 Elo+
Solo
Artio
Artio
SirDankWeedland
Artio
Level 87
God Stats
2W - 7L
1,107 SR
Queue Stats
107W - 113L
1,373 Elo+
Party 1
Sol
Sol
Srachel13
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,661 Elo+
Party 2
Neith
Neith
syoung34
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
13 / 2 / 21
14,216
889
17,625
30,292
40,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
5
0 / 1 / 1
7,756
485
381
1,144
359
20
18 / 7 / 7
13,841
865
25,403
16,983
8,147
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
SploogeMcCannon
Persephone
20
9 / 8 / 12
12,998
812
18,861
12,919
5,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
aldo205
Ganesha
20
0 / 5 / 29
11,542
721
11,986
20,152
26,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 10 / 11
11,395
712
8,912
18,332
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Phaedus
Fenrir
17
4 / 8 / 8
11,163
698
8,463
22,832
9,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 10 / 9
11,135
696
5,695
21,424
24,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 9
13,511
844
21,720
15,759
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
syoung34
Neith
20
5 / 7 / 11
12,712
795
21,895
13,954
4,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
40
Kills
23
23
Deaths
40
70
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
13
2
21
11.75
L
Ne Zha
3
10
11
0.85
W
Nike
0
1
1
0.5
W
18
7
7
3.07
L
Fenrir
Phaedus
Fenrir
4
8
8
1
L
3
10
9
0.75
W
Persephone
SploogeMcCannon
Persephone
9
8
12
1.88
L
8
5
9
2.5
W
Ganesha
aldo205
Ganesha
0
5
29
2.9
L
Neith
syoung34
Neith
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,256
Damage
66,685
81,490
Taken
92,301
81,619
Mitigated
48,203
29,124
Healing
20,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
17,625
1,578
2,579
15,369
30,292
40,806
1,115
9,065
21,227
40,280
0
L
Ne Zha
8,912
4,094
196
2,346
18,332
5,229
0
15,057
3,275
0
22,347
W
Nike
381
35
0
0
1,144
359
0
688
456
0
381
W
25,403
3,866
2,199
3,076
16,983
8,147
2,102
5,928
11,055
42,878
0
L
Fenrir
Phaedus
Fenrir
8,463
1,525
0
3,953
22,832
9,952
693
17,534
5,298
0
11,035
L
5,695
603
2,243
2,530
21,424
24,191
500
16,129
5,295
12,150
0
W
Persephone
SploogeMcCannon
Persephone
18,861
3,660
2,644
1,182
12,919
5,758
1,330
4,567
8,349
37,472
0
L
21,720
7,358
320
6,372
15,759
4,581
1,753
13,898
1,861
42,348
0
W
Ganesha
aldo205
Ganesha
11,986
1,247
1,040
1,035
20,152
26,549
222
7,166
12,986
22,475
0
L
Neith
syoung34
Neith
21,895
9,615
51
2,675
13,954
4,250
519
11,257
2,697
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,353
Gold Earned
59,916
150
Minions Killed
120
0
Camps Cleared
0
1,063,279
Distance Traveled
1,188,654
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,216
889
56
4
0
308,380
2
L
Ne Zha
11,395
712
28
2
0
240,995
0
W
Nike
7,756
485
0
0
0
27,939
0
W
Zeus
13,841
865
49
3
0
211,600
0
L
Fenrir
11,163
698
7
0
0
242,225
0
L
Artio
11,135
696
8
1
0
252,407
0
W
Persephone
12,998
812
44
3
0
258,560
0
L
Sol
13,511
844
52
3
0
204,942
0
W
Ganesha
11,542
721
1
0
0
256,800
1
L
Neith
12,712
795
25
2
0
248,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role