Player Matchup

Scylla
Scylla
IlI__Skater
Scylla
Level 7
God Stats
0W - 2L
1,203 SR
Queue Stats
10W - 8L
1,602 Elo+
Party 2
Set
Set
Its_Iris1
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,564 Elo+
Solo
Mercury
Mercury
NECROGOLENM
Mercury
Level 14
God Stats
1W - 1L
1,567 SR
Queue Stats
11W - 5L
1,752 Elo+
Party 2
Cernunnos
Cernunnos
fuerzarayos1
Cernunnos
Level 22
God Stats
1W - 1L
1,678 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 2
Bellona
Bellona
jumigcarrera
Bellona
Level 15
God Stats
2W - 4L
1,326 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 2
Team Averages
Level 16
1,455 SR
1,567 Elo+

VS

Team Averages
Level 19
1,651 SR
1,600 Elo+
Achilles
Achilles
Notasmurf9572
Achilles
Level 29
God Stats
12W - 3L
1,815 SR
Queue Stats
85W - 68L
1,609 Elo+
Party 1
Chernobog
Chernobog
RHRN Bobby
Chernobog
Level 5
God Stats
2W - 0L
1,560 SR
Queue Stats
2W - 0L
1,603 Elo+
Solo
Anubis
Anubis
RockMars3990210
Anubis
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
457W - 411L
1,624 Elo+
Party 1
Yemoja
Yemoja
THE_aviatordog
Yemoja
Level 27
God Stats
4W - 1L
1,880 SR
Queue Stats
135W - 100L
1,665 Elo+
Solo
Serqet
Serqet
TheStarSigel
Serqet
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 10 / 10
12,428
429
14,841
18,728
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 2
12,814
442
13,642
16,287
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
NECROGOLENM
Mercury
20
11 / 8 / 3
15,964
550
21,677
25,515
9,924
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
fuerzarayos1
Cernunnos
16
1 / 9 / 5
10,949
378
7,219
24,996
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jumigcarrera
Bellona
15
4 / 13 / 4
10,827
373
10,773
25,186
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Notasmurf9572
Achilles
20
9 / 4 / 20
14,759
509
23,306
37,850
50,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
RHRN Bobby
Chernobog
15
0 / 15 / 17
11,433
394
3,990
21,568
8,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
20 / 1 / 13
16,679
575
35,441
27,572
34,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
9 / 0 / 27
15,581
537
12,031
17,873
28,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
17
5 / 7 / 7
13,037
450
9,222
21,360
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
26
Kills
43
43
Deaths
27
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
10
10
0.8
L
7
3
2
2.67
L
Mercury
NECROGOLENM
Mercury
11
8
3
1.56
W
Achilles
Notasmurf9572
Achilles
9
4
20
4.75
W
Chernobog
RHRN Bobby
Chernobog
0
15
17
0.57
W
20
1
13
26.5
W
9
0
27
22.5
W
Serqet
5
7
7
1.21
L
Cernunnos
fuerzarayos1
Cernunnos
1
9
5
0.39
L
Bellona
jumigcarrera
Bellona
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,152
Damage
83,990
110,712
Taken
126,223
58,659
Mitigated
132,793
17,065
Healing
49,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,841
3,677
0
1,396
18,728
5,545
144
8,516
9,867
51,528
0
L
13,642
6,656
0
2,541
16,287
12,196
2,292
5,262
10,443
0
67,088
L
Mercury
NECROGOLENM
Mercury
21,677
10,779
0
5,761
25,515
9,924
1,918
9,718
14,851
0
126,282
W
Achilles
Notasmurf9572
Achilles
23,306
8,713
0
8,315
37,850
50,264
2,428
5,032
32,268
1,251
97,110
W
Chernobog
RHRN Bobby
Chernobog
3,990
2,692
0
3,128
21,568
8,275
1,432
3,106
18,366
0
25,723
W
35,441
1,656
0
11,142
27,572
34,615
2,176
4,579
22,768
135,278
0
W
12,031
3,725
16,082
5,777
17,873
28,641
1,485
4,041
13,634
54,125
0
W
Serqet
9,222
1,048
0
4,607
21,360
10,998
1,569
3,025
18,160
0
63,651
L
Cernunnos
fuerzarayos1
Cernunnos
7,219
2,913
0
6,346
24,996
7,148
1,044
11,801
12,855
0
68,892
L
Bellona
jumigcarrera
Bellona
10,773
4,674
0
1,021
25,186
23,846
246
13,995
10,671
0
37,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
71,489
524
Minions Killed
484
0
Camps Cleared
0
2,341,006
Distance Traveled
2,598,147
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,428
429
79
3
0
455,033
2
L
Set
12,814
442
118
4
0
392,968
0
L
Mercury
15,964
550
188
6
0
598,288
4
W
Achilles
14,759
509
102
4
0
552,779
1
W
Chernobog
11,433
394
25
1
0
485,102
5
W
Anubis
16,679
575
181
6
0
511,727
1
W
Yemoja
15,581
537
91
3
0
486,036
7
W
Serqet
13,037
450
85
3
0
562,503
0
L
Cernunnos
10,949
378
89
3
0
445,785
5
L
Bellona
10,827
373
50
2
0
448,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role