Player Matchup

Bellona
Bellona
BeeIo
Bellona
Level 47
God Stats
3W - 7L
1,351 SR
Queue Stats
351W - 406L
1,285 Elo+
Party 4
Chang'e
Chang'e
Dink77
Chang'e
Level 127
God Stats
9W - 8L
1,699 SR
Queue Stats
263W - 234L
1,519 Elo+
Party 3
Ymir
Ymir
Furchizzl3
Ymir
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 47L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
HolyShmolie
Hou Yi
Level 16
God Stats
9W - 11L
1,547 SR
Queue Stats
24W - 37L
1,426 Elo+
Party 3
Arachne
Arachne
HomarRunsU
Arachne
Level 92
God Stats
45W - 60L
1,412 SR
Queue Stats
576W - 625L
1,457 Elo+
Party 4
Team Averages
Level 85
1,502 SR
1,423 Elo+

VS

Team Averages
Level 94
1,648 SR
1,535 Elo+
Geb
Geb
NaCl-i
Geb
Level 49
God Stats
14W - 6L
1,680 SR
Queue Stats
659W - 624L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
OmniZenoh
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
caboozeco
Hades
Level 157
God Stats
7W - 6L
2,006 SR
Queue Stats
628W - 545L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
oOcudsOo
Amaterasu
Level 121
God Stats
15W - 9L
1,555 SR
Queue Stats
651W - 560L
1,534 Elo+
Party 2
Mulan
Mulan
sljag
Mulan
Level 101
God Stats
6W - 6L
1,500 SR
Queue Stats
856W - 822L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeIo
Bellona
11
0 / 4 / 1
6,266
448
2,518
8,223
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Dink77
Chang'e
11
1 / 5 / 0
6,357
454
4,590
8,562
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 5 / 0
6,298
450
6,799
13,095
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
10
1 / 6 / 1
5,990
428
5,269
9,645
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
HomarRunsU
Arachne
11
0 / 3 / 1
6,487
463
3,355
8,154
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
NaCl-i
Geb
12
3 / 2 / 9
7,538
538
4,304
9,230
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OmniZenoh
Danzaburou
14
8 / 0 / 5
9,019
644
10,473
7,237
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
caboozeco
Hades
12
2 / 1 / 7
7,501
536
8,764
9,622
4,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
oOcudsOo
Amaterasu
15
6 / 1 / 1
8,783
627
5,627
9,459
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
sljag
Mulan
14
4 / 0 / 6
7,967
569
5,787
6,951
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
23
23
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeeIo
Bellona
0
4
1
0.13
L
Chang'e
Dink77
Chang'e
1
5
0
0.2
L
2
5
0
0.4
L
Hou Yi
1
6
1
0.25
L
Arachne
HomarRunsU
Arachne
0
3
1
0.17
W
Geb
NaCl-i
Geb
3
2
9
3.75
W
Danzaburou
OmniZenoh
Danzaburou
8
0
5
10.5
W
Hades
caboozeco
Hades
2
1
7
5.5
W
Amaterasu
oOcudsOo
Amaterasu
6
1
1
6.5
W
Mulan
sljag
Mulan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,531
Damage
34,955
47,679
Taken
42,499
21,592
Mitigated
23,318
8,914
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeeIo
Bellona
2,518
592
0
1,394
8,223
5,227
0
1,288
6,935
0
23,100
L
Chang'e
Dink77
Chang'e
4,590
313
566
2,446
8,562
2,761
0
4,245
4,317
26,831
0
L
6,799
862
0
1,759
13,095
6,512
0
4,180
8,915
27,426
0
L
Hou Yi
5,269
2,039
0
2,013
9,645
2,884
0
1,836
7,809
0
32,583
L
Arachne
HomarRunsU
Arachne
3,355
2,603
0
736
8,154
4,208
0
1,519
6,635
0
46,905
W
Geb
NaCl-i
Geb
4,304
658
0
2,750
9,230
4,569
0
3,912
5,270
25,705
0
W
Danzaburou
OmniZenoh
Danzaburou
10,473
4,743
0
4,822
7,237
2,854
503
923
6,314
0
42,646
W
Hades
caboozeco
Hades
8,764
1,291
663
5,205
9,622
4,947
280
3,872
5,546
46,227
0
W
Amaterasu
oOcudsOo
Amaterasu
5,627
1,794
0
1,709
9,459
8,083
1,597
541
8,692
0
47,080
W
Mulan
sljag
Mulan
5,787
550
0
3,137
6,951
2,865
0
1,690
5,099
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
40,808
304
Minions Killed
391
0
Camps Cleared
0
1,285,319
Distance Traveled
1,379,852
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,266
448
52
4
0
250,739
1
L
Chang'e
6,357
454
54
4
0
259,867
6
L
Ymir
6,298
450
36
3
0
247,907
1
L
Hou Yi
5,990
428
67
5
0
228,041
0
L
Arachne
6,487
463
95
7
0
298,765
1
W
Geb
7,538
538
40
3
0
312,103
3
W
Danzaburou
9,019
644
78
6
0
247,530
1
W
Hades
7,501
536
84
6
0
248,227
1
W
Amaterasu
8,783
627
92
7
0
253,439
7
W
Mulan
7,967
569
97
7
0
318,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role