Player Matchup

Olorun
Olorun
MrDopple
Olorun
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 22L
1,717 Elo+
Party 1
Ymir
Ymir
Vandolizm
Ymir
Level 66
God Stats
1W - 3L
1,324 SR
Queue Stats
10W - 29L
1,297 Elo+
Party 1
Artemis
Artemis
WannabePheonix
Artemis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 30L
1,178 Elo+
Party 1
Sun Wukong
Sun Wukong
bobliest
Sun Wukong
Level 59
God Stats
5W - 19L
1,096 SR
Queue Stats
23W - 60L
1,417 Elo+
Party 1
Set
Set
mgall58
Set
Level 37
God Stats
4W - 21L
1,500 SR
Queue Stats
9W - 36L
1,526 Elo+
Party 1
Team Averages
Level 46
1,384 SR
1,427 Elo+

VS

Team Averages
Level 52
1,444 SR
1,474 Elo+
Anhur
Anhur
AWES0MEGRANDPA
Anhur
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 109L
1,412 Elo+
Solo
Thanatos
Thanatos
BxIloon
Thanatos
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 325L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MobiusSu27
Sylvanus
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 199L
1,483 Elo+
Solo
Cerberus
Cerberus
lilwind0w
Cerberus
Level 9
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 8L
1,489 Elo+
Solo
Scylla
Scylla
sabzanotto7
Scylla
Level 89
God Stats
117W - 119L
1,538 SR
Queue Stats
290W - 340L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrDopple
Olorun
14
2 / 8 / 2
9,251
463
11,373
17,611
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
1 / 5 / 4
8,942
447
5,013
16,170
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 4 / 4
7,946
397
5,851
11,900
5,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
bobliest
Sun Wukong
16
6 / 4 / 3
11,157
558
10,697
23,137
12,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
14
4 / 11 / 3
9,957
498
7,833
19,205
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,002
450
7,373
11,979
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
BxIloon
Thanatos
18
9 / 2 / 10
11,578
579
14,843
15,420
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MobiusSu27
Sylvanus
14
2 / 3 / 15
9,774
489
7,514
20,666
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
lilwind0w
Cerberus
13
1 / 5 / 15
8,364
418
10,821
15,784
13,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
17 / 1 / 5
11,971
599
24,928
10,318
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
14
Kills
31
32
Deaths
14
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Thanatos
BxIloon
Thanatos
9
2
10
7
W
Sylvanus
MobiusSu27
Sylvanus
2
3
15
3.17
L
Olorun
MrDopple
Olorun
2
8
2
0.38
L
Ymir
1
5
4
0.6
L
1
4
4
0.75
L
Sun Wukong
bobliest
Sun Wukong
6
4
3
1.88
W
Cerberus
lilwind0w
Cerberus
1
5
15
1.7
L
Set
4
11
3
0.5
W
Scylla
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
65,479
88,023
Taken
74,167
39,345
Mitigated
51,713
23,055
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,373
2,443
0
3,212
11,979
4,184
0
4,438
7,453
0
55,300
W
Thanatos
BxIloon
Thanatos
14,843
5,329
0
15,086
15,420
7,623
126
2,832
12,518
0
85,765
W
Sylvanus
MobiusSu27
Sylvanus
7,514
1,650
3,055
6,801
20,666
21,636
796
6,514
14,062
35,915
0
L
Olorun
MrDopple
Olorun
11,373
6,223
583
5,856
17,611
5,410
410
8,952
8,296
53,466
0
L
Ymir
5,013
1,182
0
1,630
16,170
8,523
511
8,222
7,740
22,697
0
L
5,851
1,908
630
2,878
11,900
5,280
324
7,387
4,393
0
28,874
L
Sun Wukong
bobliest
Sun Wukong
10,697
1,341
0
6,491
23,137
12,337
1,648
11,467
10,845
0
63,125
W
Cerberus
lilwind0w
Cerberus
10,821
408
0
3,308
15,784
13,965
273
4,896
10,742
29,174
0
L
Set
7,833
3,166
946
4,041
19,205
7,795
845
5,635
13,486
0
47,979
W
Scylla
24,928
3,500
0
2,298
10,318
4,305
135
4,552
5,520
95,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
50,689
394
Minions Killed
481
0
Camps Cleared
0
1,719,609
Distance Traveled
1,810,783
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,002
450
102
5
0
332,534
2
W
Thanatos
11,578
579
135
7
0
415,591
4
W
Sylvanus
9,774
489
54
3
0
307,438
4
L
Olorun
9,251
463
105
5
0
331,797
2
L
Ymir
8,942
447
37
2
0
384,026
8
L
Artemis
7,946
397
43
2
0
359,630
1
L
Sun Wukong
11,157
558
134
7
0
332,814
1
W
Cerberus
8,364
418
41
2
0
375,854
0
L
Set
9,957
498
75
4
0
311,342
3
W
Scylla
11,971
599
149
7
0
379,366
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role