Player Matchup

Thanatos
Thanatos
ApenguinWithaGun
Thanatos
Level 14
God Stats
8W - 4L
1,682 SR
Queue Stats
16W - 10L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
NightGD
Guan Yu
Level 92
God Stats
38W - 38L
1,615 SR
Queue Stats
325W - 279L
1,616 Elo+
Party 3
Ganesha
Ganesha
ReemannThumbs
Ganesha
Level 33
God Stats
9W - 11L
1,602 SR
Queue Stats
125W - 108L
1,640 Elo+
Solo
Heimdallr
Heimdallr
UniversalBrain
Heimdallr
Level 133
God Stats
16W - 14L
1,527 SR
Queue Stats
598W - 557L
1,544 Elo+
Party 1
Tiamat
Tiamat
flemminglemon
Tiamat
Level 49
God Stats
30W - 28L
1,712 SR
Queue Stats
216W - 204L
1,618 Elo+
Party 3
Team Averages
Level 64
1,628 SR
1,613 Elo+

VS

Team Averages
Level 77
1,486 SR
1,509 Elo+
Cerberus
Cerberus
AiRFoRc3xLoRd
Cerberus
Level 84
God Stats
3W - 7L
1,430 SR
Queue Stats
18W - 29L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
BabiChymp
Erlang Shen
Level 46
God Stats
2W - 8L
1,446 SR
Queue Stats
184W - 198L
1,528 Elo+
Party 2
Ymir
Ymir
Kavinsky NY
Ymir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,530 Elo+
Party 2
Agni
Agni
Merak01
Agni
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
marius4745
Anhur
Level 92
God Stats
6W - 6L
1,553 SR
Queue Stats
73W - 59L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
3,743
468
378
1,379
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
NightGD
Guan Yu
8
1 / 2 / 0
4,421
553
3,012
4,186
2,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
6
0 / 0 / 2
4,176
522
1,922
3,823
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
UniversalBrain
Heimdallr
8
0 / 1 / 0
4,333
542
1,599
2,934
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,192
524
2,690
3,948
2,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AiRFoRc3xLoRd
Cerberus
7
0 / 0 / 1
4,270
534
747
4,926
1,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
BabiChymp
Erlang Shen
9
1 / 1 / 1
5,042
630
2,900
6,427
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
4,932
617
1,119
2,596
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
Merak01
Agni
8
1 / 2 / 1
4,660
583
3,209
3,838
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
9
1 / 0 / 0
4,897
612
2,254
2,727
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AiRFoRc3xLoRd
Cerberus
0
0
1
0.5
L
1
0
0
1
W
Erlang Shen
BabiChymp
Erlang Shen
1
1
1
1.5
W
2
0
2
3
W
Agni
Merak01
Agni
1
2
1
0.75
L
Guan Yu
NightGD
Guan Yu
1
2
0
0.5
L
Ganesha
0
0
2
1
L
Heimdallr
UniversalBrain
Heimdallr
0
1
0
0
L
1
2
0
0.5
W
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
10,229
16,270
Taken
20,514
7,184
Mitigated
6,156
6,772
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AiRFoRc3xLoRd
Cerberus
747
28
155
1,935
4,926
1,642
0
1,379
3,507
14,934
0
L
378
0
0
1,120
1,379
719
0
135
1,221
0
6,421
W
Erlang Shen
BabiChymp
Erlang Shen
2,900
1,541
0
4,310
6,427
1,821
548
0
6,177
0
23,115
W
1,119
220
0
1,693
2,596
930
0
587
1,924
21,030
0
W
Agni
Merak01
Agni
3,209
479
0
870
3,838
1,072
54
2,114
1,458
21,824
0
L
Guan Yu
NightGD
Guan Yu
3,012
831
0
1,811
4,186
2,163
0
285
3,901
0
16,073
L
Ganesha
1,922
334
0
1,381
3,823
1,198
0
1,448
2,270
6,834
0
L
Heimdallr
UniversalBrain
Heimdallr
1,599
1,078
0
1,458
2,934
718
0
342
2,592
0
19,976
L
2,690
536
0
1,002
3,948
2,386
0
2,522
1,211
15,456
0
W
Anhur
2,254
902
0
1,455
2,727
691
0
141
2,586
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
23,801
139
Minions Killed
249
0
Camps Cleared
0
622,927
Distance Traveled
734,745
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,270
534
35
4
0
153,645
5
L
Thanatos
3,743
468
13
2
0
52,327
0
W
Erlang Shen
5,042
630
52
7
0
133,319
0
W
Ymir
4,932
617
63
8
0
155,019
1
W
Agni
4,660
583
51
6
0
151,203
0
L
Guan Yu
4,421
553
36
5
0
145,733
1
L
Ganesha
4,176
522
2
0
0
151,418
3
L
Heimdallr
4,333
542
52
7
0
133,645
1
L
Tiamat
4,192
524
36
5
0
139,804
3
W
Anhur
4,897
612
48
6
0
141,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role