Player Matchup

Ares
Ares
DETHNITE
Ares
Level 17
God Stats
16W - 8L
1,721 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 1
Cerberus
Cerberus
DSequence
Cerberus
Level 25
God Stats
10W - 5L
1,792 SR
Queue Stats
28W - 25L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
MagnificentPako
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,486 Elo+
Party 1
Bellona
Bellona
RockDuke1
Bellona
Level 13
God Stats
27W - 20L
1,588 SR
Queue Stats
27W - 22L
1,524 Elo+
Party 1
Da Ji
Da Ji
Siоuxsie
Da Ji
Level 19
God Stats
36W - 23L
1,605 SR
Queue Stats
77W - 46L
1,579 Elo+
Solo
Team Averages
Level 18
1,641 SR
1,510 Elo+

VS

Team Averages
Level 17
1,649 SR
1,450 Elo+
Ao Kuang
Ao Kuang
H8Smite69
Ao Kuang
Level 23
God Stats
4W - 4L
1,665 SR
Queue Stats
156W - 96L
1,716 Elo+
Solo
Kuzenbo
Kuzenbo
SirJägermeister
Kuzenbo
Level 25
God Stats
4W - 2L
1,922 SR
Queue Stats
75W - 57L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
TimaxOmax
Heimdallr
Level 25
God Stats
19W - 12L
1,657 SR
Queue Stats
104W - 78L
1,513 Elo+
Party 2
Hel
Hel
zein2222
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,043 Elo+
Solo
Thanatos
Thanatos
绝乔斯达
Thanatos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 1 / 22
12,291
1,117
9,711
10,221
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
DSequence
Cerberus
17
4 / 1 / 21
11,586
1,053
11,562
11,606
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 18
11,411
1,037
10,287
12,027
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
RockDuke1
Bellona
17
5 / 3 / 17
10,575
961
11,751
11,227
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Siоuxsie
Da Ji
18
8 / 0 / 14
11,231
1,021
11,357
7,747
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

256

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
H8Smite69
Ao Kuang
16
5 / 2 / 1
11,328
1,030
7,885
5,842
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 1 / 6
11,430
1,039
11,137
13,790
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
TimaxOmax
Heimdallr
16
1 / 3 / 5
10,019
911
13,800
7,569
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 9 / 4
9,520
865
4,630
14,232
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
绝乔斯达
Thanatos
15
0 / 13 / 3
9,149
832
4,331
17,445
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
28
Kills
8
8
Deaths
28
92
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
22
15
W
Cerberus
DSequence
Cerberus
4
1
21
14.5
L
Ao Kuang
H8Smite69
Ao Kuang
5
2
1
2.75
W
7
3
18
5.33
W
Bellona
RockDuke1
Bellona
5
3
17
4.5
L
2
1
6
5
W
Da Ji
Siоuxsie
Da Ji
8
0
14
15
L
Heimdallr
TimaxOmax
Heimdallr
1
3
5
1.17
L
0
9
4
0.22
L
Thanatos
绝乔斯达
Thanatos
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,668
Damage
41,783
52,828
Taken
58,878
48,027
Mitigated
37,949
18,531
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,711
1,105
0
1,290
10,221
10,660
0
4,357
5,864
16,831
0
W
Cerberus
DSequence
Cerberus
11,562
500
1,617
3,048
11,606
11,249
0
5,923
5,683
30,187
0
L
Ao Kuang
H8Smite69
Ao Kuang
7,885
959
0
1,327
5,842
2,161
0
2,085
3,607
30,570
0
W
10,287
1,117
6,856
4,874
12,027
13,708
0
5,555
5,922
0
39,099
W
Bellona
RockDuke1
Bellona
11,751
2,854
0
846
11,227
8,631
0
4,179
5,411
0
27,491
L
11,137
4,410
0
540
13,790
20,782
0
4,912
8,411
23,364
0
W
Da Ji
Siоuxsie
Da Ji
11,357
3,263
0
0
7,747
3,779
0
3,638
4,109
0
32,193
L
Heimdallr
TimaxOmax
Heimdallr
13,800
7,697
0
72
7,569
2,715
0
2,988
4,556
0
36,912
L
4,630
401
716
1,381
14,232
6,315
0
4,601
9,429
21,365
0
L
Thanatos
绝乔斯达
Thanatos
4,331
1,227
0
1,586
17,445
5,976
0
6,687
10,583
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
51,446
222
Minions Killed
180
10
Camps Cleared
7
1,163,404
Distance Traveled
987,186
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,291
1,117
5
0
0
229,060
1
W
Cerberus
11,586
1,053
57
5
1
220,602
0
L
Ao Kuang
11,328
1,030
49
4
4
221,503
1
W
Guan Yu
11,411
1,037
67
6
0
229,277
1
W
Bellona
10,575
961
39
4
2
240,657
0
L
Kuzenbo
11,430
1,039
20
2
0
228,329
1
W
Da Ji
11,231
1,021
54
5
7
243,808
2
L
Heimdallr
10,019
911
70
6
2
171,431
0
L
Hel
9,520
865
25
2
1
178,561
0
L
Thanatos
9,149
832
16
1
0
187,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role