Player Matchup

Heimdallr
Heimdallr
BarrysTakeMagnum
Heimdallr
Level 58
God Stats
1W - 3L
1,458 SR
Queue Stats
36W - 40L
1,519 Elo+
Party 3
Nox
Nox
Ninnie1981-
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 3
King Arthur
King Arthur
RoyLost
King Arthur
Level 68
God Stats
7W - 8L
1,629 SR
Queue Stats
12W - 19L
1,573 Elo+
Party 1
Mercury
Mercury
Yogshoggoth
Mercury
Level 26
God Stats
6W - 6L
1,447 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Zamorak Spawn
Sylvanus
Level 66
God Stats
4W - 4L
1,494 SR
Queue Stats
10W - 17L
1,523 Elo+
Party 1
Team Averages
Level 52
1,506 SR
1,482 Elo+

VS

Team Averages
Level 95
1,546 SR
1,600 Elo+
Terra
Terra
CrazedCandyCane
Terra
Level 97
God Stats
2W - 1L
1,715 SR
Queue Stats
161W - 106L
1,686 Elo+
Party 2
Hun Batz
Hun Batz
N1zzo
Hun Batz
Level 18
God Stats
5W - 1L
1,768 SR
Queue Stats
20W - 7L
1,648 Elo+
Party 2
Cabrakan
Cabrakan
Winguis
Cabrakan
Level 125
God Stats
2W - 1L
1,253 SR
Queue Stats
94W - 78L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
itzGoddess
Hou Yi
Level 129
God Stats
7W - 6L
1,296 SR
Queue Stats
436W - 435L
1,450 Elo+
Solo
Hera
Hera
thirtyhara
Hera
Level 104
God Stats
2W - 1L
1,697 SR
Queue Stats
96W - 67L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
3 / 6 / 2
7,681
768
8,193
9,905
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 4
8,576
858
7,179
6,134
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
RoyLost
King Arthur
11
1 / 7 / 3
6,344
634
3,440
12,567
11,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Yogshoggoth
Mercury
12
1 / 4 / 3
6,987
699
1,959
8,817
3,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Zamorak Spawn
Sylvanus
13
1 / 6 / 7
7,908
791
3,667
10,906
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 11
9,146
915
11,301
10,575
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
N1zzo
Hun Batz
13
3 / 2 / 10
7,836
784
4,346
5,071
2,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Winguis
Cabrakan
14
6 / 3 / 16
9,165
917
8,300
7,848
6,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
itzGoddess
Hou Yi
15
6 / 0 / 15
9,131
913
8,417
7,194
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 16
8,231
823
9,629
4,179
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
10
Kills
25
25
Deaths
10
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
6
2
0.67
W
8
4
11
3.38
W
Hun Batz
N1zzo
Hun Batz
3
2
10
4
L
4
2
4
3
L
King Arthur
RoyLost
King Arthur
1
7
3
0.36
W
Cabrakan
Winguis
Cabrakan
6
3
16
4.67
L
Mercury
Yogshoggoth
Mercury
1
4
3
0.63
L
Sylvanus
Zamorak Spawn
Sylvanus
1
6
7
0.75
W
Hou Yi
itzGoddess
Hou Yi
6
0
15
13.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
41,993
48,329
Taken
34,867
27,124
Mitigated
18,020
7,315
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
8,193
4,099
0
1,143
9,905
4,348
661
6,090
3,624
0
20,641
W
11,301
2,141
2,201
2,969
10,575
4,979
301
3,957
6,461
24,616
0
W
Hun Batz
N1zzo
Hun Batz
4,346
460
0
0
5,071
2,202
187
764
4,287
0
20,865
L
7,179
494
0
555
6,134
2,167
0
3,728
2,271
22,208
0
L
King Arthur
RoyLost
King Arthur
3,440
469
0
570
12,567
11,511
0
7,442
4,729
0
13,287
W
Cabrakan
Winguis
Cabrakan
8,300
1,613
0
294
7,848
6,433
282
2,829
4,896
16,305
0
L
Mercury
Yogshoggoth
Mercury
1,959
685
0
0
8,817
3,453
0
4,700
3,857
0
6,610
L
Sylvanus
Zamorak Spawn
Sylvanus
3,667
738
2,232
2,815
10,906
5,645
99
6,177
4,399
13,174
0
W
Hou Yi
itzGoddess
Hou Yi
8,417
3,068
0
2,345
7,194
2,939
946
1,453
5,731
0
22,314
W
9,629
2,529
0
201
4,179
1,467
1,144
1,549
2,511
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
43,509
140
Minions Killed
209
4
Camps Cleared
8
886,347
Distance Traveled
982,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,681
768
32
3
1
153,592
0
W
Terra
9,146
915
49
5
2
170,436
1
W
Hun Batz
7,836
784
44
4
3
224,116
0
L
Nox
8,576
858
48
5
2
177,039
1
L
King Arthur
6,344
634
20
2
0
180,261
1
W
Cabrakan
9,165
917
30
3
0
173,349
0
L
Mercury
6,987
699
13
1
1
207,289
0
L
Sylvanus
7,908
791
27
3
0
168,166
1
W
Hou Yi
9,131
913
45
5
0
225,171
4
W
Hera
8,231
823
41
4
3
189,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role