Player Matchup

Bellona
Bellona
Blast WRLD
Bellona
Level 45
God Stats
7W - 14L
1,166 SR
Queue Stats
677W - 732L
1,397 Elo+
Party 1
Olorun
Olorun
Jiggy Chills
Olorun
Level 26
God Stats
18W - 33L
1,354 SR
Queue Stats
214W - 273L
1,362 Elo+
Party 1
Nemesis
Nemesis
K0V1DPOSITIV
Nemesis
Level 28
God Stats
39W - 44L
1,462 SR
Queue Stats
651W - 704L
1,384 Elo+
Party 1
Izanami
Izanami
o zWinnen14 o
Izanami
Level 32
God Stats
127W - 146L
1,424 SR
Queue Stats
369W - 437L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
og devy johnson
Cthulhu
Level 15
God Stats
26W - 31L
1,556 SR
Queue Stats
90W - 127L
1,314 Elo+
Party 1
Team Averages
Level 29
1,392 SR
1,355 Elo+

VS

Team Averages
Level 22
1,556 SR
1,385 Elo+
Yemoja
Yemoja
DocOX85
Yemoja
Level 18
God Stats
0W - 1L
1,808 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 2
Loki
Loki
Hemij85
Loki
Level 15
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JAHH HEDZ
Danzaburou
Level 27
God Stats
39W - 30L
1,351 SR
Queue Stats
175W - 210L
1,356 Elo+
Solo
Medusa
Medusa
LexLex3995
Medusa
Level 19
God Stats
8W - 5L
1,611 SR
Queue Stats
76W - 83L
1,350 Elo+
Solo
Anubis
Anubis
turkncheese
Anubis
Level 29
God Stats
39W - 50L
1,417 SR
Queue Stats
56W - 79L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blast WRLD
Bellona
20
6 / 0 / 12
14,788
592
19,922
25,224
23,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
6 / 5 / 10
13,710
548
12,732
17,796
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
K0V1DPOSITIV
Nemesis
20
18 / 3 / 3
15,342
614
23,660
17,870
11,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
4 / 3 / 5
12,784
511
14,231
19,166
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 6
10,812
432
7,636
19,686
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DocOX85
Yemoja
17
2 / 3 / 7
11,034
441
6,841
15,735
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Hemij85
Loki
16
4 / 9 / 3
10,024
401
13,207
20,720
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JAHH HEDZ
Danzaburou
18
2 / 5 / 6
11,602
464
15,546
21,530
8,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
LexLex3995
Medusa
17
0 / 6 / 0
10,366
415
4,622
20,571
7,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
19
8 / 14 / 0
13,385
535
21,226
26,929
13,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
37
Kills
16
16
Deaths
37
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blast WRLD
Bellona
6
0
12
12
L
Yemoja
DocOX85
Yemoja
2
3
7
1.83
L
Loki
Hemij85
Loki
4
9
3
0.61
L
Danzaburou
JAHH HEDZ
Danzaburou
2
5
6
1
W
Olorun
6
5
10
2.2
W
Nemesis
K0V1DPOSITIV
Nemesis
18
3
3
6.5
L
Medusa
LexLex3995
Medusa
0
6
0
0
W
Izanami
4
3
5
2.17
W
3
5
6
1.2
L
Anubis
8
14
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,181
Damage
61,442
99,742
Taken
105,485
65,092
Mitigated
61,061
34,491
Healing
25,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blast WRLD
Bellona
19,922
9,632
0
13,136
25,224
23,377
3,604
3,590
21,584
0
103,830
L
Yemoja
DocOX85
Yemoja
6,841
1,188
2,078
1,635
15,735
16,260
185
1,846
13,764
45,426
0
L
Loki
Hemij85
Loki
13,207
3,813
0
667
20,720
14,501
0
2,947
17,476
0
38,907
L
Danzaburou
JAHH HEDZ
Danzaburou
15,546
7,273
370
6,786
21,530
8,788
1,680
6,443
14,987
0
63,378
W
Olorun
12,732
6,264
1,364
6,279
17,796
8,220
3,694
11,063
6,689
71,474
2,538
W
Nemesis
K0V1DPOSITIV
Nemesis
23,660
14,952
0
920
17,870
11,421
1,171
5,025
12,745
0
111,876
L
Medusa
LexLex3995
Medusa
4,622
1,912
0
6,197
20,571
7,586
0
1,067
19,504
0
88,227
W
Izanami
14,231
11,513
0
7,679
19,166
7,854
2,799
3,023
15,818
0
107,898
W
7,636
637
0
5,113
19,686
14,220
520
5,366
13,845
32,573
0
L
Anubis
21,226
1,973
0
8,263
26,929
13,926
974
6,990
19,914
83,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,436
Gold Earned
56,411
608
Minions Killed
451
0
Camps Cleared
0
2,185,612
Distance Traveled
1,915,752
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,788
592
134
5
0
479,013
0
L
Yemoja
11,034
441
56
2
0
413,825
0
L
Loki
10,024
401
37
1
0
451,397
3
L
Danzaburou
11,602
464
94
4
0
435,384
4
W
Olorun
13,710
548
126
5
0
415,712
0
W
Nemesis
15,342
614
134
5
0
516,525
0
L
Medusa
10,366
415
129
5
0
336,723
7
W
Izanami
12,784
511
172
7
0
362,584
0
W
Cthulhu
10,812
432
42
2
0
411,778
0
L
Anubis
13,385
535
135
5
0
278,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role