Player Matchup

Zeus
Zeus
CarlosMarcos204
Zeus
Level 29
God Stats
4W - 4L
1,445 SR
Queue Stats
5W - 14L
1,284 Elo+
Solo
Guan Yu
Guan Yu
Gazimba
Guan Yu
Level 29
God Stats
4W - 2L
1,438 SR
Queue Stats
225W - 139L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
Jamusta19
Aphrodite
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 92L
1,607 Elo+
Party 2
Team Averages
Level 25
1,461 SR
1,495 Elo+

VS

Team Averages
Level 47
1,582 SR
1,518 Elo+
Cerberus
Cerberus
Kingjaik
Cerberus
Level 28
God Stats
9W - 5L
1,386 SR
Queue Stats
102W - 127L
1,603 Elo+
Party 1
Kali
Kali
Sweaty_Clam420
Kali
Level 88
God Stats
1W - 1L
1,800 SR
Queue Stats
135W - 167L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
lucky_steel533
Danzaburou
Level 26
God Stats
53W - 46L
1,560 SR
Queue Stats
96W - 109L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
9,360
780
12,517
6,642
1,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Gazimba
Guan Yu
13
6 / 2 / 7
9,818
818
6,513
12,704
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Jamusta19
Aphrodite
12
3 / 1 / 10
8,806
734
7,466
11,403
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kingjaik
Cerberus
10
0 / 5 / 5
7,314
610
5,843
14,596
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 2
8,818
735
8,553
13,131
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
lucky_steel533
Danzaburou
10
2 / 5 / 3
7,946
662
5,015
8,629
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
5
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Guan Yu
Gazimba
Guan Yu
6
2
7
4.75
W
Aphrodite
Jamusta19
Aphrodite
3
1
10
8
L
Cerberus
Kingjaik
Cerberus
0
5
5
0.5
L
3
4
2
1
L
Danzaburou
lucky_steel533
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,496
Damage
19,411
30,749
Taken
36,356
17,820
Mitigated
22,511
18,506
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,517
598
992
1,343
6,642
1,854
689
1,640
4,902
33,661
0
W
Guan Yu
Gazimba
Guan Yu
6,513
1,379
510
1,553
12,704
11,025
1,438
2,057
10,422
0
41,149
W
Aphrodite
Jamusta19
Aphrodite
7,466
1,157
5,902
8,206
11,403
4,941
501
1,786
9,492
32,498
0
L
Cerberus
Kingjaik
Cerberus
5,843
245
0
3,698
14,596
13,726
70
9,448
4,995
18,755
0
L
8,553
3,947
0
2,853
13,131
5,405
96
4,488
8,418
0
36,716
L
Danzaburou
lucky_steel533
Danzaburou
5,015
1,253
0
374
8,629
3,380
17
6,111
2,496
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
24,078
161
Minions Killed
120
0
Camps Cleared
0
730,783
Distance Traveled
696,206
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,360
780
66
6
0
232,847
2
W
Guan Yu
9,818
818
51
4
0
271,150
2
W
Aphrodite
8,806
734
44
4
0
226,786
0
L
Cerberus
7,314
610
22
2
0
242,124
5
L
Kali
8,818
735
59
5
0
265,196
4
L
Danzaburou
7,946
662
39
3
0
188,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role