Player Matchup

Cthulhu
Cthulhu
Danng3rr_
Cthulhu
Level 18
God Stats
5W - 7L
1,307 SR
Queue Stats
25W - 30L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Samurai_doido-
Nu Wa
Level 59
God Stats
12W - 8L
1,429 SR
Queue Stats
81W - 91L
1,364 Elo+
Party 1
Thor
Thor
Zaid AyrahCaz
Thor
Level 18
God Stats
48W - 46L
1,283 SR
Queue Stats
77W - 82L
1,337 Elo+
Solo
Team Averages
Level 32
1,339 SR
1,388 Elo+

VS

Team Averages
Level 45
1,613 SR
1,491 Elo+
Merlin
Merlin
Bigheadcatfish
Merlin
Level 78
God Stats
21W - 19L
1,624 SR
Queue Stats
152W - 171L
1,506 Elo+
Party 2
Bellona
Bellona
Nater246141
Bellona
Level 29
God Stats
5W - 8L
1,528 SR
Queue Stats
19W - 23L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
TooFast4U_402
Danzaburou
Level 27
God Stats
40W - 36L
1,685 SR
Queue Stats
51W - 53L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danng3rr_
Cthulhu
19
8 / 1 / 14
14,794
704
15,730
29,333
33,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 9
13,008
619
14,433
11,433
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 7 / 8
15,804
753
20,447
21,188
12,839
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
12,966
617
16,229
17,477
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Nater246141
Bellona
17
7 / 7 / 3
13,635
649
22,146
26,364
16,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TooFast4U_402
Danzaburou
16
1 / 7 / 6
12,602
600
10,961
15,213
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
12
12
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Cthulhu
Danng3rr_
Cthulhu
8
1
14
15
L
Bellona
Nater246141
Bellona
7
7
3
1.21
W
2
4
9
1.63
L
Danzaburou
TooFast4U_402
Danzaburou
1
7
6
0.57
W
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
49,336
61,954
Taken
59,054
50,591
Mitigated
26,685
21,647
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,229
626
1,096
5,398
17,477
5,369
531
7,947
9,530
99,347
0
W
Cthulhu
Danng3rr_
Cthulhu
15,730
1,155
1,476
11,788
29,333
33,773
906
9,875
19,458
53,012
0
L
Bellona
Nater246141
Bellona
22,146
8,823
0
1,052
26,364
16,180
0
16,890
9,474
326
57,182
W
14,433
6,275
1,264
4,790
11,433
3,979
2,261
3,053
8,380
62,737
0
L
Danzaburou
TooFast4U_402
Danzaburou
10,961
5,803
0
1,089
15,213
5,136
0
6,574
8,639
0
68,342
W
20,447
4,262
669
1,660
21,188
12,839
648
3,635
17,553
1,195
88,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
39,203
243
Minions Killed
315
0
Camps Cleared
0
1,053,616
Distance Traveled
1,043,964
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,966
617
138
7
0
325,425
5
W
Cthulhu
14,794
704
72
3
0
398,240
0
L
Bellona
13,635
649
66
3
0
377,972
2
W
Nu Wa
13,008
619
79
4
0
322,245
2
L
Danzaburou
12,602
600
111
5
0
340,567
0
W
Thor
15,804
753
92
4
0
333,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role