Player Matchup

Artemis
Artemis
AyDaGamerTV
Artemis
Level 25
God Stats
8W - 5L
1,150 SR
Queue Stats
165W - 160L
1,323 Elo+
Solo
Ymir
Ymir
Echo7Actual
Ymir
Level 28
God Stats
7W - 6L
1,563 SR
Queue Stats
89W - 89L
1,394 Elo+
Solo
Tiamat
Tiamat
TeCkAddicT
Tiamat
Level 23
God Stats
5W - 4L
1,685 SR
Queue Stats
13W - 7L
1,709 Elo+
Solo
Sol
Sol
WestsideSmitty5
Sol
Level 29
God Stats
19W - 11L
1,625 SR
Queue Stats
88W - 82L
1,460 Elo+
Solo
Ra
Ra
lexymariee
Ra
Level 28
God Stats
11W - 7L
1,613 SR
Queue Stats
11W - 7L
1,512 Elo+
Solo
Team Averages
Level 27
1,527 SR
1,480 Elo+

VS

Team Averages
Level 15
1,492 SR
1,253 Elo+
Chernobog
Chernobog
JuniorPear
Chernobog
Level 28
God Stats
8W - 9L
1,526 SR
Queue Stats
134W - 121L
1,356 Elo+
Solo
Susano
Susano
UnitedDesertion
Susano
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 35L
1,253 Elo+
Party 1
Anhur
Anhur
apline2020
Anhur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 38L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
critical_OD
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,058 Elo+
Party 1
Jing Wei
Jing Wei
sanitizeyoself_
Jing Wei
Level 15
God Stats
23W - 28L
1,435 SR
Queue Stats
24W - 29L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AyDaGamerTV
Artemis
19
6 / 4 / 23
12,321
1,120
19,134
14,624
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 5 / 27
12,366
1,124
13,180
15,158
16,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
TeCkAddicT
Tiamat
19
9 / 3 / 26
12,464
1,133
14,308
14,295
11,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 5 / 21
13,097
1,191
18,179
13,862
5,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
14 / 6 / 17
13,220
1,202
19,042
12,248
5,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JuniorPear
Chernobog
19
11 / 11 / 11
14,657
1,332
26,100
24,962
9,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 10 / 9
11,798
1,073
10,375
19,457
7,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
15
0 / 6 / 4
9,245
840
2,203
10,214
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
critical_OD
Tsukuyomi
16
2 / 15 / 8
10,864
988
10,539
19,791
9,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
19
6 / 6 / 8
12,668
1,152
16,253
19,903
7,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
63
48
Kills
23
23
Deaths
48
114
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
AyDaGamerTV
Artemis
6
4
23
4.38
W
7
5
27
4.1
L
Chernobog
JuniorPear
Chernobog
11
11
11
1.5
W
Tiamat
TeCkAddicT
Tiamat
9
3
26
7.33
L
4
10
9
0.85
W
12
5
21
4.5
L
Anhur
0
6
4
0.33
L
Tsukuyomi
critical_OD
Tsukuyomi
2
15
8
0.4
W
14
6
17
3.75
L
Jing Wei
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,843
Damage
65,470
70,187
Taken
94,327
46,095
Mitigated
37,497
17,013
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AyDaGamerTV
Artemis
19,134
12,313
0
4,515
14,624
7,148
0
0
14,624
0
40,443
W
13,180
1,038
0
230
15,158
16,811
0
0
15,158
19,350
0
L
Chernobog
JuniorPear
Chernobog
26,100
17,914
0
2,660
24,962
9,892
0
18,780
6,182
0
44,185
W
Tiamat
TeCkAddicT
Tiamat
14,308
2,372
175
2,137
14,295
11,323
0
0
14,295
18,132
0
L
10,375
2,789
0
0
19,457
7,115
0
14,575
4,882
0
36,512
W
18,179
7,230
0
4,837
13,862
5,300
0
0
13,862
24,840
0
L
Anhur
2,203
431
0
108
10,214
3,732
0
6,717
3,497
0
3,819
L
Tsukuyomi
critical_OD
Tsukuyomi
10,539
3,834
0
192
19,791
9,265
0
12,204
7,587
0
21,765
W
19,042
1,879
2,433
2,686
12,248
5,513
0
0
12,248
48,332
0
L
Jing Wei
16,253
11,232
0
0
19,903
7,493
0
12,433
7,470
0
40,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,468
Gold Earned
59,232
149
Minions Killed
166
0
Camps Cleared
4
843,044
Distance Traveled
816,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,321
1,120
50
5
0
163,015
0
W
Ymir
12,366
1,124
14
1
0
160,744
0
L
Chernobog
14,657
1,332
46
4
1
169,938
0
W
Tiamat
12,464
1,133
10
1
0
182,120
0
L
Susano
11,798
1,073
55
5
2
171,132
0
W
Sol
13,097
1,191
15
1
0
177,361
0
L
Anhur
9,245
840
3
0
0
107,514
0
L
Tsukuyomi
10,864
988
22
2
1
166,210
1
W
Ra
13,220
1,202
60
5
0
159,804
0
L
Jing Wei
12,668
1,152
40
4
0
201,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role