Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adam425_
Cthulhu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 102L
1,491 Elo+
Party 1
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 17
God Stats
35W - 33L
1,509 SR
Queue Stats
42W - 41L
1,429 Elo+
Solo
Mercury
Mercury
FurryGeoduck951
Mercury
Level 24
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 15L
1,467 Elo+
Solo
Ymir
Ymir
temp-192265
Ymir
Level 25
God Stats
15W - 5L
1,415 SR
Queue Stats
115W - 91L
1,463 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,470 Elo+

VS

Team Averages
Level 49
1,553 SR
1,510 Elo+
Tiamat
Tiamat
MalakoiHebraicoZ
Tiamat
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
683W - 660L
1,472 Elo+
Party 3
Fenrir
Fenrir
Oblivion2821
Fenrir
Level 101
God Stats
26W - 16L
1,942 SR
Queue Stats
170W - 179L
1,547 Elo+
Party 2
Ymir
Ymir
Slumpyz5851
Ymir
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2
Horus
Horus
TopTierDeer
Horus
Level 8
God Stats
1W - 1L
1,322 SR
Queue Stats
20W - 14L
1,579 Elo+
Solo
Xbalanque
Xbalanque
pousada_inteira
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
1 / 1 / 0
3,439
688
1,423
2,375
911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Adam425_
Cthulhu
3
0 / 5 / 0
2,829
566
815
3,598
1,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 0
2,910
582
587
1,767
851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,831
566
0
1,647
268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 4 / 0
3,077
615
891
3,754
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 4
4,366
873
2,269
1,765
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
5
1 / 0 / 2
3,648
730
1,254
1,869
472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 0 / 1
3,010
602
0
1,379
426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 1 / 0
4,108
822
1,988
3,346
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
pousada_inteira
Xbalanque
6
3 / 0 / 4
4,012
802
1,203
1,747
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Cthulhu
Adam425_
Cthulhu
0
5
0
0
L
0
2
0
0
L
0
1
0
0
W
4
0
4
6
W
Fenrir
1
0
2
2
W
0
0
1
0.5
W
3
1
0
3
W
Xbalanque
pousada_inteira
Xbalanque
3
0
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,716
Damage
6,714
13,141
Taken
10,106
4,508
Mitigated
2,984
1,477
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,423
477
0
766
2,375
911
0
0
2,375
0
7,207
L
Cthulhu
Adam425_
Cthulhu
815
144
0
84
3,598
1,074
16
1,313
2,285
4,228
0
L
587
94
0
3
1,767
851
498
333
1,434
2,903
0
L
0
0
0
402
1,647
268
0
210
1,437
0
2,656
W
2,269
483
0
479
1,765
684
0
1,273
492
11,727
0
W
Fenrir
1,254
348
0
86
1,869
472
0
91
1,753
0
12,554
W
0
0
0
0
1,379
426
349
467
912
1,765
0
W
1,988
987
38
1,627
3,346
1,021
75
342
2,904
0
13,603
W
Xbalanque
pousada_inteira
Xbalanque
1,203
351
0
644
1,747
381
461
120
1,627
0
10,911
L
891
522
0
222
3,754
1,404
12
413
3,341
5,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,086
Gold Earned
19,144
47
Minions Killed
97
0
Camps Cleared
0
459,405
Distance Traveled
520,311
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,439
688
20
4
0
99,243
1
L
Cthulhu
2,829
566
7
1
0
107,178
0
L
Bacchus
2,910
582
4
1
0
90,952
0
L
Mercury
2,831
566
7
1
0
58,085
0
W
Tiamat
4,366
873
18
4
0
107,621
2
W
Fenrir
3,648
730
23
5
0
119,265
2
W
Ymir
3,010
602
1
0
0
96,818
0
W
Horus
4,108
822
36
7
0
94,093
2
W
Xbalanque
4,012
802
19
4
0
102,514
0
L
Ymir
3,077
615
9
2
0
103,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role