Player Matchup

Janus
Janus
Dreygonyte
Janus
Level 20
God Stats
7W - 10L
1,389 SR
Queue Stats
253W - 219L
1,727 Elo+
Solo
Ares
Ares
EnDeRDarkDeath
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,919 Elo+
Solo
Neith
Neith
MothTTV
Neith
Level 29
God Stats
1W - 3L
1,875 SR
Queue Stats
306W - 286L
1,554 Elo+
Solo
Pele
Pele
kn-my
Pele
Level 22
God Stats
0W - 1L
1,145 SR
Queue Stats
6W - 11L
1,593 Elo+
Solo
Bellona
Bellona
xxcrazydoggy754x
Bellona
Level 12
God Stats
4W - 2L
1,810 SR
Queue Stats
73W - 67L
1,630 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,685 Elo+

VS

Team Averages
Level 21
1,490 SR
1,763 Elo+
Olorun
Olorun
CryAbtItLtr
Olorun
Level 16
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 10L
1,745 Elo+
Party 1
Izanami
Izanami
ISWIPEBOT
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,904 Elo+
Party 2
Ymir
Ymir
MsMorgan95
Ymir
Level 29
God Stats
3W - 2L
1,462 SR
Queue Stats
103W - 87L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nakilto1k
Tsukuyomi
Level 24
God Stats
17W - 13L
1,698 SR
Queue Stats
446W - 445L
1,610 Elo+
Solo
King Arthur
King Arthur
QH0Y
King Arthur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 2 / 1
6,709
559
6,519
8,820
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 5 / 2
5,713
476
2,360
8,390
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
MothTTV
Neith
11
1 / 2 / 1
6,108
509
5,922
6,775
2,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
kn-my
Pele
6
0 / 3 / 1
4,590
383
746
6,833
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
2 / 4 / 1
6,716
560
4,623
12,355
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 1 / 3
7,031
586
5,147
6,912
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ISWIPEBOT
Izanami
14
5 / 1 / 3
8,323
694
7,922
7,721
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 2 / 6
6,956
580
2,861
7,133
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Nakilto1k
Tsukuyomi
11
3 / 4 / 5
6,886
574
3,946
8,172
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
QH0Y
King Arthur
13
3 / 0 / 6
7,695
641
9,866
9,282
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
16
16
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
1
3
2.5
L
Janus
3
2
1
1.75
L
2
5
2
0.6
W
Izanami
ISWIPEBOT
Izanami
5
1
3
6.5
L
Neith
MothTTV
Neith
1
2
1
0.75
W
4
2
6
3.5
W
Tsukuyomi
Nakilto1k
Tsukuyomi
3
4
5
1.38
W
King Arthur
QH0Y
King Arthur
3
0
6
6
L
Pele
kn-my
Pele
0
3
1
0.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
29,742
43,173
Taken
39,220
17,753
Mitigated
18,183
13,132
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,147
1,613
151
4,441
6,912
2,093
264
1,391
5,521
45,335
0
L
Janus
6,519
36
0
2,132
8,820
2,535
0
566
8,254
44,536
0
L
2,360
0
0
1,230
8,390
3,978
0
3,132
5,258
9,148
0
W
Izanami
ISWIPEBOT
Izanami
7,922
4,697
0
2,649
7,721
3,293
2,861
2,695
5,026
0
59,872
L
Neith
MothTTV
Neith
5,922
1,782
0
3,313
6,775
2,165
0
4,003
2,772
0
43,092
W
2,861
106
0
1,637
7,133
5,554
468
1,017
6,116
15,831
0
W
Tsukuyomi
Nakilto1k
Tsukuyomi
3,946
549
0
1,864
8,172
2,762
952
2,619
5,553
0
29,928
W
King Arthur
QH0Y
King Arthur
9,866
1,708
0
3,952
9,282
4,481
252
1,157
8,125
0
50,524
L
Pele
kn-my
Pele
746
209
0
1,880
6,833
1,683
0
307
6,526
0
11,554
L
4,623
1,397
0
4,577
12,355
7,392
0
0
12,355
0
36,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
36,891
270
Minions Killed
402
0
Camps Cleared
0
1,132,505
Distance Traveled
1,147,661
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,031
586
92
8
0
205,094
2
L
Janus
6,709
559
70
6
0
231,295
2
L
Ares
5,713
476
13
1
0
230,860
0
W
Izanami
8,323
694
129
11
0
230,537
4
L
Neith
6,108
509
81
7
0
202,788
5
W
Ymir
6,956
580
24
2
0
203,996
0
W
Tsukuyomi
6,886
574
52
4
0
245,430
2
W
King Arthur
7,695
641
105
9
0
262,604
0
L
Pele
4,590
383
23
2
0
245,437
1
L
Bellona
6,716
560
83
7
0
222,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role