Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dio_Brando_WRYY1
Tiamat
Level 156
God Stats
40W - 30L
1,605 SR
Queue Stats
88W - 73L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Gathering_Weed
Cthulhu
Level 67
God Stats
14W - 5L
1,679 SR
Queue Stats
379W - 295L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
IvoChino-TTV
Cu Chulainn
Level 87
God Stats
64W - 52L
1,604 SR
Queue Stats
91W - 92L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Vinsmokee-
Ne Zha
Level 122
God Stats
8W - 6L
1,722 SR
Queue Stats
246W - 258L
1,547 Elo+
Party 1
Team Averages
Level 116
1,622 SR
1,558 Elo+

VS

Team Averages
Level 119
1,543 SR
1,572 Elo+
Chang'e
Chang'e
Bisky318
Chang'e
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 53L
1,581 Elo+
Party 2
Tiamat
Tiamat
Brok3nFam1Ly
Tiamat
Level 108
God Stats
2W - 2L
1,491 SR
Queue Stats
46W - 44L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Needyjhio
Ah Muzen Cab
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
933W - 893L
1,531 Elo+
Solo
Susano
Susano
jocben41136
Susano
Level 105
God Stats
1W - 1L
1,741 SR
Queue Stats
51W - 48L
1,605 Elo+
Party 2
Ymir
Ymir
xEveryday420x
Ymir
Level 120
God Stats
26W - 19L
1,483 SR
Queue Stats
487W - 434L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 3
5,183
518
2,663
6,147
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,637
564
2,445
4,609
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
5,085
509
4,157
8,374
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
IvoChino-TTV
Cu Chulainn
12
3 / 0 / 0
6,684
668
3,411
5,109
3,985
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Vinsmokee-
Ne Zha
10
2 / 2 / 2
5,667
567
3,045
7,288
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bisky318
Chang'e
10
0 / 2 / 1
5,465
547
1,997
5,327
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
9
2 / 2 / 3
5,582
558
4,344
4,913
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Needyjhio
Ah Muzen Cab
9
3 / 2 / 2
5,580
558
4,287
5,319
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
10
2 / 1 / 2
5,802
580
3,360
5,263
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 6
5,329
533
2,373
6,704
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
7
7
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
3
1.25
L
Chang'e
Bisky318
Chang'e
0
2
1
0.25
L
Tiamat
2
2
3
1.75
W
2
2
1
1.25
W
1
1
2
2
W
Cu Chulainn
IvoChino-TTV
Cu Chulainn
3
0
0
3
L
Ah Muzen Cab
Needyjhio
Ah Muzen Cab
3
2
2
2
W
Ne Zha
Vinsmokee-
Ne Zha
2
2
2
1.5
L
Susano
2
1
2
3
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
16,361
31,527
Taken
27,526
14,798
Mitigated
12,376
10,919
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,663
754
0
3,315
6,147
1,933
622
1,482
4,535
0
28,010
L
Chang'e
Bisky318
Chang'e
1,997
155
0
1,743
5,327
3,573
62
0
5,327
30,145
0
L
Tiamat
4,344
766
0
2,072
4,913
2,871
88
2,174
2,739
25,628
0
W
2,445
594
0
1,824
4,609
2,956
147
2,028
2,402
22,379
0
W
4,157
411
102
1,804
8,374
3,678
0
2,218
6,029
17,424
0
W
Cu Chulainn
IvoChino-TTV
Cu Chulainn
3,411
996
0
805
5,109
3,985
14
1,616
3,295
0
37,970
L
Ah Muzen Cab
Needyjhio
Ah Muzen Cab
4,287
1,520
0
1,163
5,319
1,291
711
1,330
3,989
0
26,371
W
Ne Zha
Vinsmokee-
Ne Zha
3,045
1,721
0
3,069
7,288
2,246
598
722
6,552
0
26,941
L
Susano
3,360
1,202
0
1,000
5,263
1,616
0
896
4,367
0
30,866
L
2,373
66
504
2,039
6,704
3,025
443
2,202
4,502
12,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
27,758
291
Minions Killed
277
0
Camps Cleared
0
923,995
Distance Traveled
929,387
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,183
518
74
7
0
159,724
5
L
Chang'e
5,465
547
62
6
0
174,890
0
L
Tiamat
5,582
558
76
8
0
194,930
1
W
Tiamat
5,637
564
44
4
0
185,935
3
W
Cthulhu
5,085
509
24
2
0
189,891
1
W
Cu Chulainn
6,684
668
89
9
0
191,739
2
L
Ah Muzen Cab
5,580
558
55
6
0
156,081
0
W
Ne Zha
5,667
567
60
6
0
196,706
1
L
Susano
5,802
580
64
6
0
220,223
0
L
Ymir
5,329
533
20
2
0
183,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role