Player Matchup

Ra
Ra
ANONIMO8089
Ra
Level 11
God Stats
3W - 2L
1,608 SR
Queue Stats
9W - 11L
1,355 Elo+
Solo
Nemesis
Nemesis
Diguent
Nemesis
Level 16
God Stats
11W - 3L
1,996 SR
Queue Stats
93W - 79L
1,462 Elo+
Solo
Izanami
Izanami
Iiityz
Izanami
Level 12
God Stats
11W - 2L
1,575 SR
Queue Stats
56W - 53L
1,421 Elo+
Solo
Ymir
Ymir
Ronaldinhous
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Cupid
Cupid
zarataraz
Cupid
Level 6
God Stats
2W - 2L
1,685 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 1
Team Averages
Level 10
1,673 SR
1,431 Elo+

VS

Team Averages
Level 17
1,509 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Azara07
Ao Kuang
Level 18
God Stats
11W - 11L
1,894 SR
Queue Stats
147W - 171L
1,415 Elo+
Solo
Medusa
Medusa
Be_Khan
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Scylla
Scylla
ELCAPANGA
Scylla
Level 20
God Stats
2W - 2L
1,353 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Jormungandr
Jormungandr
begamu
Jormungandr
Level 29
God Stats
3W - 4L
1,296 SR
Queue Stats
67W - 71L
1,464 Elo+
Solo
Mulan
Mulan
jmsfamilia
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 5
11,155
587
11,948
10,724
4,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Diguent
Nemesis
17
6 / 1 / 8
10,841
571
6,071
12,566
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Iiityz
Izanami
19
12 / 2 / 7
12,399
653
16,415
11,659
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 7
10,343
544
5,848
14,496
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
zarataraz
Cupid
15
9 / 4 / 2
10,358
545
14,411
14,684
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azara07
Ao Kuang
16
8 / 6 / 0
10,630
559
8,894
17,769
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Be_Khan
Medusa
8
1 / 12 / 3
6,850
361
3,357
13,570
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
ELCAPANGA
Scylla
15
4 / 6 / 4
9,064
477
10,485
9,723
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
begamu
Jormungandr
15
3 / 4 / 3
8,740
460
10,702
13,047
7,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
10
0 / 13 / 3
6,805
358
3,564
18,190
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
39
Kills
16
16
Deaths
41
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
L
Ao Kuang
Azara07
Ao Kuang
8
6
0
1.33
L
Medusa
Be_Khan
Medusa
1
12
3
0.21
W
Nemesis
Diguent
Nemesis
6
1
8
10
L
Scylla
ELCAPANGA
Scylla
4
6
4
1
W
Izanami
Iiityz
Izanami
12
2
7
7.75
W
3
5
7
1.3
L
Jormungandr
begamu
Jormungandr
3
4
3
1.13
L
Mulan
0
13
3
0.12
W
Cupid
zarataraz
Cupid
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,693
Damage
37,002
64,129
Taken
72,299
30,924
Mitigated
31,256
24,662
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,948
2,451
445
4,868
10,724
4,084
565
4,660
5,791
55,610
0
L
Ao Kuang
Azara07
Ao Kuang
8,894
3,468
0
5,614
17,769
6,712
0
2,663
15,106
62,084
0
L
Medusa
Be_Khan
Medusa
3,357
1,557
0
1,525
13,570
3,873
377
4,450
9,120
0
14,704
W
Nemesis
Diguent
Nemesis
6,071
3,867
0
5,525
12,566
5,410
344
1,634
10,882
0
71,735
L
Scylla
ELCAPANGA
Scylla
10,485
1,234
0
830
9,723
2,893
0
2,046
7,677
37,860
0
W
Izanami
Iiityz
Izanami
16,415
11,665
0
4,578
11,659
4,535
4,204
3,484
7,981
0
100,381
W
5,848
1,431
0
990
14,496
11,458
74
9,506
4,689
24,393
0
L
Jormungandr
begamu
Jormungandr
10,702
2,073
0
230
13,047
7,632
0
4,119
8,928
45,903
0
L
Mulan
3,564
759
0
400
18,190
10,146
16
4,518
13,672
0
17,039
W
Cupid
zarataraz
Cupid
14,411
7,282
440
7,816
14,684
5,437
1,822
10,079
4,305
0
53,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
42,089
494
Minions Killed
293
0
Camps Cleared
0
1,706,373
Distance Traveled
1,439,964
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,155
587
98
5
0
327,345
0
L
Ao Kuang
10,630
559
105
6
0
310,261
0
L
Medusa
6,850
361
20
1
0
209,004
1
W
Nemesis
10,841
571
104
5
0
404,545
2
L
Scylla
9,064
477
79
4
0
332,055
1
W
Izanami
12,399
653
160
8
0
338,456
3
W
Ymir
10,343
544
41
2
0
337,502
0
L
Jormungandr
8,740
460
61
3
0
314,414
0
L
Mulan
6,805
358
28
1
0
274,230
0
W
Cupid
10,358
545
91
5
0
298,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role