Player Matchup

Ymir
Ymir
Ismail FNBR
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 3
Kukulkan
Kukulkan
J_DEPPZ
Kukulkan
Level 24
God Stats
5W - 7L
1,423 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 2
Neith
Neith
Sali7613
Neith
Level 28
God Stats
3W - 4L
1,638 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 3
Ra
Ra
kraaltje020
Ra
Level 1
God Stats
2W - 0L
1,813 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 2
Loki
Loki
poererwqq
Loki
Level 83
God Stats
2W - 2L
1,658 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 3
Team Averages
Level 28
1,606 SR
1,453 Elo+

VS

Team Averages
Level 10
1,495 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigBattyMatty
Cthulhu
Level 4
God Stats
2W - 2L
1,473 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 1
Hel
Hel
TheBoujeeDong
Hel
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 12L
1,378 Elo+
Party 1
Sol
Sol
TheCrazyArmchair
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 1
Ra
Ra
pagg0002
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
9,446
1,050
4,383
9,547
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
J_DEPPZ
Kukulkan
17
5 / 0 / 19
10,605
1,178
16,027
2,495
949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sali7613
Neith
18
10 / 0 / 20
11,388
1,265
23,206
10,897
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 15
8,773
975
5,390
2,850
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
19
28 / 1 / 8
13,545
1,505
24,574
8,348
3,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 2
9,513
1,057
4,608
15,405
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
13
2 / 8 / 2
8,322
925
9,691
20,261
17,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 10 / 4
8,199
911
3,807
12,902
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 11 / 2
8,231
915
8,043
18,708
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 13 / 1
7,952
884
2,390
17,108
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
45
Kills
6
6
Deaths
46
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
2
0.75
L
Cthulhu
2
8
2
0.38
W
1
4
13
1.88
W
Kukulkan
J_DEPPZ
Kukulkan
5
0
19
14.5
W
Neith
Sali7613
Neith
10
0
20
20
L
0
10
4
0.2
L
2
11
2
0.27
W
1
1
15
8.5
L
0
13
1
0.04
W
Loki
28
1
8
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,580
Damage
28,539
34,137
Taken
84,384
19,033
Mitigated
52,904
10,162
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,608
855
0
660
15,405
17,037
0
5,623
9,782
21,589
0
L
Cthulhu
9,691
2,061
0
550
20,261
17,500
0
7,745
12,516
16,415
0
W
4,383
601
0
723
9,547
9,170
0
7,332
2,031
9,675
0
W
Kukulkan
J_DEPPZ
Kukulkan
16,027
1,626
0
0
2,495
949
0
1,961
434
48,532
0
W
Neith
Sali7613
Neith
23,206
16,079
0
6,747
10,897
4,548
0
8,519
2,128
0
36,347
L
3,807
1,180
685
512
12,902
4,772
0
3,039
9,863
17,136
0
L
8,043
3,087
0
3,432
18,708
6,801
0
6,832
11,876
19,925
0
W
5,390
544
92
102
2,850
1,124
0
2,699
76
8,651
0
L
2,390
1,253
41
0
17,108
6,794
0
2,561
14,547
15,536
0
W
Loki
24,574
12,668
0
2,498
8,348
3,242
0
7,278
929
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
42,217
159
Minions Killed
112
3
Camps Cleared
4
848,489
Distance Traveled
830,915
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,513
1,057
34
4
3
178,199
0
L
Cthulhu
8,322
925
16
2
0
181,696
0
W
Ymir
9,446
1,050
25
3
1
131,511
3
W
Kukulkan
10,605
1,178
78
9
1
190,188
0
W
Neith
11,388
1,265
34
4
0
176,637
0
L
Hel
8,199
911
20
2
1
155,526
0
L
Sol
8,231
915
22
2
0
168,066
0
W
Ra
8,773
975
10
1
0
162,014
1
L
Ra
7,952
884
20
2
0
147,428
1
W
Loki
13,545
1,505
12
1
1
188,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role