Player Matchup

Horus
Horus
Jefiro-Blast
Horus
Level 109
God Stats
11W - 3L
1,773 SR
Queue Stats
124W - 96L
1,666 Elo+
Party 1
Chronos
Chronos
K1dsley
Chronos
Level 159
God Stats
3W - 2L
1,595 SR
Queue Stats
245W - 226L
1,726 Elo+
Party 1
Ullr
Ullr
Samster2001-
Ullr
Level 149
God Stats
8W - 6L
1,748 SR
Queue Stats
120W - 79L
1,697 Elo+
Party 1
Apollo
Apollo
Will-HyOd
Apollo
Level 159
God Stats
2W - 0L
1,739 SR
Queue Stats
114W - 65L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
lukeheeger
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 125L
1,727 Elo+
Party 1
Team Averages
Level 143
1,671 SR
1,704 Elo+

VS

Team Averages
Level 114
1,606 SR
1,508 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FrozenYokai
Bellona
Level 125
God Stats
12W - 18L
1,620 SR
Queue Stats
387W - 423L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
JeffersonnNL
Kumbhakarna
Level 98
God Stats
8W - 10L
1,667 SR
Queue Stats
409W - 412L
1,508 Elo+
Party 2
Pele
Pele
TMSpector
Pele
Level 79
God Stats
21W - 16L
1,565 SR
Queue Stats
618W - 614L
1,636 Elo+
Solo
Anubis
Anubis
X Dragon Edge X
Anubis
Level 124
God Stats
1W - 6L
1,679 SR
Queue Stats
243W - 247L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,158
477
5,282
11,038
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
K1dsley
Chronos
13
2 / 2 / 2
7,770
518
10,963
13,793
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 3 / 2
8,770
585
9,400
9,198
3,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Will-HyOd
Apollo
15
6 / 2 / 3
8,739
583
8,715
11,141
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lukeheeger
Cthulhu
14
4 / 1 / 4
8,177
545
12,182
14,264
11,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 7 / 1
7,153
477
9,393
13,047
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
FrozenYokai
Bellona
13
2 / 3 / 3
8,032
535
6,808
11,435
10,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
JeffersonnNL
Kumbhakarna
12
1 / 0 / 4
7,266
484
3,972
11,222
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
2 / 4 / 1
7,592
506
7,159
10,982
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 7 / 3
7,562
504
9,068
11,767
6,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
21
Kills
10
10
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
1
0.5
L
Bellona
FrozenYokai
Bellona
2
3
3
1.17
L
Kumbhakarna
JeffersonnNL
Kumbhakarna
1
0
4
3
W
2
2
4
2
W
Chronos
K1dsley
Chronos
2
2
2
1.5
W
7
3
2
2.67
L
Pele
2
4
1
0.63
W
Apollo
Will-HyOd
Apollo
6
2
3
3.75
L
2
7
3
0.5
W
Cthulhu
lukeheeger
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
36,400
59,434
Taken
58,453
31,751
Mitigated
28,032
21,010
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,393
4,518
594
2,636
13,047
3,412
0
6,263
6,784
0
35,322
L
Bellona
FrozenYokai
Bellona
6,808
2,631
0
4,270
11,435
10,364
0
6,234
5,201
0
38,284
L
Kumbhakarna
JeffersonnNL
Kumbhakarna
3,972
1,108
0
2,990
11,222
4,199
0
5,789
5,433
15,078
0
W
5,282
1,859
494
3,195
11,038
8,028
234
4,397
6,641
0
18,080
W
Chronos
K1dsley
Chronos
10,963
2,714
0
6,160
13,793
4,407
130
1,380
12,413
58,541
0
W
9,400
3,586
0
1,047
9,198
3,131
0
3,240
5,958
0
60,437
L
Pele
7,159
2,104
0
2,176
10,982
3,777
0
2,136
8,846
0
41,092
W
Apollo
Will-HyOd
Apollo
8,715
5,367
0
3,484
11,141
4,239
270
1,621
9,520
0
52,067
L
9,068
916
0
4,460
11,767
6,280
0
2,723
9,044
46,042
0
W
Cthulhu
lukeheeger
Cthulhu
12,182
996
0
6,630
14,264
11,946
0
2,402
11,862
48,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
37,605
431
Minions Killed
313
0
Camps Cleared
0
1,384,455
Distance Traveled
1,384,139
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,153
477
58
4
0
243,697
4
L
Bellona
8,032
535
83
6
0
288,291
2
L
Kumbhakarna
7,266
484
17
1
0
313,225
4
W
Horus
7,158
477
21
1
0
261,839
3
W
Chronos
7,770
518
90
6
0
252,257
4
W
Ullr
8,770
585
107
7
0
279,873
0
L
Pele
7,592
506
71
5
0
300,374
3
W
Apollo
8,739
583
110
7
0
290,756
0
L
Anubis
7,562
504
84
6
0
238,552
4
W
Cthulhu
8,177
545
103
7
0
299,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role