Player Matchup

Sylvanus
Sylvanus
Drunk Johnny 18
Sylvanus
Level 67
God Stats
10W - 9L
1,714 SR
Queue Stats
680W - 538L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
Kryptonite008
Hou Yi
Level 98
God Stats
10W - 11L
1,396 SR
Queue Stats
777W - 690L
1,555 Elo+
Party 2
Agni
Agni
Momenties
Agni
Level 105
God Stats
4W - 3L
1,715 SR
Queue Stats
152W - 148L
1,544 Elo+
Solo
Izanami
Izanami
hiperay
Izanami
Level 124
God Stats
6W - 4L
1,754 SR
Queue Stats
460W - 375L
1,521 Elo+
Party 2
Khepri
Khepri
o Domski o
Khepri
Level 89
God Stats
6W - 2L
1,535 SR
Queue Stats
162W - 151L
1,570 Elo+
Party 2
Team Averages
Level 97
1,623 SR
1,551 Elo+

VS

Team Averages
Level 125
1,428 SR
1,502 Elo+
Artemis
Artemis
Slippery Owl
Artemis
Level 127
God Stats
2W - 0L
1,357 SR
Queue Stats
85W - 83L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
SyruppedWaffles
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 122L
1,535 Elo+
Party 1
Eset
Eset
ThugLife57
Eset
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 85L
1,481 Elo+
Party 1
Susano
Susano
aymen525
Susano
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 103L
1,602 Elo+
Solo
Apollo
Apollo
jozz98
Apollo
Level 85
God Stats
2W - 3L
1,281 SR
Queue Stats
100W - 104L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
1 / 4 / 16
11,533
607
9,633
24,708
37,565
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 6
12,898
679
20,139
15,045
8,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
18
3 / 4 / 13
11,373
599
21,160
14,375
7,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
hiperay
Izanami
20
4 / 5 / 12
13,007
685
32,540
18,195
10,835
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
o Domski o
Khepri
19
1 / 3 / 11
12,325
649
7,045
17,620
19,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Slippery Owl
Artemis
19
3 / 5 / 11
12,442
655
19,971
16,265
7,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 4 / 16
11,418
601
10,035
43,586
44,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 8
13,282
699
16,209
12,707
5,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
aymen525
Susano
18
3 / 5 / 14
11,810
622
15,284
17,368
7,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
jozz98
Apollo
20
7 / 3 / 9
13,226
696
24,549
16,521
7,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
77
18
Kills
19
19
Deaths
18
58
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
16
2.25
L
9
3
6
4
L
Agni
3
4
13
2.38
W
Artemis
Slippery Owl
Artemis
3
5
11
1.7
W
0
4
16
2
W
6
1
8
10
W
Susano
aymen525
Susano
3
5
14
2
L
Izanami
hiperay
Izanami
4
5
12
2
W
Apollo
jozz98
Apollo
7
3
9
3.83
L
Khepri
o Domski o
Khepri
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,517
Damage
86,048
89,943
Taken
106,447
84,633
Mitigated
72,693
49,237
Healing
58,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,633
909
21,061
14,521
24,708
37,565
0
6,547
17,943
16,145
0
L
20,139
8,540
1,285
3,286
15,045
8,785
1,087
2,113
12,907
0
44,680
L
Agni
21,160
876
1,840
1,961
14,375
7,713
0
1,068
13,215
30,172
0
W
Artemis
Slippery Owl
Artemis
19,971
6,832
497
572
16,265
7,413
1,211
4,723
11,542
0
44,874
W
10,035
182
9,816
21,192
43,586
44,449
187
13,584
30,002
0
19,074
W
16,209
724
7,050
4,119
12,707
5,383
683
5,584
7,123
42,988
0
W
Susano
aymen525
Susano
15,284
1,499
2,210
2,147
17,368
7,728
835
6,181
11,187
0
33,343
L
Izanami
hiperay
Izanami
32,540
24,563
495
2,848
18,195
10,835
2,636
2,699
15,377
0
68,606
W
Apollo
jozz98
Apollo
24,549
12,586
3,917
6,717
16,521
7,720
2,611
7,766
8,755
0
47,574
L
Khepri
o Domski o
Khepri
7,045
135
571
1,369
17,620
19,735
0
3,782
13,788
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
62,178
204
Minions Killed
248
0
Camps Cleared
0
1,519,059
Distance Traveled
1,719,710
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,533
607
13
1
0
303,255
1
L
Hou Yi
12,898
679
50
3
0
268,443
0
L
Agni
11,373
599
30
2
0
319,142
0
W
Artemis
12,442
655
62
3
0
303,978
1
W
Guan Yu
11,418
601
21
1
0
389,952
0
W
Eset
13,282
699
69
4
0
361,774
0
W
Susano
11,810
622
30
2
0
327,248
0
L
Izanami
13,007
685
98
5
0
303,561
0
W
Apollo
13,226
696
66
3
0
336,758
0
L
Khepri
12,325
649
13
1
0
324,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role