Player Matchup

Fenrir
Fenrir
AttachedMovie51
Fenrir
Level 66
God Stats
2W - 4L
1,485 SR
Queue Stats
169W - 169L
1,440 Elo+
Party 1
King Arthur
King Arthur
SquishySlayer37
King Arthur
Level 38
God Stats
2W - 2L
1,314 SR
Queue Stats
91W - 102L
1,439 Elo+
Party 1
Tiamat
Tiamat
ebaker806
Tiamat
Level 45
God Stats
3W - 4L
1,175 SR
Queue Stats
49W - 49L
1,461 Elo+
Solo
Ymir
Ymir
oWhen im Banned
Ymir
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
15W - 14L
1,435 Elo+
Party 4
Artemis
Artemis
samgetsbucks
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,442 Elo+
Party 4
Team Averages
Level 51
1,395 SR
1,443 Elo+

VS

Team Averages
Level 56
1,414 SR
1,395 Elo+
Fenrir
Fenrir
JENNAYYYY
Fenrir
Level 29
God Stats
4W - 6L
1,215 SR
Queue Stats
151W - 170L
1,383 Elo+
Party 2
Tiamat
Tiamat
K1LL3R HUNTER
Tiamat
Level 135
God Stats
2W - 1L
1,350 SR
Queue Stats
296W - 297L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
PaPaGuzzler69
Danzaburou
Level 29
God Stats
46W - 32L
1,545 SR
Queue Stats
462W - 568L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
Rogan99
Sylvanus
Level 63
God Stats
5W - 5L
1,459 SR
Queue Stats
65W - 72L
1,319 Elo+
Party 2
Nike
Nike
Zehetsubo
Nike
Level 26
God Stats
30W - 22L
1,500 SR
Queue Stats
713W - 810L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,299
573
4,737
6,348
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SquishySlayer37
King Arthur
12
5 / 0 / 0
6,588
599
4,105
5,661
3,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
ebaker806
Tiamat
10
0 / 2 / 2
5,726
521
3,348
4,654
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 2
4,812
437
1,254
6,652
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
samgetsbucks
Artemis
8
1 / 6 / 2
5,140
467
6,028
8,878
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JENNAYYYY
Fenrir
9
5 / 2 / 3
5,640
513
3,771
7,855
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,163
560
2,619
4,155
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PaPaGuzzler69
Danzaburou
9
6 / 1 / 7
6,518
593
8,429
6,324
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Rogan99
Sylvanus
8
0 / 2 / 8
5,099
464
4,579
6,986
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
9
0 / 4 / 0
5,145
468
1,850
5,637
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
14
14
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Fenrir
JENNAYYYY
Fenrir
5
2
3
3.25
W
3
1
1
3.5
W
Danzaburou
PaPaGuzzler69
Danzaburou
6
1
7
9.5
W
Sylvanus
Rogan99
Sylvanus
0
2
8
2
L
King Arthur
SquishySlayer37
King Arthur
5
0
0
5
W
Nike
0
4
0
0
L
Tiamat
ebaker806
Tiamat
0
2
2
0.5
L
0
4
2
0.25
L
Artemis
samgetsbucks
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
21,248
32,193
Taken
30,957
12,473
Mitigated
13,156
6,174
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,737
1,124
0
510
6,348
1,956
0
1,373
4,916
0
22,399
W
Fenrir
JENNAYYYY
Fenrir
3,771
706
0
1,477
7,855
2,152
0
1,467
6,328
0
16,923
W
2,619
462
0
1,544
4,155
2,148
171
1,185
2,846
27,425
0
W
Danzaburou
PaPaGuzzler69
Danzaburou
8,429
3,242
381
1,965
6,324
1,529
152
1,427
4,851
0
26,258
W
Sylvanus
Rogan99
Sylvanus
4,579
2,627
2,374
2,504
6,986
4,139
380
293
6,693
17,643
4,733
L
King Arthur
SquishySlayer37
King Arthur
4,105
254
113
648
5,661
3,233
561
0
5,416
0
27,673
W
Nike
1,850
167
0
275
5,637
3,188
0
0
5,637
0
19,563
L
Tiamat
ebaker806
Tiamat
3,348
311
0
1,404
4,654
2,463
0
1,865
2,639
28,247
0
L
1,254
113
0
1,935
6,652
2,538
320
1,337
5,277
8,759
0
L
Artemis
samgetsbucks
Artemis
6,028
3,149
0
1,564
8,878
2,283
0
1,742
7,128
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
28,565
176
Minions Killed
217
0
Camps Cleared
0
950,947
Distance Traveled
970,259
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,299
573
42
4
0
219,148
1
W
Fenrir
5,640
513
33
3
0
221,552
0
W
Tiamat
6,163
560
76
7
0
199,128
1
W
Danzaburou
6,518
593
34
3
0
185,075
1
W
Sylvanus
5,099
464
28
3
0
174,882
0
L
King Arthur
6,588
599
41
4
0
200,070
2
W
Nike
5,145
468
46
4
0
189,622
3
L
Tiamat
5,726
521
58
5
0
194,892
1
L
Ymir
4,812
437
15
1
0
179,635
0
L
Artemis
5,140
467
20
2
0
157,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role