Player Matchup

Medusa
Medusa
LAAAAANG
Medusa
Level 64
God Stats
61W - 66L
1,373 SR
Queue Stats
280W - 263L
1,474 Elo+
Solo
Ymir
Ymir
SefirothPH
Ymir
Level 63
God Stats
12W - 14L
1,515 SR
Queue Stats
104W - 103L
1,541 Elo+
Solo
Fenrir
Fenrir
big bad coup
Fenrir
Level 107
God Stats
7W - 7L
1,404 SR
Queue Stats
359W - 353L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
mxbigfoot
Guan Yu
Level 102
God Stats
4W - 2L
1,791 SR
Queue Stats
81W - 90L
1,525 Elo+
Party 2
Agni
Agni
twa545
Agni
Level 154
God Stats
9W - 4L
1,500 SR
Queue Stats
602W - 531L
1,535 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,530 Elo+

VS

Team Averages
Level 114
1,596 SR
1,505 Elo+
Heimdallr
Heimdallr
BorkBorkNomNoms
Heimdallr
Level 159
God Stats
32W - 36L
1,650 SR
Queue Stats
1,194W - 1,090L
1,651 Elo+
Party 1
Osiris
Osiris
Dat Bushe Tushi
Osiris
Level 114
God Stats
4W - 1L
1,700 SR
Queue Stats
127W - 139L
1,460 Elo+
Party 1
Fafnir
Fafnir
K_nastylicious
Fafnir
Level 140
God Stats
9W - 5L
1,748 SR
Queue Stats
274W - 253L
1,468 Elo+
Solo
Yemoja
Yemoja
TUFFxDeath
Yemoja
Level 87
God Stats
7W - 11L
1,313 SR
Queue Stats
1,045W - 1,113L
1,409 Elo+
Party 1
Arachne
Arachne
reallydikin
Arachne
Level 69
God Stats
153W - 154L
1,570 SR
Queue Stats
162W - 167L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LAAAAANG
Medusa
11
0 / 3 / 0
6,047
432
3,658
9,627
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
5,939
424
7,190
13,184
6,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
3 / 3 / 0
7,146
510
4,517
11,888
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
mxbigfoot
Guan Yu
12
0 / 2 / 0
6,849
489
5,319
10,827
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
twa545
Agni
13
0 / 2 / 3
7,469
534
5,479
6,713
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BorkBorkNomNoms
Heimdallr
15
5 / 1 / 4
8,640
617
8,874
9,558
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
8,941
639
11,852
12,247
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 3
7,564
540
6,043
10,688
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
TUFFxDeath
Yemoja
11
0 / 0 / 6
6,696
478
5,042
7,357
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
reallydikin
Arachne
12
2 / 1 / 3
7,098
507
2,899
6,638
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BorkBorkNomNoms
Heimdallr
5
1
4
7
W
4
0
2
5
W
3
2
3
2.25
L
Medusa
LAAAAANG
Medusa
0
3
0
0
L
1
4
1
0.38
W
Yemoja
TUFFxDeath
Yemoja
0
0
6
3
L
Fenrir
3
3
0
1
L
Guan Yu
mxbigfoot
Guan Yu
0
2
0
0
W
Arachne
reallydikin
Arachne
2
1
3
3.5
L
Agni
twa545
Agni
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
34,710
52,239
Taken
46,488
23,134
Mitigated
24,594
15,708
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BorkBorkNomNoms
Heimdallr
8,874
4,719
0
5,593
9,558
3,468
269
2,658
6,854
0
60,686
W
11,852
3,963
0
7,274
12,247
7,404
868
494
11,131
0
59,895
W
6,043
1,974
0
4,759
10,688
9,127
30
4,272
6,290
21,308
0
L
Medusa
LAAAAANG
Medusa
3,658
1,418
0
3,355
9,627
2,279
0
2,024
7,603
0
34,949
L
7,190
1,989
222
2,687
13,184
6,629
0
5,320
7,850
25,376
0
W
Yemoja
TUFFxDeath
Yemoja
5,042
376
1,139
909
7,357
2,574
98
2,680
4,495
34,623
0
L
Fenrir
4,517
1,232
0
4,761
11,888
4,296
0
1,982
9,903
0
42,822
L
Guan Yu
mxbigfoot
Guan Yu
5,319
741
60
3,619
10,827
7,747
0
0
10,827
0
34,110
W
Arachne
reallydikin
Arachne
2,899
2,168
0
515
6,638
2,021
751
2,081
4,469
0
29,630
L
Agni
twa545
Agni
5,479
133
0
1,004
6,713
2,183
0
1,759
4,954
51,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
38,939
369
Minions Killed
352
0
Camps Cleared
0
1,399,051
Distance Traveled
1,317,029
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,640
617
92
7
0
245,521
5
W
Osiris
8,941
639
115
8
0
263,480
2
W
Fafnir
7,564
540
19
1
0
245,010
4
L
Medusa
6,047
432
60
4
0
256,566
4
L
Ymir
5,939
424
48
3
0
276,519
2
W
Yemoja
6,696
478
66
5
0
261,729
0
L
Fenrir
7,146
510
67
5
0
302,570
4
L
Guan Yu
6,849
489
76
5
0
284,444
4
W
Arachne
7,098
507
60
4
0
301,289
0
L
Agni
7,469
534
118
8
0
278,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role