Player Matchup

Xing Tian
Xing Tian
Demolishment
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
SaxmanDoran
Cabrakan
Level 18
God Stats
4W - 4L
1,583 SR
Queue Stats
59W - 54L
1,483 Elo+
Party 2
Hel
Hel
Skoalwolf
Hel
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,560 Elo+
Party 2
Arachne
Arachne
SoppingMoist
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Sqigley
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 48
1,517 SR
1,509 Elo+

VS

Team Averages
Level 63
1,552 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChopDuster
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,433 Elo+
Party 1
Merlin
Merlin
JoeAvenger5
Merlin
Level 29
God Stats
3W - 1L
1,559 SR
Queue Stats
91W - 101L
1,565 Elo+
Party 1
Zeus
Zeus
Obiwandanobii
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,488 Elo+
Party 1
Odin
Odin
XtraaGraavy
Odin
Level 34
God Stats
2W - 0L
1,699 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Demolishment
Xing Tian
15
2 / 6 / 8
9,086
699
6,812
18,723
16,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
SaxmanDoran
Cabrakan
16
0 / 5 / 15
8,800
677
7,034
19,620
29,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 4 / 4
11,342
872
17,381
16,930
8,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SoppingMoist
Arachne
15
2 / 7 / 11
9,060
697
9,927
15,174
6,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Sqigley
Ne Zha
13
0 / 9 / 10
8,113
624
7,516
13,310
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 3 / 18
11,077
852
11,681
19,133
14,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
ChopDuster
Guan Yu
17
4 / 4 / 20
11,166
859
8,429
18,220
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
17
4 / 1 / 15
10,249
788
15,678
8,166
3,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 18
11,607
893
21,392
5,363
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 6 / 17
10,919
840
17,518
14,238
10,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
118
15
Kills
30
31
Deaths
15
48
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
3
18
5
W
Guan Yu
ChopDuster
Guan Yu
4
4
20
3.5
L
Xing Tian
Demolishment
Xing Tian
2
6
8
1
W
Merlin
4
1
15
11.5
W
7
1
18
16
L
Cabrakan
SaxmanDoran
Cabrakan
0
5
15
1.5
L
11
4
4
3.25
L
Arachne
SoppingMoist
Arachne
2
7
11
1.07
L
Ne Zha
Sqigley
Ne Zha
0
9
10
0.56
W
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,670
Damage
74,698
83,757
Taken
65,120
65,948
Mitigated
49,902
35,007
Healing
27,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,681
809
753
4,191
19,133
14,657
1,019
11,798
7,335
23,567
0
W
Guan Yu
ChopDuster
Guan Yu
8,429
723
7,089
7,067
18,220
19,104
452
5,983
12,237
72
14,545
L
Xing Tian
Demolishment
Xing Tian
6,812
369
1,834
1,765
18,723
16,075
42
12,911
5,812
16,047
0
W
Merlin
15,678
1,185
2,027
2,493
8,166
3,361
1,059
3,852
4,314
39,495
0
W
21,392
773
1,335
1,282
5,363
2,089
1,273
1,880
3,483
50,980
0
L
Cabrakan
SaxmanDoran
Cabrakan
7,034
1,418
1,211
1,909
19,620
29,920
216
10,998
8,622
13,881
0
L
17,381
1,163
16,344
9,967
16,930
8,766
458
10,009
6,921
38,018
0
L
Arachne
SoppingMoist
Arachne
9,927
7,059
94
1,761
15,174
6,197
658
7,758
7,416
0
17,283
L
Ne Zha
Sqigley
Ne Zha
7,516
1,771
0
122
13,310
4,990
654
7,147
6,163
0
12,519
W
17,518
2,640
494
1,017
14,238
10,691
664
7,714
6,524
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
55,018
112
Minions Killed
169
0
Camps Cleared
0
1,162,571
Distance Traveled
1,212,777
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,077
852
11
1
0
229,690
0
W
Guan Yu
11,166
859
19
1
0
247,270
0
L
Xing Tian
9,086
699
18
1
0
222,086
0
W
Merlin
10,249
788
50
4
0
273,668
2
W
Zeus
11,607
893
65
5
0
218,841
0
L
Cabrakan
8,800
677
18
1
0
218,714
0
L
Hel
11,342
872
51
4
0
238,891
0
L
Arachne
9,060
697
17
1
0
275,237
0
L
Ne Zha
8,113
624
8
1
0
207,643
1
W
Odin
10,919
840
24
2
0
243,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role