Player Matchup

Cerberus
Cerberus
Diαne
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LuislllAngel
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Piesho98
Horus
Level 115
God Stats
2W - 1L
1,881 SR
Queue Stats
174W - 172L
1,471 Elo+
Solo
Athena
Athena
death hunter496
Athena
Level 157
God Stats
8W - 5L
1,612 SR
Queue Stats
750W - 751L
1,574 Elo+
Solo
Ah Puch
Ah Puch
lInarjeral
Ah Puch
Level 159
God Stats
1W - 0L
1,443 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1
Team Averages
Level 149
1,587 SR
1,459 Elo+

VS

Team Averages
Level 146
1,411 SR
1,541 Elo+
Chernobog
Chernobog
Dreamfree
Chernobog
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,528 Elo+
Party 2
Bellona
Bellona
KKsIider
Bellona
Level 155
God Stats
0W - 1L
1,346 SR
Queue Stats
32W - 27L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
Kizizifu
Aphrodite
Level 124
God Stats
1W - 2L
1,310 SR
Queue Stats
28W - 20L
1,574 Elo+
Party 2
Susano
Susano
LateraluS
Susano
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,585 Elo+
Solo
Hachiman
Hachiman
TeaMorriganBM
Hachiman
Level 155
God Stats
0W - 2L
1,401 SR
Queue Stats
52W - 46L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diαne
Cerberus
20
8 / 1 / 19
13,154
774
15,101
43,035
52,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
LuislllAngel
Mercury
17
5 / 3 / 18
11,104
653
21,897
19,301
10,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Piesho98
Horus
17
2 / 2 / 19
10,640
626
11,851
25,740
34,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 3 / 18
12,713
748
11,163
29,351
42,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
lInarjeral
Ah Puch
20
7 / 1 / 17
12,712
748
34,437
16,935
9,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dreamfree
Chernobog
16
1 / 9 / 3
10,729
631
15,386
18,659
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KKsIider
Bellona
20
6 / 3 / 3
11,764
692
24,235
31,781
28,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Kizizifu
Aphrodite
17
3 / 6 / 6
11,281
664
20,208
18,621
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
LateraluS
Susano
15
0 / 7 / 7
10,154
597
13,394
21,835
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
TeaMorriganBM
Hachiman
16
0 / 4 / 2
9,826
578
25,831
15,435
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
28
Kills
10
10
Deaths
29
91
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Diαne
Cerberus
8
1
19
17.5
L
Chernobog
Dreamfree
Chernobog
1
9
3
0.28
L
Bellona
KKsIider
Bellona
6
3
3
2.5
L
Aphrodite
Kizizifu
Aphrodite
3
6
6
1
L
Susano
LateraluS
Susano
0
7
7
0.5
W
Mercury
LuislllAngel
Mercury
5
3
18
4.67
W
Horus
Piesho98
Horus
2
2
19
5.75
L
Hachiman
TeaMorriganBM
Hachiman
0
4
2
0.25
W
6
3
18
5
W
Ah Puch
lInarjeral
Ah Puch
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,449
Damage
99,054
134,362
Taken
106,331
151,284
Mitigated
76,392
78,780
Healing
48,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Diαne
Cerberus
15,101
1,344
437
17,083
43,035
52,737
737
7,780
35,255
34,678
0
L
Chernobog
Dreamfree
Chernobog
15,386
9,377
849
792
18,659
9,038
1,909
10,829
7,830
0
32,722
L
Bellona
KKsIider
Bellona
24,235
8,291
3,325
13,027
31,781
28,023
153
15,089
16,692
0
39,541
L
Aphrodite
Kizizifu
Aphrodite
20,208
2,407
10,807
9,905
18,621
10,175
829
13,567
5,054
32,288
0
L
Susano
LateraluS
Susano
13,394
1,542
1,955
4,652
21,835
22,407
653
10,802
11,033
0
19,893
W
Mercury
LuislllAngel
Mercury
21,897
10,600
3,478
3,592
19,301
10,872
2,362
2,262
17,039
0
32,150
W
Horus
Piesho98
Horus
11,851
4,437
26,541
12,624
25,740
34,874
809
4,442
21,298
0
16,682
L
Hachiman
TeaMorriganBM
Hachiman
25,831
14,163
0
3,681
15,435
6,749
36
10,414
5,021
0
41,789
W
11,163
4,486
2,139
5,131
29,351
42,817
1,248
5,203
24,148
18,614
0
W
Ah Puch
lInarjeral
Ah Puch
34,437
780
3,550
4,205
16,935
9,984
840
521
16,414
68,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
53,754
161
Minions Killed
173
0
Camps Cleared
0
1,646,620
Distance Traveled
1,465,071
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,154
774
46
3
0
328,263
3
L
Chernobog
10,729
631
42
2
0
270,438
4
L
Bellona
11,764
692
41
2
0
311,232
0
L
Aphrodite
11,281
664
34
2
0
285,850
0
L
Susano
10,154
597
13
1
0
322,884
3
W
Mercury
11,104
653
24
1
0
351,107
0
W
Horus
10,640
626
8
0
0
316,980
0
L
Hachiman
9,826
578
43
3
0
274,667
1
W
Athena
12,713
748
9
1
0
328,015
1
W
Ah Puch
12,712
748
74
4
0
322,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role