Player Matchup

Ra
Ra
Captain_Jay12
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Captainflint2_O
Kumbhakarna
Level 79
God Stats
9W - 8L
1,687 SR
Queue Stats
145W - 127L
1,519 Elo+
Party 2
Thor
Thor
Jean_forever2
Thor
Level 17
God Stats
2W - 0L
1,796 SR
Queue Stats
31W - 29L
1,560 Elo+
Party 2
Bellona
Bellona
Theveeed
Bellona
Level 27
God Stats
4W - 1L
1,674 SR
Queue Stats
80W - 56L
1,596 Elo+
Party 2
Rama
Rama
bluebreeeze
Rama
Level 109
God Stats
13W - 8L
1,712 SR
Queue Stats
86W - 57L
1,579 Elo+
Party 2
Team Averages
Level 71
1,674 SR
1,570 Elo+

VS

Team Averages
Level 72
1,511 SR
1,541 Elo+
Osiris
Osiris
Cannares
Osiris
Level 106
God Stats
4W - 7L
1,446 SR
Queue Stats
35W - 39L
1,536 Elo+
Party 1
Sobek
Sobek
JonBoyTheBoss
Sobek
Level 27
God Stats
1W - 2L
1,639 SR
Queue Stats
53W - 57L
1,544 Elo+
Party 1
Scylla
Scylla
Olerupe
Scylla
Level 17
God Stats
13W - 9L
1,571 SR
Queue Stats
25W - 21L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
Psalodran
Ne Zha
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 161L
1,553 Elo+
Party 1
Izanami
Izanami
apolloprod
Izanami
Level 62
God Stats
10W - 15L
1,401 SR
Queue Stats
150W - 180L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 8
14,818
644
23,194
19,202
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Captainflint2_O
Kumbhakarna
16
3 / 6 / 15
11,753
511
9,947
24,888
23,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 7 / 14
13,082
569
14,363
17,771
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Theveeed
Bellona
19
1 / 5 / 13
12,858
559
18,836
21,001
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 12
13,869
603
22,054
20,332
7,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cannares
Osiris
17
5 / 3 / 8
10,726
466
11,067
22,895
16,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 8 / 8
9,470
412
6,615
24,095
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Olerupe
Scylla
16
3 / 8 / 7
10,851
472
9,771
16,170
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Psalodran
Ne Zha
17
10 / 10 / 4
11,599
504
15,703
22,798
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
apolloprod
Izanami
17
4 / 10 / 5
10,624
462
16,103
20,297
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
39
Kills
24
25
Deaths
39
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cannares
Osiris
5
3
8
3
W
21
4
8
6.25
W
Kumbhakarna
Captainflint2_O
Kumbhakarna
3
6
15
1.75
W
7
7
14
2
L
2
8
8
0.75
L
Scylla
Olerupe
Scylla
3
8
7
0.81
L
Ne Zha
Psalodran
Ne Zha
10
10
4
1.2
W
Bellona
Theveeed
Bellona
1
5
13
1.5
L
Izanami
apolloprod
Izanami
4
10
5
0.65
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,394
Damage
59,259
103,194
Taken
106,255
69,779
Mitigated
60,938
34,721
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cannares
Osiris
11,067
4,077
0
9,203
22,895
16,376
648
4,376
17,787
0
46,806
W
23,194
2,072
4,136
8,086
19,202
8,247
523
3,376
15,626
90,568
0
W
Kumbhakarna
Captainflint2_O
Kumbhakarna
9,947
957
0
3,331
24,888
23,094
370
4,434
20,336
37,231
0
W
14,363
5,857
0
3,830
17,771
7,469
1,942
2,841
14,830
0
83,214
L
6,615
662
0
3,879
24,095
19,808
0
5,426
18,405
17,183
0
L
Scylla
Olerupe
Scylla
9,771
1,883
0
927
16,170
6,551
0
6,905
9,020
57,367
0
L
Ne Zha
Psalodran
Ne Zha
15,703
4,714
0
5,211
22,798
8,634
0
8,467
13,895
0
56,571
W
Bellona
Theveeed
Bellona
18,836
6,349
0
2,916
21,001
22,981
2,046
2,633
18,250
0
78,899
L
Izanami
apolloprod
Izanami
16,103
10,051
0
3,948
20,297
9,569
165
6,967
13,107
0
63,077
W
22,054
19,791
0
12,422
20,332
7,988
4,876
2,554
17,766
0
128,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,380
Gold Earned
53,270
625
Minions Killed
394
0
Camps Cleared
0
2,110,739
Distance Traveled
1,998,102
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,726
466
80
3
0
455,557
5
W
Ra
14,818
644
148
6
0
463,796
4
W
Kumbhakarna
11,753
511
44
2
0
422,378
2
W
Thor
13,082
569
123
5
0
425,225
0
L
Sobek
9,470
412
17
1
0
432,229
6
L
Scylla
10,851
472
92
4
0
355,467
5
L
Ne Zha
11,599
504
89
4
0
420,988
4
W
Bellona
12,858
559
145
6
0
390,314
2
L
Izanami
10,624
462
116
5
0
333,861
5
W
Rama
13,869
603
165
7
0
409,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role