Player Matchup

Geb
Geb
Bronze I
Evandrostone
Geb
Bronze I
Level 160
God Stats
64W - 75L
1,412 SR
Queue Stats
657W - 697L
534 MMR
Solo
Chaac
Chaac
Bronze III
IlIlI_anbu_IlIlI
Chaac
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
115 MMR
Solo
Kukulkan
Kukulkan
Bronze I
dajtheboss
Kukulkan
Bronze I
Level 76
God Stats
2W - 2L
1,149 SR
Queue Stats
291W - 303L
466 MMR
Solo
Hun Batz
Hun Batz
Silver V
l-Gracie-l
Hun Batz
Silver V
Level 49
God Stats
16W - 16L
1,363 SR
Queue Stats
105W - 130L
477 MMR
Solo
Cernunnos
Cernunnos
Silver IV
xKLUTCHiiNx
Cernunnos
Silver IV
Level 105
God Stats
25W - 45L
1,393 SR
Queue Stats
239W - 263L
500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,363 SR
419 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,365 SR
744 MMR
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
Bastian177
Chiron
Silver V
Level 76
God Stats
7W - 6L
1,345 SR
Queue Stats
191W - 212L
516 MMR
Party 2
Artio
Artio
Silver V
Elpollo67
Artio
Silver V
Level 65
God Stats
6W - 6L
1,214 SR
Queue Stats
168W - 188L
613 MMR
Party 2
Mercury
Mercury
Silver V
darckael21
Mercury
Silver V
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 261L
516 MMR
Party 1
Nox
Nox
Silver V
eric_chiavon
Nox
Silver V
Level 66
God Stats
1W - 2L
1,266 SR
Queue Stats
83W - 126L
576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
11,534
427
12,636
33,272
21,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 10 / 16
11,419
423
20,224
30,263
25,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
dajtheboss
Kukulkan
17
4 / 7 / 4
11,679
433
17,638
12,629
5,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
l-Gracie-l
Hun Batz
20
10 / 5 / 4
13,354
495
15,519
21,321
9,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
xKLUTCHiiNx
Cernunnos
20
8 / 6 / 7
13,337
494
18,312
23,346
9,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PoseidonScyllaAnubisCabrakanArachne

VS

Bans
Cu ChulainnSetApolloNu WaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 2 / 12
13,656
506
26,399
20,956
27,702
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Bastian177
Chiron
20
5 / 8 / 9
12,899
478
16,845
24,173
11,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Elpollo67
Artio
16
4 / 5 / 18
11,881
440
11,554
32,574
40,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
darckael21
Mercury
20
9 / 4 / 10
13,778
510
12,899
19,717
9,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 10
13,398
496
22,596
17,815
8,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
24
Kills
31
31
Deaths
24
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
12
6
W
Chiron
Bastian177
Chiron
5
8
9
1.19
W
Artio
Elpollo67
Artio
4
5
18
2.6
L
0
3
3
0.5
L
2
10
16
1
L
Kukulkan
dajtheboss
Kukulkan
4
7
4
0.86
W
Mercury
darckael21
Mercury
9
4
10
3.5
W
7
5
10
2.4
L
Hun Batz
l-Gracie-l
Hun Batz
10
5
4
2.4
L
Cernunnos
xKLUTCHiiNx
Cernunnos
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,329
Damage
90,293
120,831
Taken
115,235
71,005
Mitigated
97,942
38,305
Healing
31,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
26,399
4,199
789
2,812
20,956
27,702
965
9,986
10,970
88,074
0
W
Chiron
Bastian177
Chiron
16,845
6,166
1,696
8,819
24,173
11,351
738
2,765
21,394
0
93,605
W
Artio
Elpollo67
Artio
11,554
1,461
2,367
6,055
32,574
40,368
282
6,997
25,577
35,472
0
L
12,636
1,329
228
14,192
33,272
21,237
992
18,467
14,303
79,927
0
L
20,224
4,171
402
7,831
30,263
25,101
100
15,092
15,096
0
50,719
L
Kukulkan
dajtheboss
Kukulkan
17,638
1,946
0
693
12,629
5,572
408
7,994
4,535
66,209
0
W
Mercury
darckael21
Mercury
12,899
4,181
0
5,094
19,717
9,883
2,370
3,169
16,548
0
86,335
W
22,596
384
1,645
2,007
17,815
8,638
1,538
7,357
10,458
80,551
0
L
Hun Batz
l-Gracie-l
Hun Batz
15,519
4,398
0
4,150
21,321
9,752
1,319
8,612
12,484
0
89,691
L
Cernunnos
xKLUTCHiiNx
Cernunnos
18,312
9,700
0
10,809
23,346
9,343
1,587
9,407
13,864
0
85,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,323
Gold Earned
65,612
540
Minions Killed
591
0
Camps Cleared
0
2,246,794
Distance Traveled
2,475,535
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,656
506
157
6
0
469,194
4
W
Chiron
12,899
478
142
5
0
428,995
3
W
Artio
11,881
440
45
2
0
511,680
2
L
Geb
11,534
427
124
5
0
450,280
1
L
Chaac
11,419
423
66
2
0
430,410
1
L
Kukulkan
11,679
433
118
4
0
456,536
0
W
Mercury
13,778
510
116
4
0
595,908
1
W
Nox
13,398
496
131
5
0
469,758
0
L
Hun Batz
13,354
495
127
5
0
492,245
0
L
Cernunnos
13,337
494
105
4
0
417,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role