Player Matchup

King Arthur
King Arthur
Just-strong2
King Arthur
Level 13
God Stats
1W - 4L
1,456 SR
Queue Stats
19W - 27L
1,402 Elo+
Solo
Danzaburou
Danzaburou
NetRonin190
Danzaburou
Level 14
God Stats
4W - 11L
1,239 SR
Queue Stats
65W - 102L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
TyGamer4
Cthulhu
Level 24
God Stats
14W - 15L
1,486 SR
Queue Stats
314W - 370L
1,459 Elo+
Party 2
Sobek
Sobek
acrownand3nails
Sobek
Level 87
God Stats
2W - 9L
1,500 SR
Queue Stats
462W - 495L
1,437 Elo+
Party 2
Neith
Neith
xProteinShak3x
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Team Averages
Level 29
1,436 SR
1,384 Elo+

VS

Team Averages
Level 23
1,523 SR
1,459 Elo+
Bakasura
Bakasura
Darknightbob10
Bakasura
Level 27
God Stats
18W - 10L
1,610 SR
Queue Stats
380W - 422L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Orneri
Guan Yu
Level 6
God Stats
7W - 8L
1,567 SR
Queue Stats
7W - 12L
1,509 Elo+
Party 1
Poseidon
Poseidon
Slenderbro707
Poseidon
Level 28
God Stats
9W - 9L
1,485 SR
Queue Stats
411W - 405L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
TonelessPond046
Danzaburou
Level 27
God Stats
25W - 31L
1,467 SR
Queue Stats
390W - 417L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
cl-o-l_2
Aphrodite
Level 28
God Stats
29W - 32L
1,489 SR
Queue Stats
451W - 498L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Just-strong2
King Arthur
14
1 / 11 / 2
8,253
359
6,443
23,491
18,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NetRonin190
Danzaburou
10
2 / 11 / 3
8,124
353
8,120
11,660
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TyGamer4
Cthulhu
17
6 / 5 / 6
11,735
510
30,631
32,308
23,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 5 / 3
11,421
497
17,327
23,989
24,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 10 / 3
10,470
455
9,958
14,782
5,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 1 / 3
13,664
594
17,022
21,773
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Orneri
Guan Yu
14
5 / 8 / 4
9,946
432
5,705
18,682
16,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Slenderbro707
Poseidon
20
11 / 5 / 7
13,299
578
24,727
18,223
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TonelessPond046
Danzaburou
17
14 / 1 / 7
12,615
548
28,675
25,946
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
cl-o-l_2
Aphrodite
16
4 / 7 / 17
10,985
478
9,937
19,915
9,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
22
Kills
42
42
Deaths
22
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
1
3
9.5
L
King Arthur
Just-strong2
King Arthur
1
11
2
0.18
L
Danzaburou
NetRonin190
Danzaburou
2
11
3
0.32
W
Guan Yu
Orneri
Guan Yu
5
8
4
0.88
W
Poseidon
Slenderbro707
Poseidon
11
5
7
2.9
W
Danzaburou
TonelessPond046
Danzaburou
14
1
7
17.5
L
Cthulhu
TyGamer4
Cthulhu
6
5
6
1.8
L
8
5
3
1.9
W
Aphrodite
cl-o-l_2
Aphrodite
4
7
17
1.79
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
86,066
106,230
Taken
104,539
74,857
Mitigated
53,751
24,680
Healing
53,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,022
13,384
0
11,453
21,773
10,130
891
7,861
13,912
0
96,181
L
King Arthur
Just-strong2
King Arthur
6,443
519
0
2,696
23,491
18,324
0
8,925
14,078
0
32,863
L
Danzaburou
NetRonin190
Danzaburou
8,120
4,003
111
352
11,660
3,227
0
3,102
8,368
0
18,490
W
Guan Yu
Orneri
Guan Yu
5,705
1,360
1,094
4,389
18,682
16,807
429
7,763
10,919
0
14,939
W
Poseidon
Slenderbro707
Poseidon
24,727
4,420
104
3,628
18,223
7,440
2,797
6,504
11,719
112,706
0
W
Danzaburou
TonelessPond046
Danzaburou
28,675
19,496
0
13,679
25,946
10,117
5,471
13,719
12,227
0
80,716
L
Cthulhu
TyGamer4
Cthulhu
30,631
1,848
1,429
9,869
32,308
23,800
0
10,520
20,858
66,369
0
L
17,327
1,298
413
7,945
23,989
24,474
88
5,072
17,622
57,223
0
W
Aphrodite
cl-o-l_2
Aphrodite
9,937
3,102
7,325
11,384
19,915
9,257
1,542
12,111
7,804
34,666
0
L
9,958
5,055
0
1,865
14,782
5,032
613
5,356
8,398
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
60,509
283
Minions Killed
580
0
Camps Cleared
0
1,661,671
Distance Traveled
2,167,749
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,664
594
202
9
0
541,802
3
L
King Arthur
8,253
359
46
2
0
332,752
0
L
Danzaburou
8,124
353
30
1
0
277,694
1
W
Guan Yu
9,946
432
21
1
0
471,852
0
W
Poseidon
13,299
578
200
9
0
373,911
0
W
Danzaburou
12,615
548
102
4
0
421,649
1
L
Cthulhu
11,735
510
70
3
0
437,890
0
L
Sobek
11,421
497
82
4
0
327,330
8
W
Aphrodite
10,985
478
55
2
0
358,535
0
L
Neith
10,470
455
55
2
0
286,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role