Player Matchup

Scylla
Scylla
Jefiro-Blast
Scylla
Level 109
God Stats
2W - 1L
1,646 SR
Queue Stats
124W - 96L
1,659 Elo+
Party 1
Ares
Ares
K1dsley
Ares
Level 159
God Stats
6W - 4L
1,773 SR
Queue Stats
245W - 226L
1,721 Elo+
Party 1
Pele
Pele
Samster2001-
Pele
Level 149
God Stats
4W - 0L
1,674 SR
Queue Stats
120W - 79L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
Will-HyOd
Heimdallr
Level 159
God Stats
10W - 5L
1,805 SR
Queue Stats
114W - 65L
1,696 Elo+
Party 1
Hercules
Hercules
lukeheeger
Hercules
Level 141
God Stats
7W - 0L
1,919 SR
Queue Stats
171W - 125L
1,720 Elo+
Party 1
Team Averages
Level 143
1,763 SR
1,697 Elo+

VS

Team Averages
Level 117
1,604 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KidKedizzleAkaKK
Hercules
Level 129
God Stats
13W - 11L
1,790 SR
Queue Stats
199W - 194L
1,609 Elo+
Solo
Pele
Pele
TMSpector
Pele
Level 79
God Stats
21W - 16L
1,591 SR
Queue Stats
618W - 614L
1,645 Elo+
Solo
Anhur
Anhur
X Dragon Edge X
Anhur
Level 124
God Stats
3W - 10L
1,420 SR
Queue Stats
243W - 247L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Xy-Joker97-Yx
Guan Yu
Level 102
God Stats
15W - 11L
1,719 SR
Queue Stats
329W - 355L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 1 / 1
6,098
610
2,103
3,602
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
K1dsley
Ares
8
4 / 1 / 1
5,882
588
3,709
6,140
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 3
6,676
668
5,468
7,862
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Will-HyOd
Heimdallr
10
1 / 3 / 4
5,808
581
8,103
7,764
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
lukeheeger
Hercules
13
4 / 0 / 1
7,075
708
6,363
5,245
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 2
6,129
613
2,090
3,928
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 2 / 1
5,086
509
2,135
7,615
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
3 / 4 / 1
5,854
585
4,326
7,856
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
4,828
483
3,310
7,525
1,842
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
9
0 / 4 / 0
4,588
459
2,330
9,001
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
7
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
W
Scylla
2
1
1
2.5
W
Ares
K1dsley
Ares
4
1
1
4.5
L
2
2
1
1.25
W
4
2
3
2.75
L
Pele
3
4
1
0.88
W
Heimdallr
Will-HyOd
Heimdallr
1
3
4
1
L
1
3
1
0.5
L
Guan Yu
0
4
0
0
W
Hercules
lukeheeger
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
14,191
30,613
Taken
35,925
12,611
Mitigated
12,986
12,023
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,090
151
0
518
3,928
1,279
0
925
2,895
39,769
0
W
Scylla
2,103
98
0
983
3,602
950
714
546
2,950
30,257
0
W
Ares
K1dsley
Ares
3,709
380
0
2,449
6,140
3,389
96
193
5,907
10,438
0
L
2,135
438
0
2,340
7,615
2,954
0
1,975
5,640
0
13,943
W
5,468
1,093
0
3,794
7,862
2,402
0
726
7,012
0
40,790
L
Pele
4,326
1,241
0
1,093
7,856
2,624
0
1,044
6,698
0
32,512
W
Heimdallr
Will-HyOd
Heimdallr
8,103
4,065
0
2,748
7,764
2,237
440
313
7,409
0
37,814
L
3,310
1,654
0
2,734
7,525
1,842
0
1,646
5,879
0
19,010
L
Guan Yu
2,330
382
100
2,264
9,001
4,287
0
0
9,001
0
17,482
W
Hercules
lukeheeger
Hercules
6,363
2,348
0
2,049
5,245
3,633
0
0
5,245
0
41,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
26,485
335
Minions Killed
236
0
Camps Cleared
0
961,593
Distance Traveled
1,024,052
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,129
613
83
8
0
209,978
2
W
Scylla
6,098
610
72
7
0
173,849
4
W
Ares
5,882
588
12
1
0
195,978
4
L
Hercules
5,086
509
23
2
0
226,199
0
W
Pele
6,676
668
87
9
0
224,440
1
L
Pele
5,854
585
74
7
0
221,037
1
W
Heimdallr
5,808
581
64
6
0
174,117
1
L
Anhur
4,828
483
33
3
0
172,044
4
L
Guan Yu
4,588
459
23
2
0
194,794
0
W
Hercules
7,075
708
100
10
0
193,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role