Player Matchup

Awilix
Awilix
Silver V
Dragon_Bun_Buns2
Awilix
Silver V
Level 126
God Stats
1W - 1L
1,514 SR
Queue Stats
12W - 14L
1,206 MMR
Party 2
Hera
Hera
Gold V
SnDdatBooty__
Hera
Gold V
Level 86
God Stats
8W - 11L
1,507 SR
Queue Stats
223W - 239L
1,413 MMR
Party 2
Ymir
Ymir
Silver I
Zer0X0reZ
Ymir
Silver I
Level 117
God Stats
6W - 5L
1,715 SR
Queue Stats
65W - 70L
1,463 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,579 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,517 SR
1,387 MMR
Fenrir
Fenrir
Gold II
DarkLMC
Fenrir
Gold II
Level 123
God Stats
6W - 4L
1,430 SR
Queue Stats
313W - 342L
1,390 MMR
Solo
The Morrigan
The Morrigan
Silver I
TostaPoseidones
The Morrigan
Silver I
Level 126
God Stats
1W - 0L
1,494 SR
Queue Stats
32W - 30L
1,490 MMR
Party 1
Artio
Artio
Silver V
cargeral
Artio
Silver V
Level 142
God Stats
3W - 1L
1,628 SR
Queue Stats
147W - 194L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
10,963
577
7,637
14,741
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 5
12,458
656
19,082
12,111
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
15
3 / 6 / 8
12,239
644
10,114
20,867
17,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ZeusCu ChulainnCthulhuCabrakanChaac

VS

Bans
HadesScyllaAh Muzen CabThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkLMC
Fenrir
17
11 / 3 / 4
13,324
701
13,137
19,054
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
TostaPoseidones
The Morrigan
16
5 / 5 / 5
12,695
668
16,749
13,437
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
cargeral
Artio
15
1 / 3 / 13
13,163
693
6,272
19,094
13,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
11
Kills
17
17
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarkLMC
Fenrir
11
3
4
4.33
L
2
6
7
0.92
L
6
5
5
1.7
W
The Morrigan
TostaPoseidones
The Morrigan
5
5
5
1.5
L
Ymir
3
6
8
1.17
W
Artio
cargeral
Artio
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
36,158
47,719
Taken
51,585
28,915
Mitigated
34,237
4,414
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarkLMC
Fenrir
13,137
3,002
0
3,672
19,054
15,713
954
10,741
7,961
0
47,023
L
7,637
2,968
0
1,312
14,741
5,778
0
6,808
7,588
0
34,986
L
19,082
6,397
0
387
12,111
5,318
0
4,925
6,847
62,482
0
W
The Morrigan
TostaPoseidones
The Morrigan
16,749
4,834
0
1,097
13,437
5,120
2,568
6,448
6,739
73,903
4,228
L
Ymir
10,114
2,170
671
2,044
20,867
17,819
0
9,611
10,724
44,725
0
W
Artio
cargeral
Artio
6,272
1,250
778
3,066
19,094
13,404
39
11,477
7,302
39,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
39,182
196
Minions Killed
204
0
Camps Cleared
0
962,144
Distance Traveled
1,043,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,324
701
55
3
0
373,992
2
L
Awilix
10,963
577
42
2
0
347,695
4
L
Hera
12,458
656
115
6
0
308,424
1
W
The Morrigan
12,695
668
115
6
0
319,098
2
L
Ymir
12,239
644
39
2
0
306,025
2
W
Artio
13,163
693
34
2
0
350,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role