Player Matchup

Skadi
Skadi
Ced_Corliss
Skadi
Level 26
God Stats
205W - 150L
1,204 SR
Queue Stats
486W - 421L
1,546 Elo+
Party 2
Ymir
Ymir
MyRedHypothesis
Ymir
Level 26
God Stats
133W - 105L
1,618 SR
Queue Stats
614W - 548L
1,528 Elo+
Party 2
Thor
Thor
SuperScott73
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,393 Elo+
Solo
Hades
Hades
TONYKNEECAPS69
Hades
Level 30
God Stats
15W - 10L
1,653 SR
Queue Stats
354W - 388L
1,530 Elo+
Party 1
Tiamat
Tiamat
vintageTEEBS
Tiamat
Level 29
God Stats
24W - 30L
1,729 SR
Queue Stats
387W - 380L
1,552 Elo+
Party 1
Team Averages
Level 26
1,541 SR
1,510 Elo+

VS

Team Averages
Level 20
1,609 SR
1,551 Elo+
Chang'e
Chang'e
Cristobal_Balenc
Chang'e
Level 13
God Stats
33W - 27L
1,443 SR
Queue Stats
214W - 216L
1,533 Elo+
Solo
Ymir
Ymir
EvilGosling3895
Ymir
Level 15
God Stats
2W - 2L
1,516 SR
Queue Stats
107W - 98L
1,557 Elo+
Solo
Arachne
Arachne
ItsSpadez
Arachne
Level 29
God Stats
27W - 15L
1,777 SR
Queue Stats
44W - 41L
1,609 Elo+
Party 3
Heimdallr
Heimdallr
WearifulPie8881
Heimdallr
Level 22
God Stats
27W - 11L
1,808 SR
Queue Stats
38W - 27L
1,590 Elo+
Party 3
Fenrir
Fenrir
wHoSmAnSiSd1s
Fenrir
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 69L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
10,584
460
13,612
10,068
3,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 5
11,252
489
8,253
16,400
13,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 10 / 3
10,169
442
8,108
23,205
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 8 / 4
9,290
404
6,523
15,767
7,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
1 / 6 / 3
10,135
441
12,314
15,223
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
13,259
576
15,735
12,701
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
2 / 8 / 10
9,989
434
8,877
19,755
15,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
ItsSpadez
Arachne
20
16 / 1 / 1
14,336
623
15,090
14,595
8,921
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
WearifulPie8881
Heimdallr
20
2 / 4 / 2
12,541
545
8,050
17,030
6,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 4 / 11
11,505
500
8,491
12,351
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
18
Kills
31
31
Deaths
18
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
W
7
1
9
11.5
W
2
8
10
0.88
W
Arachne
ItsSpadez
Arachne
16
1
1
16.5
L
4
5
5
1.3
L
7
10
3
0.85
L
1
8
4
0.38
W
Heimdallr
WearifulPie8881
Heimdallr
2
4
2
0.75
L
Tiamat
1
6
3
0.42
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
56,243
80,663
Taken
76,432
42,720
Mitigated
46,929
18,539
Healing
31,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,612
6,649
647
2,523
10,068
3,702
360
1,039
9,015
0
64,330
W
15,735
470
2,707
7,405
12,701
5,327
518
5,438
7,051
76,408
0
W
8,877
957
0
2,501
19,755
15,328
201
8,011
11,505
37,907
0
W
Arachne
ItsSpadez
Arachne
15,090
12,201
0
8,032
14,595
8,921
767
4,696
9,738
0
134,262
L
8,253
1,143
589
1,395
16,400
13,264
230
6,950
9,216
41,555
0
L
8,108
3,614
0
5,574
23,205
9,322
382
4,656
18,222
0
57,016
L
6,523
566
90
2,881
15,767
7,614
0
7,293
8,003
48,979
0
W
Heimdallr
WearifulPie8881
Heimdallr
8,050
5,378
0
9,311
17,030
6,907
1,688
2,482
14,548
0
92,354
L
Tiamat
12,314
1,792
0
4,840
15,223
8,818
289
3,717
11,141
61,976
0
W
8,491
1,539
0
1,235
12,351
10,446
990
5,421
6,500
0
52,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
61,630
444
Minions Killed
645
0
Camps Cleared
0
2,044,023
Distance Traveled
2,133,220
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,584
460
104
5
0
482,615
6
W
Chang'e
13,259
576
157
7
0
423,200
9
W
Ymir
9,989
434
61
3
0
402,483
2
W
Arachne
14,336
623
179
8
0
471,427
2
L
Ymir
11,252
489
53
2
0
382,118
5
L
Thor
10,169
442
88
4
0
410,884
0
L
Hades
9,290
404
84
4
0
392,113
5
W
Heimdallr
12,541
545
159
7
0
385,692
3
L
Tiamat
10,135
441
115
5
0
376,293
6
W
Fenrir
11,505
500
89
4
0
450,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role