Player Matchup

Ao Kuang
Ao Kuang
CarryingDanOff
Ao Kuang
Level 15
God Stats
0W - 3L
1,363 SR
Queue Stats
49W - 44L
1,727 Elo+
Party 1
Hun Batz
Hun Batz
DatDanoff
Hun Batz
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
115W - 84L
1,621 Elo+
Party 1
Ra
Ra
GarotaDoGrindr
Ra
Level 10
God Stats
1W - 1L
1,512 SR
Queue Stats
6W - 4L
1,694 Elo+
Solo
Bellona
Bellona
Moonheat
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,770 Elo+
Solo
Olorun
Olorun
alanGARCIA69
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 154L
1,667 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,696 Elo+

VS

Team Averages
Level 19
1,477 SR
1,668 Elo+
Neith
Neith
MercenaryAtlas
Neith
Level 26
God Stats
7W - 6L
1,336 SR
Queue Stats
420W - 364L
1,651 Elo+
Solo
Sol
Sol
PepegaMaestro
Sol
Level 18
God Stats
3W - 1L
1,290 SR
Queue Stats
144W - 103L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
UnrelentingTruth
Ao Kuang
Level 6
God Stats
8W - 7L
1,500 SR
Queue Stats
423W - 243L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
hellmode115
Cu Chulainn
Level 18
God Stats
19W - 8L
1,761 SR
Queue Stats
69W - 25L
1,814 Elo+
Solo
Fafnir
Fafnir
sinderfall
Fafnir
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
185W - 155L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 1 / 1
5,407
601
2,242
5,778
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
DatDanoff
Hun Batz
8
1 / 6 / 1
4,987
554
3,280
8,167
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 7 / 1
3,866
430
1,136
4,830
1,023
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Moonheat
Bellona
11
3 / 1 / 0
6,073
675
4,311
7,466
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
6
1 / 1 / 1
4,268
474
3,055
4,696
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,845
649
3,806
3,816
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,486
721
5,831
4,900
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 3
6,018
669
3,606
6,859
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
hellmode115
Cu Chulainn
10
2 / 3 / 0
5,928
659
5,293
5,983
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
sinderfall
Fafnir
9
3 / 1 / 4
5,766
641
3,355
4,126
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
1
1
1.5
L
Hun Batz
DatDanoff
Hun Batz
1
6
1
0.25
L
0
7
1
0.07
W
5
0
2
6
L
Bellona
Moonheat
Bellona
3
1
0
3
W
4
1
2
5
W
2
1
3
3.5
L
Olorun
1
1
1
1.5
W
Cu Chulainn
hellmode115
Cu Chulainn
2
3
0
0.67
W
Fafnir
sinderfall
Fafnir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,024
Damage
21,891
30,937
Taken
25,684
11,085
Mitigated
11,286
10,047
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,242
1,009
0
2,592
5,778
1,830
0
1,719
4,059
26,856
0
L
Hun Batz
DatDanoff
Hun Batz
3,280
1,497
0
665
8,167
2,744
0
5,238
2,929
0
23,247
L
1,136
446
171
155
4,830
1,023
26
2,463
2,367
7,344
0
W
3,806
1,956
0
702
3,816
1,098
546
1,962
1,854
0
33,486
L
Bellona
Moonheat
Bellona
4,311
1,636
0
3,833
7,466
4,351
0
1,960
5,506
788
31,797
W
5,831
2,444
0
3,318
4,900
1,216
848
259
4,641
38,958
0
W
3,606
1,261
0
2,743
6,859
2,170
0
1,712
5,147
25,667
0
L
Olorun
3,055
1,597
110
2,521
4,696
1,137
0
1,412
3,284
13,438
0
W
Cu Chulainn
hellmode115
Cu Chulainn
5,293
1,806
0
1,836
5,983
3,769
0
751
5,232
0
34,503
W
Fafnir
sinderfall
Fafnir
3,355
868
0
1,320
4,126
3,033
0
1,803
2,323
12,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
30,043
222
Minions Killed
286
0
Camps Cleared
0
822,289
Distance Traveled
885,436
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,407
601
63
7
0
174,750
0
L
Hun Batz
4,987
554
44
5
0
195,658
0
L
Ra
3,866
430
10
1
0
163,131
0
W
Neith
5,845
649
63
7
0
163,080
1
L
Bellona
6,073
675
87
10
0
192,448
2
W
Sol
6,486
721
79
9
0
181,335
3
W
Ao Kuang
6,018
669
59
7
0
188,562
1
L
Olorun
4,268
474
18
2
0
96,302
1
W
Cu Chulainn
5,928
659
71
8
0
164,626
3
W
Fafnir
5,766
641
14
2
0
187,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role