Player Matchup

Bastet
Bastet
Activeyz
Bastet
Level 97
God Stats
12W - 6L
1,445 SR
Queue Stats
668W - 609L
1,546 Elo+
Party 1
Chiron
Chiron
BigBoywill21
Chiron
Level 80
God Stats
5W - 4L
1,683 SR
Queue Stats
519W - 522L
1,463 Elo+
Solo
Ullr
Ullr
JukeFZ
Ullr
Level 109
God Stats
6W - 6L
1,348 SR
Queue Stats
231W - 245L
1,443 Elo+
Solo
Hades
Hades
Phoenix_Slayer16
Hades
Level 98
God Stats
23W - 22L
1,915 SR
Queue Stats
764W - 714L
1,525 Elo+
Party 1
Persephone
Persephone
ywright1212
Persephone
Level 124
God Stats
9W - 5L
1,732 SR
Queue Stats
219W - 196L
1,508 Elo+
Solo
Team Averages
Level 102
1,624 SR
1,497 Elo+

VS

Team Averages
Level 105
1,588 SR
1,430 Elo+
Arachne
Arachne
ChasteBoys1
Arachne
Level 60
God Stats
8W - 8L
1,469 SR
Queue Stats
63W - 51L
1,310 Elo+
Solo
Sol
Sol
Derailed Logic
Sol
Level 125
God Stats
5W - 3L
1,795 SR
Queue Stats
168W - 160L
1,528 Elo+
Party 2
Sobek
Sobek
KingDead shot85
Sobek
Level 125
God Stats
4W - 6L
1,461 SR
Queue Stats
155W - 154L
1,506 Elo+
Party 2
Chaac
Chaac
fweewoodsdaddy
Chaac
Level 66
God Stats
10W - 10L
1,399 SR
Queue Stats
176W - 231L
1,356 Elo+
Solo
Izanami
Izanami
lxXxrObertoxXxl
Izanami
Level 147
God Stats
5W - 1L
1,813 SR
Queue Stats
82W - 103L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Activeyz
Bastet
6
0 / 0 / 1
3,600
720
713
2,428
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
4
0 / 2 / 1
3,120
624
1,457
2,763
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
JukeFZ
Ullr
6
4 / 1 / 0
4,124
825
1,602
3,087
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
3,917
783
1,044
1,537
713
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
ywright1212
Persephone
7
0 / 0 / 2
3,867
773
790
1,324
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChasteBoys1
Arachne
1
0 / 0 / 0
2,535
507
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
2 / 1 / 1
3,518
704
2,493
2,702
517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 2
3,536
707
930
3,961
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 1 / 0
3,335
667
858
2,802
1,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 1 / 0
2,944
589
540
1,446
184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Activeyz
Bastet
0
0
1
0.5
W
Chiron
0
2
1
0.25
L
Arachne
ChasteBoys1
Arachne
0
0
0
0
L
2
1
1
2.5
W
Ullr
JukeFZ
Ullr
4
1
0
4
L
1
2
2
1
W
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Persephone
ywright1212
Persephone
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,606
Damage
4,821
11,139
Taken
10,911
2,834
Mitigated
3,924
4,476
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Activeyz
Bastet
713
268
0
1,316
2,428
551
0
102
2,326
0
13,142
W
Chiron
1,457
510
93
893
2,763
556
0
1,592
1,171
0
7,604
L
Arachne
ChasteBoys1
Arachne
0
0
0
0
0
0
0
0
0
0
441
L
2,493
1,718
0
763
2,702
517
0
216
2,486
11,997
0
W
Ullr
JukeFZ
Ullr
1,602
988
0
745
3,087
745
0
1,314
1,773
0
9,126
L
930
117
0
1,554
3,961
1,803
0
574
3,387
4,951
0
W
1,044
402
35
1,122
1,537
713
0
0
1,387
15,871
0
L
858
54
0
1,385
2,802
1,420
0
1,044
1,758
0
10,835
L
540
468
99
442
1,446
184
0
0
1,446
0
7,948
W
Persephone
ywright1212
Persephone
790
0
0
272
1,324
269
925
415
909
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,628
Gold Earned
15,868
123
Minions Killed
83
0
Camps Cleared
0
493,459
Distance Traveled
329,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,600
720
32
6
0
115,593
1
W
Chiron
3,120
624
13
3
0
91,891
0
L
Arachne
2,535
507
3
1
0
16,334
0
L
Sol
3,518
704
22
4
0
77,296
0
W
Ullr
4,124
825
17
3
0
110,587
0
L
Sobek
3,536
707
16
3
0
105,329
0
W
Hades
3,917
783
36
7
0
86,073
1
L
Chaac
3,335
667
28
6
0
83,002
0
L
Izanami
2,944
589
14
3
0
47,486
0
W
Persephone
3,867
773
25
5
0
89,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role