Player Matchup

Cthulhu
Cthulhu
EdgarAllanPwn96
Cthulhu
Level 30
God Stats
3W - 6L
1,291 SR
Queue Stats
97W - 124L
1,330 Elo+
Party 1
Artemis
Artemis
MAJORxDUDE
Artemis
Level 8
God Stats
5W - 5L
1,734 SR
Queue Stats
17W - 21L
1,238 Elo+
Solo
Serqet
Serqet
Mr_Piggy666000
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,234 Elo+
Solo
Arachne
Arachne
StyFleR023
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 71L
1,207 Elo+
Solo
Merlin
Merlin
TheChid75
Merlin
Level 26
God Stats
23W - 29L
1,428 SR
Queue Stats
138W - 174L
1,298 Elo+
Party 1
Team Averages
Level 22
1,491 SR
1,261 Elo+

VS

Team Averages
Level 20
1,327 SR
1,303 Elo+
Artemis
Artemis
CourtJester73
Artemis
Level 27
God Stats
35W - 23L
1,469 SR
Queue Stats
236W - 238L
1,274 Elo+
Solo
Kukulkan
Kukulkan
ONEWAY-_-DRIZZY
Kukulkan
Level 16
God Stats
7W - 15L
1,236 SR
Queue Stats
18W - 27L
1,267 Elo+
Solo
Medusa
Medusa
Star0Chaser
Medusa
Level 8
God Stats
8W - 20L
1,384 SR
Queue Stats
13W - 24L
1,290 Elo+
Solo
Freya
Freya
ValhallaRise131
Freya
Level 26
God Stats
9W - 5L
1,338 SR
Queue Stats
105W - 100L
1,278 Elo+
Solo
Bellona
Bellona
highfae
Bellona
Level 21
God Stats
24W - 19L
1,210 SR
Queue Stats
141W - 139L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 5
12,248
942
14,375
32,477
24,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MAJORxDUDE
Artemis
18
1 / 9 / 7
11,654
896
17,633
23,098
9,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 8 / 6
12,550
965
15,274
20,271
8,242
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
StyFleR023
Arachne
16
0 / 18 / 2
10,470
805
1,049
23,698
10,576
Merlin
TheChid75
Merlin
18
2 / 8 / 4
11,955
920
10,905
22,415
9,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 1 / 18
12,896
992
22,065
10,071
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
7 / 2 / 24
13,849
1,065
21,129
12,870
8,131
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Medusa
19
6 / 3 / 17
12,252
942
12,241
13,129
5,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 17
14,738
1,134
28,825
14,339
7,192
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
highfae
Bellona
20
13 / 1 / 17
14,698
1,131
25,371
17,000
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
144
10
Kills
51
51
Deaths
10
24
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
10
1
18
19
L
3
8
5
0.69
L
Artemis
MAJORxDUDE
Artemis
1
9
7
0.5
L
4
8
6
0.88
W
Kukulkan
7
2
24
9.5
W
Medusa
6
3
17
4.83
L
Arachne
StyFleR023
Arachne
0
18
2
0.06
L
Merlin
TheChid75
Merlin
2
8
4
0.5
W
15
3
17
7.83
W
Bellona
highfae
Bellona
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,236
Damage
109,631
121,959
Taken
67,409
62,973
Mitigated
41,458
11,194
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
22,065
14,350
0
3,598
10,071
4,664
0
5,042
5,029
0
38,575
L
14,375
1,060
1,129
1,287
32,477
24,987
0
16,287
15,945
42,856
0
L
Artemis
MAJORxDUDE
Artemis
17,633
9,022
0
4,070
23,098
9,849
0
10,540
12,358
0
36,196
L
15,274
6,129
440
2,364
20,271
8,242
0
10,458
9,560
0
17,517
W
Kukulkan
21,129
3,026
820
3,828
12,870
8,131
0
4,412
8,072
47,156
0
W
Medusa
12,241
9,982
0
680
13,129
5,688
0
4,264
8,493
0
22,497
L
Arachne
StyFleR023
Arachne
1,049
1,049
0
144
23,698
10,576
0
3,096
20,527
0
5,994
L
Merlin
TheChid75
Merlin
10,905
653
258
1,502
22,415
9,319
0
9,925
12,340
52,758
0
W
28,825
11,110
0
4,281
14,339
7,192
0
6,741
7,073
41,332
0
W
Bellona
highfae
Bellona
25,371
10,281
0
1,176
17,000
15,783
0
4,821
10,250
358
46,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
68,433
229
Minions Killed
209
1
Camps Cleared
7
1,088,640
Distance Traveled
1,123,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,896
992
44
3
0
215,641
0
L
Cthulhu
12,248
942
57
4
0
253,581
0
L
Artemis
11,654
896
50
4
0
206,607
0
L
Serqet
12,550
965
10
1
0
221,571
0
W
Kukulkan
13,849
1,065
75
6
0
203,139
2
W
Medusa
12,252
942
18
1
0
218,892
0
L
Arachne
10,470
805
5
0
1
189,632
0
L
Merlin
11,955
920
107
8
0
217,249
1
W
Freya
14,738
1,134
37
3
0
213,524
0
W
Bellona
14,698
1,131
35
3
7
272,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role