Player Matchup

Anhur
Anhur
Anak1n-Walker
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 1
Artemis
Artemis
EdsoTKD
Artemis
Level 9
God Stats
7W - 20L
1,279 SR
Queue Stats
13W - 31L
1,313 Elo+
Solo
Nike
Nike
Ghostmatvh22
Nike
Level 12
God Stats
5W - 8L
1,204 SR
Queue Stats
47W - 58L
1,256 Elo+
Party 2
Ymir
Ymir
IgorSiravegna70
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
matgamer090
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 1
Team Averages
Level 6
1,397 SR
1,315 Elo+

VS

Team Averages
Level 25
1,508 SR
1,367 Elo+
The Morrigan
The Morrigan
Sylvandul
The Morrigan
Level 24
God Stats
31W - 31L
1,400 SR
Queue Stats
166W - 249L
1,278 Elo+
Party 3
Cabrakan
Cabrakan
UPC_0
Cabrakan
Level 27
God Stats
35W - 34L
1,666 SR
Queue Stats
405W - 560L
1,374 Elo+
Party 3
Chaac
Chaac
Vitorino052
Chaac
Level 21
God Stats
15W - 17L
1,637 SR
Queue Stats
151W - 201L
1,490 Elo+
Solo
Izanami
Izanami
gabrielkoga94
Izanami
Level 28
God Stats
16W - 10L
1,558 SR
Queue Stats
35W - 34L
1,415 Elo+
Solo
Zeus
Zeus
tioguaxinin
Zeus
Level 23
God Stats
2W - 1L
1,279 SR
Queue Stats
6W - 7L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 15 / 2
7,005
350
8,635
16,684
5,675
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Artemis
EdsoTKD
Artemis
8
0 / 10 / 1
6,203
310
5,255
14,998
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 10 / 2
8,882
444
10,178
19,870
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 11 / 3
7,316
366
3,962
21,271
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
matgamer090
Cthulhu
11
1 / 11 / 0
7,028
351
7,196
26,539
24,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sylvandul
The Morrigan
14
5 / 1 / 23
9,687
484
11,776
9,225
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
UPC_0
Cabrakan
14
8 / 1 / 14
9,755
488
10,333
14,166
10,767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
9 / 1 / 10
11,061
553
11,306
10,822
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
15
7 / 2 / 6
10,006
500
9,947
12,852
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
26 / 2 / 13
11,912
596
37,611
12,864
4,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
7
Kills
55
57
Deaths
7
8
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
15
2
0.2
L
Artemis
EdsoTKD
Artemis
0
10
1
0.05
L
3
10
2
0.4
L
1
11
3
0.23
W
The Morrigan
Sylvandul
The Morrigan
5
1
23
16.5
W
Cabrakan
UPC_0
Cabrakan
8
1
14
15
W
9
1
10
14
W
Izanami
7
2
6
5
L
Cthulhu
matgamer090
Cthulhu
1
11
0
0.09
W
26
2
13
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,226
Damage
80,973
99,362
Taken
59,929
56,221
Mitigated
32,681
5,885
Healing
22,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,635
4,327
0
1,188
16,684
5,675
126
9,545
6,989
0
28,529
L
Artemis
EdsoTKD
Artemis
5,255
2,161
0
2,474
14,998
5,008
0
10,067
4,931
0
20,505
L
10,178
2,119
0
0
19,870
8,534
0
10,463
9,286
0
48,019
L
3,962
1,226
0
444
21,271
12,766
0
13,238
7,891
18,389
0
W
The Morrigan
Sylvandul
The Morrigan
11,776
1,347
932
2,934
9,225
3,699
2,122
2,664
6,561
45,666
0
W
Cabrakan
UPC_0
Cabrakan
10,333
1,261
586
585
14,166
10,767
1,613
1,831
12,335
38,154
0
W
11,306
2,197
0
3,160
10,822
9,151
1,856
1,805
9,017
0
62,452
W
Izanami
9,947
5,943
0
5,612
12,852
4,378
5,642
1,470
11,382
0
54,207
L
Cthulhu
matgamer090
Cthulhu
7,196
798
55
1,724
26,539
24,238
0
16,407
10,037
26,468
0
W
37,611
8,315
1,245
6,951
12,864
4,686
1,950
3,388
9,476
78,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
52,421
212
Minions Killed
395
0
Camps Cleared
0
1,391,495
Distance Traveled
1,633,260
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,005
350
36
2
0
221,551
0
L
Artemis
6,203
310
34
2
0
241,457
3
L
Nike
8,882
444
68
3
0
341,575
1
L
Ymir
7,316
366
33
2
0
292,375
4
W
The Morrigan
9,687
484
72
4
0
275,771
0
W
Cabrakan
9,755
488
49
2
0
351,152
5
W
Chaac
11,061
553
105
5
0
402,687
2
W
Izanami
10,006
500
84
4
0
254,100
0
L
Cthulhu
7,028
351
41
2
0
294,537
0
W
Zeus
11,912
596
85
4
0
349,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role