Player Matchup

Scylla
Scylla
Skulmok
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Chiron
Chiron
THERED1212
Chiron
Level 104
God Stats
1W - 1L
1,692 SR
Queue Stats
37W - 32L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
jshyP
Erlang Shen
Level 121
God Stats
1W - 1L
1,810 SR
Queue Stats
89W - 77L
1,590 Elo+
Party 1
Team Averages
Level 98
1,667 SR
1,621 Elo+

VS

Team Averages
Level 105
1,613 SR
1,537 Elo+
Neith
Neith
SFP DNASTY
Neith
Level 96
God Stats
89W - 84L
1,645 SR
Queue Stats
547W - 591L
1,468 Elo+
Solo
Loki
Loki
Wachin
Loki
Level 117
God Stats
48W - 30L
1,589 SR
Queue Stats
61W - 45L
1,597 Elo+
Solo
Chronos
Chronos
Wavy X Boardz
Chronos
Level 102
God Stats
16W - 13L
1,605 SR
Queue Stats
77W - 74L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Skulmok
Scylla
10
1 / 8 / 2
8,243
634
3,550
12,392
3,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
THERED1212
Chiron
10
1 / 9 / 1
7,654
589
3,513
15,380
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
jshyP
Erlang Shen
12
1 / 5 / 2
8,839
680
8,081
20,646
15,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
7 / 2 / 7
10,274
790
16,821
8,394
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Wachin
Loki
14
8 / 2 / 8
10,475
806
10,356
8,075
2,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
13
7 / 0 / 10
10,190
784
11,857
11,889
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
22
22
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
7
2
7
5.25
L
Scylla
Skulmok
Scylla
1
8
2
0.25
L
Chiron
THERED1212
Chiron
1
9
1
0.17
W
Loki
Wachin
Loki
8
2
8
6
W
Chronos
7
0
10
12
L
Erlang Shen
jshyP
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
39,034
48,418
Taken
28,358
24,285
Mitigated
10,331
9,376
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,821
5,875
0
2,901
8,394
3,244
1,357
792
7,602
0
50,237
L
Scylla
Skulmok
Scylla
3,550
229
0
870
12,392
3,393
0
2,829
9,563
19,313
0
L
Chiron
THERED1212
Chiron
3,513
1,479
294
2,277
15,380
5,009
0
5,035
10,345
0
17,040
W
Loki
Wachin
Loki
10,356
2,351
0
808
8,075
2,821
253
1,699
6,376
0
43,778
W
Chronos
11,857
4,652
0
4,039
11,889
4,266
1,699
1,140
10,749
37,652
0
L
Erlang Shen
jshyP
Erlang Shen
8,081
3,148
0
5,935
20,646
15,883
0
4,049
16,597
0
33,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
30,939
93
Minions Killed
165
0
Camps Cleared
0
623,326
Distance Traveled
762,399
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,274
790
72
6
0
237,574
0
L
Scylla
8,243
634
23
2
0
205,519
2
L
Chiron
7,654
589
27
2
0
162,168
0
W
Loki
10,475
806
59
5
0
275,523
1
W
Chronos
10,190
784
34
3
0
249,302
0
L
Erlang Shen
8,839
680
43
3
0
255,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role