Player Matchup

Achilles
Achilles
Conspiir
Achilles
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 362L
1,621 Elo+
Party 1
Izanami
Izanami
Littlequack
Izanami
Level 143
God Stats
13W - 8L
1,622 SR
Queue Stats
432W - 361L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
MintyDoom
Nu Wa
Level 135
God Stats
7W - 5L
1,816 SR
Queue Stats
110W - 106L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
Uniseko
Cabrakan
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 122L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thenothipster
Tsukuyomi
Level 125
God Stats
11W - 9L
1,799 SR
Queue Stats
392W - 307L
1,616 Elo+
Party 1
Team Averages
Level 136
1,647 SR
1,605 Elo+

VS

Team Averages
Level 141
1,544 SR
1,564 Elo+
Mulan
Mulan
Barbal058
Mulan
Level 143
God Stats
14W - 15L
1,602 SR
Queue Stats
136W - 114L
1,687 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatherSplash
Ah Muzen Cab
Level 153
God Stats
7W - 3L
1,500 SR
Queue Stats
163W - 163L
1,539 Elo+
Solo
Merlin
Merlin
ManujeD14
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ronndo
Tiamat
Level 157
God Stats
56W - 54L
1,618 SR
Queue Stats
956W - 932L
1,596 Elo+
Solo
Fenrir
Fenrir
newbrakhan
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conspiir
Achilles
17
6 / 3 / 8
12,198
1,017
11,468
20,516
30,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Littlequack
Izanami
17
4 / 4 / 7
12,192
1,016
12,622
15,391
6,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
MintyDoom
Nu Wa
18
4 / 5 / 8
12,329
1,027
14,535
14,138
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Uniseko
Cabrakan
18
1 / 7 / 12
12,223
1,019
12,967
25,197
38,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
thenothipster
Tsukuyomi
18
0 / 8 / 12
11,121
927
14,942
19,744
9,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

69

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barbal058
Mulan
19
3 / 6 / 21
12,005
1,000
11,149
21,008
22,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
FatherSplash
Ah Muzen Cab
19
3 / 4 / 16
12,542
1,045
20,991
10,608
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
ManujeD14
Merlin
19
4 / 1 / 17
12,427
1,036
23,872
8,234
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ronndo
Tiamat
19
12 / 1 / 12
14,379
1,198
24,455
8,950
9,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
newbrakhan
Fenrir
18
5 / 3 / 17
13,040
1,087
11,870
21,262
23,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
110
15
Kills
27
27
Deaths
15
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Mulan
Barbal058
Mulan
3
6
21
2.25
L
Achilles
Conspiir
Achilles
6
3
8
3.33
W
Ah Muzen Cab
FatherSplash
Ah Muzen Cab
3
4
16
2.75
L
Izanami
Littlequack
Izanami
4
4
7
1.88
W
Merlin
ManujeD14
Merlin
4
1
17
12.5
L
Nu Wa
MintyDoom
Nu Wa
4
5
8
1.6
W
Tiamat
Ronndo
Tiamat
12
1
12
18
L
Cabrakan
Uniseko
Cabrakan
1
7
12
1
W
Fenrir
newbrakhan
Fenrir
5
3
17
4.5
L
Tsukuyomi
thenothipster
Tsukuyomi
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,534
Damage
92,337
94,986
Taken
70,062
91,282
Mitigated
63,830
7,006
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Barbal058
Mulan
11,149
586
0
1,594
21,008
22,552
0
7,958
12,548
0
18,906
L
Achilles
Conspiir
Achilles
11,468
1,915
0
1,352
20,516
30,194
0
11,677
8,269
0
22,324
W
Ah Muzen Cab
FatherSplash
Ah Muzen Cab
20,991
8,195
0
2,058
10,608
4,119
0
4,595
5,779
0
64,013
L
Izanami
Littlequack
Izanami
12,622
10,777
0
278
15,391
6,837
0
7,762
7,289
0
60,644
W
Merlin
ManujeD14
Merlin
23,872
1,178
696
1,399
8,234
3,400
0
3,073
5,008
65,636
0
L
Nu Wa
MintyDoom
Nu Wa
14,535
1,450
426
821
14,138
6,319
0
6,543
7,282
34,494
0
W
Tiamat
Ronndo
Tiamat
24,455
1,301
512
2,150
8,950
9,834
0
3,311
5,503
51,019
0
L
Cabrakan
Uniseko
Cabrakan
12,967
848
0
1,491
25,197
38,786
0
10,168
14,150
17,794
0
W
Fenrir
newbrakhan
Fenrir
11,870
2,188
0
1,090
21,262
23,925
0
7,550
13,187
2,376
14,199
L
Tsukuyomi
thenothipster
Tsukuyomi
14,942
2,468
0
2,638
19,744
9,146
0
11,377
7,860
0
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
64,393
293
Minions Killed
313
8
Camps Cleared
10
1,333,349
Distance Traveled
1,283,988
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,005
1,000
13
1
0
248,806
3
L
Achilles
12,198
1,017
33
3
2
281,973
1
W
Ah Muzen Cab
12,542
1,045
103
9
5
245,338
0
L
Izanami
12,192
1,016
131
11
1
245,661
0
W
Merlin
12,427
1,036
110
9
0
240,608
3
L
Nu Wa
12,329
1,027
72
6
1
260,403
1
W
Tiamat
14,379
1,198
78
7
5
268,596
0
L
Cabrakan
12,223
1,019
7
1
1
250,826
0
W
Fenrir
13,040
1,087
9
1
0
280,640
0
L
Tsukuyomi
11,121
927
50
4
3
294,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role