Player Matchup

Ne Zha
Ne Zha
Gold IV
Batsman Liezert
Ne Zha
Gold IV
Level 149
God Stats
100W - 72L
1,636 SR
Queue Stats
388W - 396L
1,447 MMR
Party 1
Chiron
Chiron
Gold IV
Classic Imrie
Chiron
Gold IV
Level 141
God Stats
252W - 229L
1,521 SR
Queue Stats
418W - 427L
1,431 MMR
Party 1
Guan Yu
Guan Yu
Gold III
GrizzLyhJr
Guan Yu
Gold III
Level 59
God Stats
1W - 2L
1,514 SR
Queue Stats
67W - 66L
1,424 MMR
Solo
Poseidon
Poseidon
Silver IV
Headazz1
Poseidon
Silver IV
Level 121
God Stats
0W - 1L
1,934 SR
Queue Stats
11W - 17L
1,322 MMR
Party 3
Nemesis
Nemesis
Bronze III
MildDude257
Nemesis
Bronze III
Level 88
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 6L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,611 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,545 SR
1,463 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Terra
Terra
Silver I
 
Terra
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Heimdallr
Heimdallr
Bronze III
MathStrokeTrojan
Heimdallr
Bronze III
Level 123
God Stats
8W - 1L
1,413 SR
Queue Stats
35W - 26L
1,412 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
TheFallenR0w
Sun Wukong
Gold II
Level 76
God Stats
4W - 4L
1,814 SR
Queue Stats
160W - 148L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,318
421
2,094
11,442
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 0
7,304
487
3,795
6,091
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
GrizzLyhJr
Guan Yu
13
0 / 2 / 0
6,957
464
4,908
11,722
8,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Headazz1
Poseidon
12
1 / 4 / 1
6,951
463
2,877
4,848
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MildDude257
Nemesis
11
1 / 1 / 0
6,723
448
3,071
9,542
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloSetDanzaburouTsukuyomiNu Wa

VS

Bans
Cu ChulainnCthulhuCerberusScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 2
8,305
554
8,153
5,545
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
 
Osiris
12
1 / 0 / 4
7,154
477
3,970
6,622
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
 
Terra
10
0 / 1 / 5
5,860
391
2,461
8,218
4,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
14
1 / 0 / 1
7,564
504
3,821
5,091
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheFallenR0w
Sun Wukong
14
4 / 0 / 2
8,648
577
10,928
11,932
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
2
5
W
Osiris
 
Osiris
1
0
4
3
W
Terra
 
Terra
0
1
5
2.5
L
0
3
1
0.17
L
0
0
0
0
L
Guan Yu
GrizzLyhJr
Guan Yu
0
2
0
0
L
Poseidon
Headazz1
Poseidon
1
4
1
0.38
W
Heimdallr
1
0
1
1.5
L
Nemesis
MildDude257
Nemesis
1
1
0
1
W
Sun Wukong
TheFallenR0w
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
29,333
43,645
Taken
37,408
23,361
Mitigated
22,432
17,337
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,153
1,502
0
500
5,545
1,858
225
1,492
4,053
54,666
0
W
Osiris
 
Osiris
3,970
1,610
0
747
6,622
5,243
820
114
6,508
0
42,201
W
Terra
 
Terra
2,461
142
1,716
2,803
8,218
4,263
210
713
7,505
15,206
0
L
2,094
212
0
1,206
11,442
8,376
172
3,034
8,166
0
28,623
L
3,795
1,532
627
4,897
6,091
2,067
656
1,657
4,410
0
55,183
L
Guan Yu
GrizzLyhJr
Guan Yu
4,908
1,499
205
6,317
11,722
8,208
0
628
10,534
3,657
34,664
L
Poseidon
Headazz1
Poseidon
2,877
115
0
293
4,848
1,481
288
2,740
1,810
46,491
0
W
Heimdallr
3,821
1,393
0
3,038
5,091
2,504
947
0
5,091
0
48,426
L
Nemesis
MildDude257
Nemesis
3,071
865
0
3,792
9,542
3,229
0
2,001
7,441
0
38,430
W
Sun Wukong
TheFallenR0w
Sun Wukong
10,928
3,072
0
6,632
11,932
8,564
756
954
10,978
0
53,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
37,531
380
Minions Killed
439
0
Camps Cleared
0
1,452,457
Distance Traveled
1,436,575
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,305
554
130
9
0
296,306
5
W
Osiris
7,154
477
81
5
0
302,257
6
W
Terra
5,860
391
24
2
0
284,721
5
L
Ne Zha
6,318
421
30
2
0
298,994
5
L
Chiron
7,304
487
117
8
0
249,182
3
L
Guan Yu
6,957
464
83
6
0
292,558
2
L
Poseidon
6,951
463
79
5
0
295,281
5
W
Heimdallr
7,564
504
94
6
0
284,708
3
L
Nemesis
6,723
448
71
5
0
316,442
3
W
Sun Wukong
8,648
577
110
7
0
268,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role