Player Matchup

Zeus
Zeus
FabianR17
Zeus
Level 11
God Stats
13W - 8L
1,623 SR
Queue Stats
26W - 20L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
JackDWR
Amaterasu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Wildmaster109
Baron Samedi
Level 4
God Stats
0W - 3L
1,159 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
elkbezotas
Danzaburou
Level 21
God Stats
12W - 3L
1,714 SR
Queue Stats
225W - 221L
1,405 Elo+
Party 2
Merlin
Merlin
thrakon445
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,325 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,411 Elo+

VS

Team Averages
Level 24
1,505 SR
1,440 Elo+
Danzaburou
Danzaburou
DarthDrippp
Danzaburou
Level 18
God Stats
7W - 7L
1,535 SR
Queue Stats
82W - 84L
1,461 Elo+
Solo
Jing Wei
Jing Wei
IKarenI
Jing Wei
Level 29
God Stats
15W - 16L
1,470 SR
Queue Stats
37W - 45L
1,400 Elo+
Solo
Khepri
Khepri
RNG Spectral232
Khepri
Level 16
God Stats
2W - 0L
1,455 SR
Queue Stats
78W - 69L
1,417 Elo+
Solo
Nu Wa
Nu Wa
ThonkTwonk
Nu Wa
Level 27
God Stats
21W - 19L
1,484 SR
Queue Stats
66W - 57L
1,518 Elo+
Solo
Scylla
Scylla
thankful-truth6
Scylla
Level 28
God Stats
11W - 7L
1,582 SR
Queue Stats
900W - 930L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 7 / 4
10,744
977
20,871
14,559
4,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
JackDWR
Amaterasu
15
2 / 5 / 3
9,952
905
4,246
16,215
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Wildmaster109
Baron Samedi
17
2 / 2 / 2
10,561
960
10,959
16,667
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
elkbezotas
Danzaburou
16
0 / 8 / 2
9,697
882
9,536
17,752
5,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
thrakon445
Merlin
15
0 / 6 / 0
9,241
840
439
10,901
3,758
Team 1 Tickets

111

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthDrippp
Danzaburou
17
2 / 3 / 14
11,169
1,015
11,985
12,142
7,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
IKarenI
Jing Wei
18
6 / 1 / 12
11,316
1,029
9,727
11,449
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 15
12,064
1,097
6,511
4,920
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
19
9 / 0 / 15
12,459
1,133
26,483
9,757
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 7
11,383
1,035
16,254
11,456
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
6
Kills
28
28
Deaths
6
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarthDrippp
Danzaburou
2
3
14
3
L
Zeus
2
7
4
0.57
W
Jing Wei
IKarenI
Jing Wei
6
1
12
12
L
Amaterasu
JackDWR
Amaterasu
2
5
3
0.7
W
3
0
15
10.5
W
Nu Wa
9
0
15
16.5
L
Baron Samedi
Wildmaster109
Baron Samedi
2
2
2
1.5
L
Danzaburou
elkbezotas
Danzaburou
0
8
2
0.13
W
8
2
7
5.75
L
Merlin
thrakon445
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
70,960
76,094
Taken
49,724
30,110
Mitigated
25,424
6,661
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarthDrippp
Danzaburou
11,985
4,593
693
1,765
12,142
7,106
0
7,140
4,877
0
29,454
L
Zeus
20,871
1,253
0
0
14,559
4,434
0
7,064
7,495
46,050
0
W
Jing Wei
IKarenI
Jing Wei
9,727
7,382
391
2,121
11,449
4,977
0
7,970
3,406
0
24,114
L
Amaterasu
JackDWR
Amaterasu
4,246
1,054
0
1,095
16,215
9,864
0
11,465
4,750
0
7,906
W
6,511
454
0
994
4,920
5,496
0
3,136
1,784
23,703
0
W
Nu Wa
26,483
10,311
361
2,246
9,757
3,798
0
5,724
3,955
42,710
0
L
Baron Samedi
Wildmaster109
Baron Samedi
10,959
720
1,423
3,052
16,667
6,365
0
10,193
6,474
43,737
0
L
Danzaburou
elkbezotas
Danzaburou
9,536
2,666
0
1,091
17,752
5,689
0
14,141
3,611
0
36,136
W
16,254
1,357
164
1,492
11,456
4,047
0
8,299
3,132
25,218
0
L
Merlin
thrakon445
Merlin
439
132
0
0
10,901
3,758
0
6,385
4,516
8,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
58,391
209
Minions Killed
187
4
Camps Cleared
5
961,642
Distance Traveled
1,020,811
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,169
1,015
34
3
2
185,811
0
L
Zeus
10,744
977
63
6
1
171,901
0
W
Jing Wei
11,316
1,029
37
3
1
204,320
0
L
Amaterasu
9,952
905
8
1
0
243,240
0
W
Khepri
12,064
1,097
45
4
2
236,143
1
W
Nu Wa
12,459
1,133
45
4
0
204,218
0
L
Baron Samedi
10,561
960
59
5
2
203,214
0
L
Danzaburou
9,697
882
55
5
0
179,561
0
W
Scylla
11,383
1,035
26
2
0
190,319
0
L
Merlin
9,241
840
24
2
1
163,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role