Player Matchup

He Bo
He Bo
DesirePeeOnMe
He Bo
Level 63
God Stats
2W - 4L
1,218 SR
Queue Stats
211W - 102L
1,742 Elo+
Party 1
Fenrir
Fenrir
Grizzly2boss
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,487 Elo+
Solo
Bellona
Bellona
TavishLavish
Bellona
Level 16
God Stats
8W - 2L
1,838 SR
Queue Stats
163W - 55L
1,857 Elo+
Party 1
Team Averages
Level 30
1,519 SR
1,695 Elo+

VS

Team Averages
Level 65
1,527 SR
1,402 Elo+
Neith
Neith
Monetby
Neith
Level 19
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 11L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
Raditz798
Jormungandr
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 26L
1,415 Elo+
Solo
Chronos
Chronos
johnny152
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,414
741
6,212
4,860
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
6 / 2 / 7
8,400
840
10,124
7,279
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TavishLavish
Bellona
11
4 / 0 / 7
7,663
766
7,154
6,360
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Monetby
Neith
9
0 / 5 / 3
6,334
633
3,396
7,255
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Raditz798
Jormungandr
9
0 / 3 / 2
6,207
621
3,451
9,472
5,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
johnny152
Chronos
10
4 / 5 / 0
7,856
786
5,339
10,725
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Fenrir
6
2
7
4.75
L
Neith
Monetby
Neith
0
5
3
0.3
L
Jormungandr
Raditz798
Jormungandr
0
3
2
0.33
W
Bellona
TavishLavish
Bellona
4
0
7
7.5
L
Chronos
johnny152
Chronos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
12,186
18,499
Taken
27,452
9,235
Mitigated
11,000
5,155
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,212
510
0
991
4,860
1,527
0
2,536
2,324
23,658
0
W
Fenrir
10,124
3,833
0
2,622
7,279
3,086
693
3,335
3,944
0
30,949
L
Neith
Monetby
Neith
3,396
957
0
992
7,255
2,300
0
1,828
5,151
0
12,640
L
Jormungandr
Raditz798
Jormungandr
3,451
812
267
1,489
9,472
5,391
0
2,168
7,091
11,076
0
W
Bellona
TavishLavish
Bellona
7,154
2,376
0
1,542
6,360
4,622
873
2,993
3,367
0
20,291
L
Chronos
johnny152
Chronos
5,339
2,034
0
2,686
10,725
3,309
0
1,816
8,648
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
20,397
101
Minions Killed
99
0
Camps Cleared
0
571,398
Distance Traveled
510,496
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,414
741
40
4
0
184,444
3
W
Fenrir
8,400
840
37
4
0
194,146
2
L
Neith
6,334
633
19
2
0
183,252
0
L
Jormungandr
6,207
621
18
2
0
179,176
4
W
Bellona
7,663
766
24
2
0
192,808
0
L
Chronos
7,856
786
62
6
0
148,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role